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Copy pathLang.resx
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2780 lines (2768 loc) · 119 KB
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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="DownloadGameDialog_PackageSize" xml:space="preserve">
<value>Package Size</value>
</data>
<data name="DownloadGameDialog_Downloaded" xml:space="preserve">
<value>Downloaded:</value>
</data>
<data name="DownloadGameDialog_FreeSpace" xml:space="preserve">
<value>Available Space:</value>
</data>
<data name="DownloadGameDialog_RequiredSpaceForUnzipping" xml:space="preserve">
<value>Required Space:</value>
</data>
<data name="DownloadGameDialog_RepairMode" xml:space="preserve">
<value>Repair Mode:</value>
</data>
<data name="DownloadGameDialog_VoiceLanguage" xml:space="preserve">
<value>Voice Language:</value>
</data>
<data name="Language_Chinese" xml:space="preserve">
<value>Chinese</value>
</data>
<data name="Language_English" xml:space="preserve">
<value>English</value>
</data>
<data name="Language_Japanese" xml:space="preserve">
<value>Japanese</value>
</data>
<data name="Language_Korean" xml:space="preserve">
<value>Korean</value>
</data>
<data name="DownloadGameDialog_TestWarning" xml:space="preserve">
<value>This feature is in the testing stage. If there is any game file damage, please use the official launcher to repair it.</value>
</data>
<data name="DownloadGameDialog_FreeSpaceMayBeNotEnough" xml:space="preserve">
<value>Available space may be not enough</value>
</data>
<data name="GachaStatsCard_Pity" xml:space="preserve">
<value>Pity</value>
</data>
<data name="GachaStatsCard_Average" xml:space="preserve">
<value>Average</value>
</data>
<data name="GachaStatsCard_Stats" xml:space="preserve">
<value>Stats</value>
</data>
<data name="SelectDirectoryPage_NiceToMeetYou" xml:space="preserve">
<value>Nice to Meet You ~</value>
</data>
<data name="SelectDirectoryPage_SelectFolder" xml:space="preserve">
<value>Select Folder</value>
</data>
<data name="SelectDirectoryPage_SelectLanguage" xml:space="preserve">
<value>Select Language</value>
</data>
<data name="SelectDirectoryPage_SelectGame" xml:space="preserve">
<value>Select Game</value>
</data>
<data name="SelectDirectoryPage_RecommendFolder" xml:space="preserve">
<value>The app data will be saved at following folder by default:</value>
</data>
<data name="SelectDirectoryPage_WouldYouLikeToChooseThisFolder" xml:space="preserve">
<value>Would you like to choose this folder?</value>
</data>
<data name="SelectDirectoryPage_AutoDeleteAfterUpdate" xml:space="preserve">
<value>This folder will be automatically deleted after the software update</value>
</data>
<data name="SelectDirectoryPage_NoWritePermission" xml:space="preserve">
<value>No write permission</value>
</data>
<data name="SelectDirectoryPage_OK" xml:space="preserve">
<value>OK</value>
</data>
<data name="SelectDirectoryPage_ChooseAnother" xml:space="preserve">
<value>Choose Another</value>
</data>
<data name="SelectDirectoryPage_Cancel" xml:space="preserve">
<value>Cancel</value>
</data>
<data name="SelectDirectoryPage_FirstUse" xml:space="preserve">
<value>It seems to be your first time using {Starward}.</value>
</data>
<data name="SelectGamePage_GoToLauncher" xml:space="preserve">
<value>Go to Launcher</value>
</data>
<data name="SelectGamePage_SelectFolder" xml:space="preserve">
<value>Select Folder</value>
</data>
<data name="SelectGamePage_SomeGame" xml:space="preserve">
<value>{Starward} supports some {miHoYo/HoYoverse} games, please select your target below, you can also change it at any time after entering the launcher.</value>
</data>
<data name="SelectGamePage_TheLastStep" xml:space="preserve">
<value>The last step ~</value>
</data>
<data name="DownloadGamePage_CloseSoftware" xml:space="preserve">
<value>Close Software</value>
</data>
<data name="DownloadGamePage_CloseSoftwareContent" xml:space="preserve">
<value>Downloading can be resumed after the next startup;
closing the program during decompression will cause game file corruption.</value>
</data>
<data name="DownloadGamePage_Close" xml:space="preserve">
