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Copy pathAssetTypes.h
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47 lines (41 loc) · 759 Bytes
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/*
Copyright (c) 2024-2025 Toksisitee. All rights reserved.
This work is licensed under the terms of the MIT license.
For a copy, refer to license.md or https://opensource.org/licenses/MIT
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
*/
#pragma once
namespace Assets
{
enum class FileType : uint8_t
{
None = 0,
Alpha,
BigFade,
Blocks,
Cliff,
Disp,
Fade,
Ghost,
Level,
Palette,
Sky,
Sprite,
Unknown
};
enum class Result : uint8_t
{
OK = 0,
FAIL,
OK_LOAD,
FAIL_LOAD,
OK_PARSE,
FAIL_PARSE,
OK_EXPORT,
FAIL_EXPORT,
OK_GENERATE,
FAIL_GENERATE,
};
}