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We can make this file beautiful and searchable if this error is corrected: It looks like row 2 should actually have 1 column, instead of 5 in line 1.
42 lines (42 loc) · 5.75 KB
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Copy pathuntitled_scene[2,0].csv
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42 lines (42 loc) · 5.75 KB
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class;position;scale;model;shader;color;collider;collider_type;texture;rotation;class_to_spawn
Entity;Vec3(18.5387, -0.066582, 37.8748);Vec3(2.33817, 4.55251, 3.61162);'cube';'lit_with_shadows_shader';'#c9957aff';'box';'box';;;
Entity;Vec3(11.3338, 0.206864, 18.6409);Vec3(54.4587, 54.4587, 54.4587);'plane';'lit_with_shadows_shader';'#ffefefff';;'box';'grass';;
Entity;Vec3(11.2008, 0.163288, 5.50588);Vec3(2.0764, 2.0764, 2.0764);'cube';'lit_with_shadows_shader';color.orange;'box';'None';;Vec3(0, 37.2974, -49.1139);
Entity;Vec3(21.3311, -0.060762, 38.0191);Vec3(2.33817, 4.55251, 3.61162);'cube';'lit_with_shadows_shader';'#c9957aff';'box';'box';;;
Entity;Vec3(19.5364, -0.0607594, 9.69786);Vec3(2.33817, 1.62414, 3.61162);'cube';'lit_with_shadows_shader';'#c9957aff';'box';'box';;;
Entity;Vec3(22.3293, -0.0607594, 9.69786);Vec3(2.33817, 1.62414, 3.61162);'cube';'lit_with_shadows_shader';'#c9957aff';'box';'box';;;
Entity;Vec3(22.3293, 2.86363, 9.69786);Vec3(1.4953, 5.0851, 2.30968);'cube';'lit_with_shadows_shader';'#c9957aff';'box';'box';;;
Entity;Vec3(22.3293, 5.56518, 9.69786);Vec3(1.8325, 0.854717, 2.83053);'cube';'lit_with_shadows_shader';'#c9957aff';'box';'box';;;
Entity;Vec3(25.1669, -0.0607594, 9.69786);Vec3(2.33817, 1.62414, 3.61162);'cube';'lit_with_shadows_shader';'#c9957aff';'box';'box';;;
Entity;Vec3(25.1669, 2.86363, 9.69786);Vec3(1.4953, 5.0851, 2.30968);'cube';'lit_with_shadows_shader';'#c9957aff';'box';'box';;;
Entity;Vec3(25.1669, 5.56518, 9.69786);Vec3(1.86017, 0.867625, 2.87328);'cube';'lit_with_shadows_shader';'#c9957aff';'box';'box';;;
Entity;Vec3(31.1226, -0.0566049, 10.5799);Vec3(2.33817, 1.62415, 3.61162);'cube';'lit_with_shadows_shader';'#c1a07aff';'box';'box';;Vec3(-16.2241, 42.4637, -86.0656);
Entity;Vec3(28.8106, 0.191288, 12.3641);Vec3(1.4953, 5.0851, 2.30968);'cube';'lit_with_shadows_shader';'#c1a07aff';'box';'box';;Vec3(-16.2241, 42.4637, -86.0656);
Entity;Vec3(26.9093, 0.314034, 14.2895);Vec3(2.33817, 1.62415, 3.61162);'cube';'lit_with_shadows_shader';'#c1a07aff';'box';'box';;Vec3(-16.2241, 42.4637, -86.0656);
Entity;Vec3(15.1234, -0.0607654, 37.9771);Vec3(2.33817, 8.97364, 3.61162);'cube';'lit_with_shadows_shader';'#c9957aff';'box';'box';;;
Entity;Vec3(12.3309, -0.0722378, 37.8328);Vec3(2.33817, 8.97364, 3.61162);'cube';'lit_with_shadows_shader';'#c9957aff';'box';'box';;;
Entity;Vec3(15.0501, -0.0607638, 32.4749);Vec3(2.33817, 8.97364, 3.61162);'cube';'lit_with_shadows_shader';'#c9957aff';'box';'box';;;
Entity;Vec3(12.2576, -0.0722361, 32.3306);Vec3(2.33817, 8.97364, 3.61162);'cube';'lit_with_shadows_shader';'#c9957aff';'box';'box';;;
Entity;Vec3(18.2991, -0.0684925, 28.3792);Vec3(2.33817, 12.981, 3.61162);'cube';'lit_with_shadows_shader';'#c9957aff';'box';'box';;Vec3(0, 89.959, 0);