<value>Close</value>
</data>
<data name="Common_Cancel" xml:space="preserve">
<value>Cancel</value>
</data>
<data name="DownloadGamePage_SoftwareWillBeExitedSoon" xml:space="preserve">
<value>Software will be exited soon</value>
</data>
<data name="DownloadGamePage_RepeatStart" xml:space="preserve">
<value>Repeat Start</value>
</data>
<data name="Common_Confirm" xml:space="preserve">
<value>Confirm</value>
</data>
<data name="DownloadGamePage_ParameterError" xml:space="preserve">
<value>Parameter Error</value>
</data>
<data name="DownloadGamePage_NoPermission" xml:space="preserve">
<value>No Permission</value>
</data>
<data name="DownloadGamePage_PleaseStartAsAdministrator" xml:space="preserve">
<value>Please start as administrator</value>
</data>
<data name="DownloadGamePage_Start" xml:space="preserve">
<value>Start</value>
</data>
<data name="DownloadGamePage_Preparing" xml:space="preserve">
<value>Preparing</value>
</data>
<data name="DownloadGamePage_Downloading" xml:space="preserve">
<value>Downloading</value>
</data>
<data name="DownloadGamePage_Verifying" xml:space="preserve">
<value>Verifying</value>
</data>
<data name="DownloadGamePage_Decompressing" xml:space="preserve">
<value>Decompressing</value>
</data>
<data name="DownloadGamePage_SomethingError" xml:space="preserve">
<value>Something went wrong</value>
</data>
<data name="DownloadGamePage_Retry" xml:space="preserve">
<value>Retry</value>
</data>
<data name="DownloadGamePage_OpenLog" xml:space="preserve">
<value>Open Log</value>
</data>
<data name="DownloadGamePage_NetworkError" xml:space="preserve">
<value>Network Error</value>
</data>
<data name="DownloadGamePage_UnknownError" xml:space="preserve">
<value>Unknown Error</value>
</data>
<data name="DownloadGamePage_Finished" xml:space="preserve">
<value>Finished</value>
</data>
<data name="DownloadGamePage_Pause" xml:space="preserve">
<value>Pause</value>
</data>
<data name="DownloadGamePage_Skip" xml:space="preserve">
<value>Skip</value>
</data>
<data name="DownloadGamePage_VerifyFailed" xml:space="preserve">
<value>Verify Failed</value>
</data>
<data name="DownloadGamePage_TheFollowingFileVerifyFailed" xml:space="preserve">
<value>Failed to verify the following file:</value>
</data>
<data name="DownloadGamePage_Redownload" xml:space="preserve">
<value>Redownload</value>
</data>
<data name="DownloadGamePage_Ignore" xml:space="preserve">
<value>Ignore</value>
</data>
<data name="DownloadGamePage_Stop" xml:space="preserve">
<value>Stop</value>
</data>
<data name="DownloadGamePage_SkipVerificationContent" xml:space="preserve">
<value>Skipping verification may result in corrupted game files.</value>
</data>
<data name="DownloadGamePage_SkipVerification" xml:space="preserve">
<value>Skip Verification</value>
</data>
<data name="DownloadGamePage_DownloadPaused" xml:space="preserve">
<value>Download Paused</value>
</data>
<data name="GachaLogPage_NoGachaRecords" xml:space="preserve">
<value>No Gacha Records</value>
</data>
<data name="GachaLogPage_UpdateRecords" xml:space="preserve">
<value>Update Records</value>
</data>
<data name="GachaLogPage_UpdateSavedURL" xml:space="preserve">
<value>Update (Saved URL)</value>
</data>
<data name="GachaLogPage_UpdateAll" xml:space="preserve">
<value>Update (All)</value>
</data>
<data name="GachaLogPage_SyncFromMiyoushe" xml:space="preserve">
<value>Sync from Miyoushe (Experimental)</value>
</data>
<data name="GachaLogPage_SyncFromMiyousheAll" xml:space="preserve">
<value>Sync all from Miyoushe (Experimental)</value>
</data>
<data name="GachaLogPage_InputURL" xml:space="preserve">
<value>Input URL</value>
</data>
<data name="Common_Setting" xml:space="preserve">
<value>Setting</value>
</data>
<data name="GachaLogPage_OtherSettings" xml:space="preserve">
<value>Other Settings</value>
</data>
<data name="GachaLogPage_CopyURL" xml:space="preserve">
<value>Copy URL</value>
</data>
<data name="GachaLogPage_AuthkeyTimeoutAlwaysOccurs" xml:space="preserve">
<value>Authkey Timeout always occurs?</value>
</data>
<data name="GachaLogPage_ClearURLCacheFiles" xml:space="preserve">
<value>Clear URL Cache Files</value>
