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Canvas flickers when parent view zIndex changes to 0 [Android] #3713
Description
Description
This is an issue I've stumbled on which is currently causing a lot of flickering in our games, and I've finally managed to isolate it to a simple example.
When a view receives zIndex 0, it will cause any canvas that's inside that view (even deeply nested) to flicker/redraw. It does not matter if the component that contains the canvas is memoized and doesn't re-render, so it seems it's happening entirely on the native side.
In our games this bug appears on any zIndex change in a parent, not only with zIndex: 0, but in an isolated example I've only managed to reproduce it with 0.
flicker.mov
React Native Skia Version
2.4.21 but it happens in 2.2 as well. Only affects Android. Am pretty sure the issue started after upgrading to the new arch (Expo SDK 53).
React Native Version
0.81.5 but it happens in more recent versions as well
Using New Architecture
- Enabled
Steps to Reproduce
See repository
Snack, Code Example, Screenshot, or Link to Repository
https://github.com/AdamGerthel/react-native-skia-flicker-issue