Entity;Vec3(15.5068, -0.077379, 28.2348);Vec3(2.33817, 12.9965, 3.61162);'cube';'lit_with_shadows_shader';'#c9957aff';'box';'box';;;
Entity;Vec3(16.1472, -0.0607638, 20.7054);Vec3(2.33817, 8.97364, 3.61162);'cube';'lit_with_shadows_shader';'#c9957aff';'box';'box';;;
Entity;Vec3(13.3548, -0.0722361, 20.5611);Vec3(2.33817, 8.97364, 3.61162);'cube';'lit_with_shadows_shader';'#c9957aff';'box';'box';;;
Entity;Vec3(21.7599, -0.0869722, 25.0266);Vec3(5.62882, 12.944, 3.87487);'cube';'lit_with_shadows_shader';'#c9957aff';'box';'box';;Vec3(0, -39.9717, 0);
Entity;Vec3(27.2524, -0.0868291, 24.1352);Vec3(5.62882, 12.9444, 11.4422);'cube';'lit_with_shadows_shader';'#c9957aff';'box';'box';;Vec3(0, -70.7837, 0);
Entity;Vec3(30.429, 8.241, 23.0655);Vec3(1.06164, 1.03742, 1.05896);'sphere';'lit_with_shadows_shader';'#0fe2c3ff';'box';'None';;Vec3(0, -70.7837, 0);
Entity;Vec3(30.3945, 5.14797, 23.112);Vec3(1.54603, 4.37418, 1.61101);'cube';'lit_with_shadows_shader';'#c9957aff';'box';'box';;Vec3(0, -70.7837, 0);
Entity;Vec3(30.3817, 4.0888, 23.1475);Vec3(1.80436, 5.1051, 1.88021);'cube';'lit_with_shadows_shader';'#db833bff';'box';'box';;Vec3(0, -70.7837, 0);
Entity;Vec3(10.3063, -1.92108, 25.003);Vec3(2.30242, 6.83028, 2.3868);'cube';'lit_with_shadows_shader';'#c9957aff';'box';'box';;;
Entity;Vec3(8.07698, -0.810211, 28.4585);Vec3(2.30242, 6.83028, 2.3868);'cube';'lit_with_shadows_shader';'#c9957aff';'box';'box';;;
Entity;Vec3(8.11787, 0.245713, 32.2658);Vec3(2.30242, 6.83028, 3.68991);'cube';'lit_with_shadows_shader';'#c9957aff';'box';'box';;;
Entity;Vec3(8.24556, 0.576819, 38.0022);Vec3(2.30242, 6.83028, 2.3868);'cube';'lit_with_shadows_shader';'#65a586ff';'box';'box';;Vec3(-8.11759, 41.2147, 7.978);
Entity;Vec3(8.13711, -1.57054, 36.1792);Vec3(1.61894, 4.80272, 1.67828);'cube';'lit_with_shadows_shader';'#c9957aff';'box';'box';;Vec3(9.88169, -7.55883, -3.10529);
Entity;Vec3(39.0017, 8.54302, 21.8112);Vec3(2.33817, 21.7716, 50.3383);'cube';'lit_with_shadows_shader';'#c9957aff';'box';'box';;;
Entity;Vec3(37.8182, 8.54302, 42.6616);Vec3(2.33817, 21.7716, 7.57499);'cube';'lit_with_shadows_shader';'#c9957aff';'box';'box';;;
Entity;Vec3(37.8337, 8.54302, 24.1816);Vec3(2.33817, 21.7716, 7.57499);'cube';'lit_with_shadows_shader';'#c9957aff';'box';'box';;;
Entity;Vec3(37.8337, 8.54302, 24.1816);Vec3(2.33817, 21.7716, 7.57499);'cube';'lit_with_shadows_shader';'#c9957aff';'box';'None';;;
Entity;Vec3(37.9353, 8.54302, 5.04976);Vec3(2.33817, 21.7716, 7.57499);'cube';'lit_with_shadows_shader';'#c9957aff';'box';'box';;;
Entity;Vec3(37.0954, 1.88387, 4.92318);Vec3(2.33817, 8.66049, 5.1618);'cube';'lit_with_shadows_shader';'#bf8c74ff';'box';'box';;Vec3(0, 0, 10.5251);
Entity;Vec3(36.994, 1.88387, 24.0549);Vec3(2.33817, 8.66049, 5.1618);'cube';'lit_with_shadows_shader';'#bf8c74ff';'box';'box';;Vec3(0, 0, 10.5251);
Entity;Vec3(36.9785, 1.88387, 42.5351);Vec3(2.33817, 8.66049, 5.1618);'cube';'lit_with_shadows_shader';'#bf8c74ff';'box';'box';;Vec3(0, 0, 10.5251);
ClassSpawner;Vec3(-7.52995, 0.303295, 0.874851);Vec3(1.08105, 1, 1.08105);'wireframe_cube';'lit_with_shadows_shader';;;'None';;;'FirstPersonController'