</data>
<data name="GachaLogPage_ExportAs" xml:space="preserve">
<value>Export as</value>
</data>
<data name="GachaLogPage_ImportFromJson" xml:space="preserve">
<value>Import from JSON</value>
</data>
<data name="GachaLogPage_ShowNoviceGachaType" xml:space="preserve">
<value>Show Novice Gacha Type</value>
</data>
<data name="GachaLogPage_DeleteRecords" xml:space="preserve">
<value>Delete Records</value>
</data>
<data name="GachaLogPage_Language" xml:space="preserve">
<value>Language</value>
</data>
<data name="GachaLogPage_CannotFindSavedURLOfUid" xml:space="preserve">
<value>Cannot find saved URL of UID {0}.</value>
<comment>{0} = {uid}</comment>
</data>
<data name="GachaLogPage_GameNotInstalled" xml:space="preserve">
<value>Game not installed</value>
</data>
<data name="GachaLogPage_CannotFindURL" xml:space="preserve">
<value>Cannot find URL, please open the gacha records history page in game.</value>
</data>
<data name="GachaLogPage_OperationCanceled" xml:space="preserve">
<value>Operation canceled</value>
</data>
<data name="GachaLogPage_OnlySupportZZZCNServer" xml:space="preserve">
<value>This feature currently supports ZZZ only.</value>
</data>
<data name="GachaLogPage_PleaseLoginMiyousheAndAddZZZRole" xml:space="preserve">
<value>Please log in via Miyoushe toolbox and add your Miyoushe account first.</value>
</data>
<data name="GachaLogPage_CurrentAccountMissingCookiePleaseReloginMiyoushe" xml:space="preserve">
<value>The current account is missing login credentials. Please re-login Miyoushe.</value>
</data>
<data name="GachaLogPage_SelectMiyousheRole" xml:space="preserve">
<value>Select Miyoushe account</value>
</data>
<data name="GachaLogPage_SelectMiyousheRoleDescription" xml:space="preserve">
<value>Multiple ZZZ roles were found. Please choose one role to sync gacha records.</value>
</data>
<data name="GachaLogPage_PleaseSelectMiyousheRole" xml:space="preserve">
<value>Please select a Miyoushe account first.</value>
</data>
<data name="GachaLogPage_PleaseOpenTheGachaRecordsPageInGameAndTryAgain" xml:space="preserve">
<value>Please open the gacha records page in game and try again.</value>
</data>
<data name="Common_Warning" xml:space="preserve">
<value>Warning</value>
</data>
<data name="Common_Delete" xml:space="preserve">
<value>Delete</value>
</data>
<data name="GachaLogPage_DeletedGachaRecordsOfUid" xml:space="preserve">
<value>Deleted {0} gacha record(s) of UID {1}.</value>
<comment>{0} = {count} , {1} = {uid}</comment>
</data>
<data name="GachaLogPage_DeleteGachaRecordsWarning" xml:space="preserve">
<value>All gacha records of UID {0} will be deleted, and you won't able to undo this operation.</value>
<comment>{0} = {uid}</comment>
</data>
<data name="GachaLogService_WishRecords" xml:space="preserve">
<value>Wish Records</value>
</data>
<data name="GachaLogService_WarpRecords" xml:space="preserve">
<value>Warp Records</value>
</data>
<data name="GachaLogService_GettingUid" xml:space="preserve">
<value>Getting UID</value>
</data>
<data name="GachaLogService_ThisAccountHasNoGachaRecordsInTheLast6Months" xml:space="preserve">
<value>This account has no gacha records in the last 6 months.</value>
</data>
<data name="GachaLogService_GetGachaResult" xml:space="preserve">
<value>Got {0} record(s), added {1} record(s).</value>
<comment>{0} = {getCount} , {1} = {addCount}</comment>
</data>
<data name="GenshinGachaService_ImportWishRecordsSuccessfully" xml:space="preserve">
<value>Import {0} wish record(s) successfully.</value>
</data>
<data name="StarRailGachaService_ImportWarpRecordsSuccessfully" xml:space="preserve">
<value>Import {0} warp record(s) successfully.</value>
</data>
<data name="DownloadGameService_AlreadyTheLatestVersion" xml:space="preserve">
<value>Already the latest version</value>
</data>
<data name="DownloadGameService_TooManyRetries" xml:space="preserve">
<value>Too many retries</value>
</data>
<data name="UpdateService_CannotUpdateAutomatically" xml:space="preserve">
<value>Cannot update automatically</value>
</data>
<data name="GameSettingPage_Custom" xml:space="preserve">
<value>Custom</value>
</data>
