Issue Summary
After updating an existing world from Monifactory 0.12.9 to 0.13.4, the game now crashes anywhere from ~5 to ~60 minutes into gameplay.
The crash causes 30 seconds of world rollback.
CallTheLeaks frequently reports memory leaks before crashes. The hs_err_pid logs consistently show EXCEPTION_ACCESS_VIOLATION occurring inside jvm.dll on a GC Thread
Changing Java versions (CurseForge Java -> Temurin OpenJDK 17.0.19), and reducing RAM allocation did not solve the issue
Reproduction steps
I do not have a reliable reproduction method.
Observed patterns:
- Issue began after updating an existing save from 0.12.9 to 0.13.4.
2 Crashes sometimes occur shortly after returning to base from far away and loading chunks.
3 Crashes can occur while interacting with AE2 terminals, but also occur without starting autocrafts.
- Crashes can occur while idle/AFK.
Because the crash is random, I cannot provide exact reproduction steps.
Relevant log output
Issue Summary
After updating an existing world from Monifactory 0.12.9 to 0.13.4, the game now crashes anywhere from ~5 to ~60 minutes into gameplay.
The crash causes 30 seconds of world rollback.
CallTheLeaks frequently reports memory leaks before crashes. The hs_err_pid logs consistently show EXCEPTION_ACCESS_VIOLATION occurring inside jvm.dll on a GC Thread
Changing Java versions (CurseForge Java -> Temurin OpenJDK 17.0.19), and reducing RAM allocation did not solve the issue
Reproduction steps
I do not have a reliable reproduction method.
Observed patterns:
2 Crashes sometimes occur shortly after returning to base from far away and loading chunks.
3 Crashes can occur while interacting with AE2 terminals, but also occur without starting autocrafts.
Because the crash is random, I cannot provide exact reproduction steps.
Relevant log output