-
Notifications
You must be signed in to change notification settings - Fork 227
Expand file tree
/
Copy pathstack_go_wheel.go
More file actions
148 lines (136 loc) · 3.19 KB
/
Copy pathstack_go_wheel.go
File metadata and controls
148 lines (136 loc) · 3.19 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
package tun
import (
"math"
"time"
)
const (
goWheelTick = int64(time.Millisecond)
goWheelLevel0Slots = 128
goWheelLevel1Slots = 64
goWheelLevel1Ticks = goWheelLevel0Slots
goWheelRotationTicks = goWheelLevel1Slots * goWheelLevel1Ticks
)
type goWheelNode struct {
prev *goWheelNode
next *goWheelNode
slot **goWheelNode
deadline int64
expire func(now int64)
}
type goWheel struct {
level0 [goWheelLevel0Slots]*goWheelNode
level1 [goWheelLevel1Slots]*goWheelNode
overflow *goWheelNode
currentTick int64
scheduled int
}
func (w *goWheel) schedule(node *goWheelNode, deadline int64) {
if node.slot != nil {
w.unlink(node)
} else {
w.scheduled++
}
node.deadline = deadline
w.file(node)
}
func (w *goWheel) cancel(node *goWheelNode) {
if node.slot == nil {
return
}
w.unlink(node)
w.scheduled--
}
func (w *goWheel) file(node *goWheelNode) {
tick := max((node.deadline+goWheelTick-1)/goWheelTick, w.currentTick+1)
var slot **goWheelNode
if tick-w.currentTick < goWheelLevel0Slots {
slot = &w.level0[tick%goWheelLevel0Slots]
} else if tick/goWheelLevel1Ticks-w.currentTick/goWheelLevel1Ticks < goWheelLevel1Slots {
slot = &w.level1[(tick/goWheelLevel1Ticks)%goWheelLevel1Slots]
} else {
slot = &w.overflow
}
node.prev = nil
node.next = *slot
if node.next != nil {
node.next.prev = node
}
*slot = node
node.slot = slot
}
func (w *goWheel) unlink(node *goWheelNode) {
if node.prev != nil {
node.prev.next = node.next
} else {
*node.slot = node.next
}
if node.next != nil {
node.next.prev = node.prev
}
node.prev = nil
node.next = nil
node.slot = nil
}
func (w *goWheel) advance(now int64) {
targetTick := now / goWheelTick
for w.currentTick < targetTick {
if w.scheduled == 0 {
w.currentTick = targetTick
return
}
w.currentTick++
if w.currentTick%goWheelLevel1Ticks == 0 {
if w.currentTick%goWheelRotationTicks == 0 {
w.refile(&w.overflow)
}
w.refile(&w.level1[(w.currentTick/goWheelLevel1Ticks)%goWheelLevel1Slots])
}
w.fireSlot(&w.level0[w.currentTick%goWheelLevel0Slots], now)
}
}
func (w *goWheel) refile(slot **goWheelNode) {
chain := *slot
*slot = nil
for chain != nil {
node := chain
chain = chain.next
node.prev = nil
node.next = nil
node.slot = nil
w.file(node)
}
}
func (w *goWheel) fireSlot(slot **goWheelNode, now int64) {
for *slot != nil {
node := *slot
w.unlink(node)
w.scheduled--
node.expire(now)
}
}
func (w *goWheel) nextDeadline() (int64, bool) {
if w.scheduled == 0 {
return 0, false
}
deadline := int64(math.MaxInt64)
for offset := int64(1); offset < goWheelLevel0Slots; offset++ {
tick := w.currentTick + offset
if w.level0[tick%goWheelLevel0Slots] != nil {
deadline = tick * goWheelTick
break
}
}
level1Index := w.currentTick / goWheelLevel1Ticks
for offset := int64(1); offset < goWheelLevel1Slots; offset++ {
index := level1Index + offset
if w.level1[index%goWheelLevel1Slots] != nil {
deadline = min(deadline, index*goWheelLevel1Ticks*goWheelTick)
break
}
}
if w.overflow != nil {
rotation := (w.currentTick/goWheelRotationTicks + 1) * goWheelRotationTicks * goWheelTick
deadline = min(deadline, rotation)
}
return deadline, true
}