<data name="GameSettingPage_VeryLow" xml:space="preserve">
<value>Very Low</value>
</data>
<data name="GameSettingPage_Low" xml:space="preserve">
<value>Low</value>
</data>
<data name="GameSettingPage_Medium" xml:space="preserve">
<value>Medium</value>
</data>
<data name="GameSettingPage_High" xml:space="preserve">
<value>High</value>
</data>
<data name="GameSettingPage_VeryHigh" xml:space="preserve">
<value>Very High</value>
</data>
<data name="GameSettingPage_Off" xml:space="preserve">
<value>Off</value>
</data>
<data name="GameSettingPage_StartArguments" xml:space="preserve">
<value>Start Arguments</value>
</data>
<data name="GameSettingPage_Resolution" xml:space="preserve">
<value>Resolution</value>
</data>
<data name="GameSettingPage_FullScreen" xml:space="preserve">
<value>Full Screen</value>
</data>
<data name="GameSettingPage_CustomResolution" xml:space="preserve">
<value>Custom Resolution</value>
</data>
<data name="GameSettingPage_VoiceLanguage" xml:space="preserve">
<value>Voice Language</value>
</data>
<data name="GameSettingPage_VoiceLanguageDescription" xml:space="preserve">
<value>Set this value before starting the game for the first time to avoid downloading some voice resources</value>
</data>
<data name="GameSettingPage_GraphicsSetting" xml:space="preserve">
<value>Graphics Setting</value>
</data>
<data name="GameSettingPage_GraphicsQualityPreset" xml:space="preserve">
<value>Graphics Quality Preset</value>
</data>
<data name="GameSettingPage_RenderScale" xml:space="preserve">
<value>Render Scale</value>
</data>
<data name="GameSettingPage_FPS" xml:space="preserve">
<value>FPS</value>
</data>
<data name="GameSettingPage_VSync" xml:space="preserve">
<value>V-Sync</value>
</data>
<data name="GameSettingPage_AntiAliasing" xml:space="preserve">
<value>Anti-Aliasing</value>
</data>
<data name="GameSettingPage_ShadowQuality" xml:space="preserve">
<value>Shadow Quality</value>
</data>
<data name="GameSettingPage_ReflectionQuality" xml:space="preserve">
<value>Reflection Quality</value>
</data>
<data name="GameSettingPage_CharacterQuality" xml:space="preserve">
<value>Character Quality</value>
</data>
<data name="GameSettingPage_EnvironmentDetail" xml:space="preserve">
<value>Environment Detail</value>
</data>
<data name="GameSettingPage_BloomEffect" xml:space="preserve">
<value>Bloom Effect</value>
</data>
<data name="GameSettingPage_LightQuality" xml:space="preserve">
<value>Light Quality</value>
</data>
<data name="Common_Apply" xml:space="preserve">
<value>Apply</value>
</data>
<data name="GameSettingPage_GameNotInstalled" xml:space="preserve">
<value>Game not Installed</value>
</data>
<data name="GameSettingPage_FPSWarning" xml:space="preserve">
<value>Setting the FPS to 120 will make the in-game graphics settings unusable</value>
</data>
<data name="GameSettingPage_SettingNotEffect" xml:space="preserve">
<value>The settings applied while the game is running do not take effect</value>
</data>
<data name="GameSettingPage_ResolutionMustBeGreaterThan0" xml:space="preserve">
<value>Resolution must be greater than 0</value>
</data>
<data name="GameSettingPage_StartArgumentDesc" xml:space="preserve">
<value>For information on startup parameters see {Unity Standalone Player Command Line Arguments}</value>
</data>
<data name="GameSettingPage_On" xml:space="preserve">
<value>On</value>
</data>
<data name="LauncherPage_InstallGame" xml:space="preserve">
<value>Install Game</value>
</data>
<data name="LauncherPage_UpdateGame" xml:space="preserve">
<value>Update Game</value>
</data>
<data name="LauncherPage_PlayTime" xml:space="preserve">
<value>Play Time</value>
</data>
<data name="Common_Refresh" xml:space="preserve">
<value>Refresh</value>
</data>
<data name="LauncherPage_ThisWeek" xml:space="preserve">
<value>This Week</value>
</data>
<data name="LauncherPage_ThisMonth" xml:space="preserve">
<value>This Month</value>
</data>
<data name="LauncherPage_LastTime" xml:space="preserve">
<value>Last Time</value>
</data>
<data name="LauncherPage_PreInstall" xml:space="preserve">
<value>Pre-Install</value>
</data>
<data name="LauncherPage_CurrentAccount" xml:space="preserve">
