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This cheatsheet summarizes the main keyboard and mouse controls for the Ursina Level Editor, based on code analysis.
Navigation & Camera
Key / Mouse
Action
Mouse Right Drag
Orbit camera around scene
Mouse Middle Drag
Pan camera
Scroll Wheel
Zoom camera in/out
F
Focus camera on selection
Shift+1
Front view
Shift+3
Right view
Shift+7
Top view
Shift+5
Toggle orthographic/perspective camera
Mode Switching
Key
Action
Ctrl+E
Toggle Edit/Play mode
Selection
Key / Mouse
Action
Left Click
Select entity
Shift+Left Click
Add to selection
Alt+Left Click
Remove from selection
Left Click+drag
Box select
Ctrl+A
Select all entities
Click empty
Deselect all
Transform (Move/Scale/Rotate)
Key
Action
G
Grab/move mode
G + X/Y/Z
Move along X/Y/Z axis
R
Rotate mode (Y-axis, single selection)
T
Rotate relative to camera (single selection)
S
Scale mode (uniform)
S + X/Y/Z
Scale along X/Y/Z axis
Alt+S
Scale from center
Middle Mouse
Toggle axis lock while moving/scaling/rotating
Gizmo Toggle
Key
Action
Q
Disable all gizmos
G
Move gizmo
S
Scale gizmo
R
Rotate gizmo
Entity Management
Key
Action
N
Add new cube
I
Start spawning prefab under mouse
Delete
Delete selected entities
Ctrl+X
Delete selected entities
Ctrl+D
Duplicate selected entities
Shift+D
Duplicate selected entities
Ctrl+C
Copy selection to clipboard
Ctrl+V
Paste from clipboard
Ctrl+G
Group selected entities
Undo/Redo & Save/Load
Key
Action
Ctrl+S
Save current scene
Ctrl+Z
Undo
Ctrl+Y
Redo
Menus & UI
Key
Action
Ctrl++
Scale UI up
Ctrl+-
Scale UI down
M
Model Menu
V
Texture Menu
C
Color Menu
L
Shader Menu
O
Collider Menu
K
Class Menu
Escape
Close all menus
Shift+M
Toggle Level Menu
Inspector & Misc
Key
Action
H
Toggle point renderer visibility
Space
Activate search/input field
Scene Switching
Key
Action
Click Scene
Go to clicked scene in Level Menu
Shift+Click
Append/Load scene
Alt+Click
Unload/remove scene
Shift+Alt+WASD
Load adjacent scenes (WASD navigation)
Sun/Lighting
Key
Action
L
Toggle/update sun
Help
Key
Action
?
Show help/hotkeys tooltip
Note:
Some controls may be context-sensitive (e.g., only active when the mouse is over the scene, or when an entity is selected). Modifier keys like Ctrl, Shift, Alt must be held while pressing the main key.