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Copy pathPaletteWnd.h
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50 lines (40 loc) · 1.18 KB
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/*
Copyright (c) 2024-2025 Toksisitee. All rights reserved.
This work is licensed under the terms of the MIT license.
For a copy, refer to license.md or https://opensource.org/licenses/MIT
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
*/
#pragma once
#include <memory>
#include <unordered_set>
#include "WindowBase.h"
#include "Palette.h"
class CPaletteWnd : public CWindowBase {
public:
CPaletteWnd( LPDIRECT3DDEVICE9 pd3dDevice, const std::string& sName ) : CWindowBase( pd3dDevice, sName )
{
Initialize( pd3dDevice );
m_pPalette = std::make_shared<Assets::CPalette>();
}
void RenderBegin() override;
void Render() override;
void RenderEnd() override;
void OnPaletteChange() override {};
void Initialize( LPDIRECT3DDEVICE9 pd3dDevice ) override
{
m_pd3dDevice = pd3dDevice;
}
std::shared_ptr<Assets::CPalette> GetAsset()
{
return m_pPalette;
}
void Cleanup() override
{
}
private:
std::shared_ptr<Assets::CPalette> m_pPalette;
std::unordered_set<uint8_t> m_osuSelectedIndicies;
bool m_bRenderTexture = false;
};