<value>Current Login Account</value>
</data>
<data name="LauncherPage_SwitchAccount" xml:space="preserve">
<value>Switch Account</value>
</data>
<data name="LauncherPage_AccountInformation" xml:space="preserve">
<value>Account Information</value>
</data>
<data name="LauncherPage_Nickname" xml:space="preserve">
<value>Nickname</value>
</data>
<data name="Common_Save" xml:space="preserve">
<value>Save</value>
</data>
<data name="LauncherPage_GameSetting" xml:space="preserve">
<value>Game Setting</value>
</data>
<data name="LauncherPage_InstallFolder" xml:space="preserve">
<value>Installation Folder</value>
</data>
<data name="LauncherPage_Locate" xml:space="preserve">
<value>Locate</value>
</data>
<data name="LauncherPage_RepairGame" xml:space="preserve">
<value>Repair Game</value>
</data>
<data name="LauncherPage_CustomStartExecutable" xml:space="preserve">
<value>Custom Startup Executable</value>
</data>
<data name="Common_Select" xml:space="preserve">
<value>Select</value>
</data>
<data name="LauncherPage_ShowGameAnnouncement" xml:space="preserve">
<value>Show Game Announcement</value>
</data>
<data name="LauncherPage_IgnoreRunningGameProcess" xml:space="preserve">
<value>Ignore Running Game Process</value>
</data>
<data name="LauncherPage_BackgroundSetting" xml:space="preserve">
<value>Background Setting</value>
</data>
<data name="SettingPage_UseSameBackgroundInAllGameRegion" xml:space="preserve">
<value>Use same background in all game region</value>
</data>
<data name="SettingPage_BgSizeTip" xml:space="preserve">
<value>Please select an image with a pixel size matches the application window; oversized images will reduce performance.</value>
</data>
<data name="LauncherPage_StartGame" xml:space="preserve">
<value>Start Game</value>
</data>
<data name="LauncherPage_GameIsRunning" xml:space="preserve">
<value>Game is Running</value>
</data>
<data name="Common_Start" xml:space="preserve">
<value>Start</value>
</data>
<data name="LauncherPage_SelectInstallFolder" xml:space="preserve">
<value>Select Installation Folder</value>
</data>
<data name="Common_Continue" xml:space="preserve">
<value>Continue</value>
</data>
<data name="LauncherPage_Reselect" xml:space="preserve">
<value>Reselect</value>
</data>
<data name="LauncherPage_TheFollowingFolderContainsUnfinishedDownloadTasks" xml:space="preserve">
<value>The following folder contains unfinished download tasks:</value>
</data>
<data name="LauncherPage_SelectInstallFolderDesc" xml:space="preserve">
<value>Please select an empty folder for installing game, or locate the folder where executable file {0} is.</value>
</data>
<data name="LauncherPage_AlreadyTheLatestVersionDesc" xml:space="preserve">
<value>If it is not the latest version, please modify the config.ini file in the game installation directory.</value>
</data>
<data name="LauncherPage_StartVerification" xml:space="preserve">
<value>Start to Verify</value>
</data>
<data name="LauncherPage_WouldYouLikeToVerifyTheFiles" xml:space="preserve">
<value>Pre-install completed, would you like to verify the files?</value>
</data>
<data name="MainPage_HowToSwitchGameRegion" xml:space="preserve">
<value>How to switch game region?</value>
</data>
<data name="MainPage_ClickTheRightMouseButtonOnTheGameIconOnTheLeft" xml:space="preserve">
<value>Click the right mouse button on the game icon on the left.</value>
</data>
<data name="MainPage_Launcer" xml:space="preserve">
<value>Launcher</value>
</data>
<data name="MainPage_GameScreenshot" xml:space="preserve">
<value>Screenshot</value>
</data>
<data name="ScreenshotPage_GameScreenshot" xml:space="preserve">
<value>Screenshot</value>
</data>
<data name="ScreenshotPage_OpenFolder" xml:space="preserve">
<value>Open Folder</value>
</data>
<data name="SettingPage_Log" xml:space="preserve">
<value>Log</value>
</data>
<data name="SettingPage_ShowConsole" xml:space="preserve">
<value>Show Console</value>
</data>
<data name="SettingPage_AppSettings" xml:space="preserve">
<value>App Settings</value>
</data>
<data name="SettingPage_EffectiveAtNextStartup" xml:space="preserve">
<value>Effective at next startup</value>
</data>
<data name="SettingPage_OpenLogFolder" xml:space="preserve">
<value>Open Log Folder</value>
</data>
<data name="SettingPage_WindowsSize" xml:space="preserve">
<value>Windows Size</value>
</data>
<data name="SettingPage_Normal" xml:space="preserve">
<value>Normal</value>
<comment>Window Size Normal</comment>
</data>
<data name="SettingPage_Small" xml:space="preserve">
<value>Small</value>
<comment>Window Size Small</comment>
</data>
<data name="SettingPage_TestNetwork" xml:space="preserve">
<value>Test Network</value>
</data>
<data name="SettingPage_AppBackground" xml:space="preserve">
<value>App Background</value>
</data>
<data name="SettingPage_CustomBackgroundSupportVideo" xml:space="preserve">
<value>Custom Background (Support Video)</value>
</data>
<data name="SettingPage_DynamicThemeColor" xml:space="preserve">
<value>Dynamic Theme Color</value>
</data>
<data name="SettingPage_CloudFlareConnectProperly" xml:space="preserve">
<value>The app will download the required resources from CloudFlare, so make sure it can connect properly.</value>
</data>
<data name="SettingPage_CheckForUpdate" xml:space="preserve">
<value>Check for Update</value>
</data>
<data name="SettingPage_CurrentVersion" xml:space="preserve">
<value>Current Version:</value>
</data>
<data name="SettingPage_JoinPreviewReleaseChannel" xml:space="preserve">
<value>Join Preview Release Channel</value>
</data>
<data name="SettingPage_FileManager" xml:space="preserve">
<value>File Manager</value>
</data>
<data name="SettingPage_OpenDataFolder" xml:space="preserve">
<value>Open Data Folder</value>
</data>
<data name="SettingPage_ReselectDataFolder" xml:space="preserve">
<value>Reselect Data Folder</value>
</data>
<data name="SettingPage_DeleteAllSettings" xml:space="preserve">
<value>Delete All Settings</value>
</data>
<data name="SettingPage_ClearCachedFiles" xml:space="preserve">
<value>Clear Cached Files</value>
</data>
<data name="SettingPage_About" xml:space="preserve">
<value>About</value>
</data>
<data name="SettingPage_ProjectHomepage" xml:space="preserve">
<value>Homepage</value>
</data>
<data name="SettingPage_ReportIssue" xml:space="preserve">
<value>Report Issue</value>
</data>
<data name="SettingPage_ReleaseHistroy" xml:space="preserve">
<value>Release History</value>
</data>
<data name="SettingPage_ThisIsALogo" xml:space="preserve">
<value>This is a Logo</value>
</data>
<data name="SettingPage_Update" xml:space="preserve">
<value>Update</value>
</data>
<data name="SettingPage_TestCDNAsync_NetworkError" xml:space="preserve">
<value>Network Error</value>
</data>
<data name="SettingPage_TheCurrentLocationOfTheDataFolderIs" xml:space="preserve">
<value>The current location of the data folder is:</value>
</data>
<data name="SettingPage_WouldLikeToReselectDataFolder" xml:space="preserve">
<value>Would like to reselect? (You need to migrate the data files manually before selecting)</value>
</data>
<data name="Common_Yes" xml:space="preserve">
<value>Yes</value>
</data>
<data name="SettingPage_AfterDeletingTheSoftwareWillBeRestartedAutomatically" xml:space="preserve">
<value>After deleting, the software will be restarted automatically.</value>
</data>
<data name="UpdatePage_NewVersion" xml:space="preserve">
<value>New Version!</value>
</data>
<data name="UpdatePage_Links" xml:space="preserve">
<value>Links:</value>
</data>
<data name="UpdatePage_BuiltTime" xml:space="preserve">
<value>Build Time:</value>
</data>
<data name="UpdatePage_ReleaseChannel" xml:space="preserve">
<value>Release Channel:</value>
</data>
<data name="UpdatePage_Architecture" xml:space="preserve">
<value>Architecture:</value>
</data>
<data name="UpdatePage_DownloadInstaller" xml:space="preserve">
<value>Download Installer</value>
</data>
<data name="UpdatePage_DownloadPortable" xml:space="preserve">
<value>Download Portable</value>
</data>
<data name="UpdatePage_RemindLatter" xml:space="preserve">
<value>Remind me Later</value>
</data>
<data name="UpdatePage_IgnoreThisVersion" xml:space="preserve">
<value>Ignore this Version</value>
</data>
<data name="UpdatePage_UpdateNow" xml:space="preserve">
<value>Update Now</value>
</data>
<data name="UpdatePage_YouNeedToManuallyDownloadTheNewVersionPackage" xml:space="preserve">
<value>You need to manually download the new version package</value>
</data>
<data name="UpdatePage_PreviewChannel" xml:space="preserve">
<value>Preview Channel</value>
</data>
<data name="UpdatePage_StableChannel" xml:space="preserve">
<value>Stable Channel</value>
</data>
<data name="UpdatePage_DevChannel" xml:space="preserve">
<value>Dev Channel</value>
</data>
<data name="SettingPage_ThemeColorDesc" xml:space="preserve">
<value>Automatically calculate the theme color based on the background image, and use the system theme color by default.</value>
</data>
<data name="UpdatePage_ReleasePage" xml:space="preserve">
<value>Release Page</value>
</data>
<data name="LauncherPage_ThirdPartyToolDesc" xml:space="preserve">
<value>Use a third-party plugin to start instead. Game time cannot be recorded when enabled.</value>
</data>
<data name="GachaLogPage_GachaLanguageDesc" xml:space="preserve">
<value>Specify the language of gacha records, such as en-us.</value>
<comment>Replace en-us with the target language when translating</comment>
</data>
<data name="SettingPage_Language" xml:space="preserve">
<value>Language</value>
</data>
<data name="SettingPage_FollowSystem" xml:space="preserve">
<value>Follow System</value>
</data>
<data name="SelectDirectoryPage_ToStart" xml:space="preserve">
<value>To start, please select a folder to save your app data.</value>
</data>
<data name="GachaLogService_GetGachaProgressText" xml:space="preserve">
<value>Getting {0} with page {1}</value>
<comment>{0} = {gachaType} , {1} = {page}</comment>
</data>
<data name="HyperionToolbox" xml:space="preserve">
<value>Hyperion Toolbox</value>
</data>
<data name="HoYoLABToolbox" xml:space="preserve">
<value>HoYoLAB Toolbox</value>
</data>
<data name="HoyolabToolboxPage_LogIn" xml:space="preserve">
<value>Log in</value>
</data>
<data name="HoyolabToolboxPage_WebLogin" xml:space="preserve">
<value>Web Login</value>
</data>
<data name="HoyolabToolboxPage_InputCookie" xml:space="preserve">
<value>Input Cookie</value>
</data>
<data name="HoyolabToolboxPage_RefreshInfo" xml:space="preserve">
<value>Refresh Info</value>
</data>
<data name="HoyolabToolboxPage_CopyCookie" xml:space="preserve">
<value>Copy Cookie</value>
</data>
<data name="HoyolabToolboxPage_DeleteGameRole" xml:space="preserve">
<value>Delete Game Role</value>
</data>
<data name="HoyolabToolboxPage_SpiralAbyss" xml:space="preserve">
<value>Spiral Abyss</value>
</data>
<data name="HoyolabToolboxPage_TravelersDiary" xml:space="preserve">
<value>Traveler's Diary</value>
</data>
<data name="HoyolabToolboxPage_SimulatedUniverse" xml:space="preserve">
<value>Simulated Universe</value>
</data>
<data name="HoyolabToolboxPage_ForgottenHall" xml:space="preserve">
<value>Forgotten Hall</value>
</data>
<data name="HoyolabToolboxPage_TrailblazeMonthlyCalendar" xml:space="preserve">
<value>Trailblaze Monthly Calendar</value>
</data>
<data name="LoginPage_ClickThisButtonAfterLoggingIn" xml:space="preserve">
<value>Click this button after logging in.</value>
</data>
<data name="LoginPage_AlreadyAddedGameRoles" xml:space="preserve">
<value>Already added {0} game roles:
{1}</value>
</data>
<data name="Common_Summary" xml:space="preserve">
<value>Summary</value>
</data>
<data name="SpiralAbyssPage_Picked" xml:space="preserve">
<value>Picked</value>
<comment>avatar battle count stats</comment>
</data>
<data name="SpiralAbyssPage_CombatStats" xml:space="preserve">
<value>Combat Stats</value>
</data>
<data name="SpiralAbyssPage_MostDefeats" xml:space="preserve">
<value>Most Defeats</value>
</data>
<data name="SpiralAbyssPage_StrongestSingleStrike" xml:space="preserve">
<value>Strongest Single Strike</value>
</data>
<data name="SpiralAbyssPage_MostDamageTaken" xml:space="preserve">
<value>Most Damage Taken</value>
</data>
<data name="SpiralAbyssPage_ElementalSkillsUnleashed" xml:space="preserve">
<value>Elemental Skills Unleashed</value>
</data>
<data name="SpiralAbyssPage_ElementalBrustsUnleashed" xml:space="preserve">
<value>Elemental Brusts Unleashed</value>
</data>
<data name="TravelersDiaryPage_GetDetails" xml:space="preserve">
<value>Get Details</value>
<comment>get primogems and mora details</comment>
</data>
<data name="TravelersDiaryPage_RealTimeData" xml:space="preserve">
<value>Real-Time Data</value>
</data>
<data name="TravelersDiaryPage_HistoricalData" xml:space="preserve">
<value>Historical Data</value>
</data>
<data name="TravelersDiaryPage_AcquiredThisMonth" xml:space="preserve">
<value>Acquired this month</value>
</data>
<data name="TravelersDiaryPage_AcquiredThisDay" xml:space="preserve">
<value>Acquired this day</value>
</data>
<data name="TravelersDiaryPage_PrimogemsObtained" xml:space="preserve">
<value>Primogems obtained</value>
</data>
<data name="SpiralAbyssPage_DeepestDescent" xml:space="preserve">
<value>Deepest Descent</value>
</data>
<data name="SpiralAbyssPage_BattlesFought" xml:space="preserve">
<value>Battles Fought</value>
</data>
<data name="SpiralAbyssPage_Times" xml:space="preserve">
<value>times</value>
<comment>battle count 12 times</comment>
</data>
<data name="Common_Accept" xml:space="preserve">
<value>Accept</value>
</data>
<data name="Common_Reject" xml:space="preserve">
<value>Reject</value>
</data>
<data name="HoyolabToolboxPage_WarningAgain" xml:space="preserve">
<value>Warning Again</value>
</data>
<data name="Common_Disclaimer" xml:space="preserve">
<value>Disclaimer</value>
</data>
<data name="HoyolabToolboxPage_DisclaimerContent" xml:space="preserve">
<value>The features of this page requires you to log in to your Hyperion/HoYoLAB account, and Starward will save your login credentials (Cookie) and impersonate you to send requests to miHoYo's server. This method is risky and we are not responsible if your account is abnormal or banned as a result.
Do you accept the risk and continue to use it?</value>
</data>
<data name="TrailblazeCalendarPage_StellarJadeSources" xml:space="preserve">
<value>Stellar Jade Sources</value>
</data>
<data name="ForgottenHallPage_Period" xml:space="preserve">
<value>Period</value>
</data>
<data name="ForgottenHallPage_CyclesUsed" xml:space="preserve">
<value>Cycles used:</value>
</data>
<data name="ForgottenHallPage_TeamSetup" xml:space="preserve">
<value>Team Setup</value>
<comment>example: forgotten hall team setup 1</comment>
</data>
<data name="Common_AccountError" xml:space="preserve">
<value>Account Error</value>
</data>
<data name="Common_NetworkError" xml:space="preserve">
<value>Network Error</value>
</data>
<data name="HoyolabToolboxPage_VerifyAccount" xml:space="preserve">
<value>Verify Account</value>
</data>
<data name="DownloadGameService_RepairMode" xml:space="preserve">
<value>Repair Mode</value>
</data>
<data name="DownloadGameDialog_ItTakesAdditionalDiskSpaceWhenUnzip" xml:space="preserve">
<value>It takes additional storage space when unzip.</value>
</data>
<data name="SimulatedUniversePage_AbilityTreeBuffsActivated" xml:space="preserve">
<value>Ability Tree Buffs Activated</value>
</data>
<data name="SimulatedUniversePage_UnlockedCurios" xml:space="preserve">
<value>Unlocked Curios</value>
</data>
<data name="SimulatedUniversePage_UnlockedBlessings" xml:space="preserve">
<value>Unlocked Blessings</value>
</data>
<data name="SimulatedUniversePage_NumberOfClears" xml:space="preserve">
<value>Number of Clears</value>
</data>
<data name="SimulatedUniversePage_HighestScore" xml:space="preserve">
<value>Highest Score</value>
</data>
<data name="SimulatedUniversePage_ChallengedOn" xml:space="preserve">
<value>Challenged On</value>
</data>
<data name="SimulatedUniversePage_CharactersUsed" xml:space="preserve">
<value>Characters Used</value>
</data>
<data name="SimulatedUniversePage_CachedCharacters" xml:space="preserve">
<value>Cached Characters</value>
</data>
<data name="SimulatedUniversePage_CuriosObtained" xml:space="preserve">
<value>Curios Obtained</value>
</data>
<data name="SimulatedUniversePage_BlessingsObtained" xml:space="preserve">
<value>Blessings Obtained</value>
</data>
<data name="HoyolabToolboxPage_DailyData" xml:space="preserve">
<value>Daily Data</value>
</data>
<data name="TrailblazeCalendarPage_StellarJade" xml:space="preserve">