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fix: Apply cooldown through executor to avoid applying in simulation
publish-snapshot
#30:
Commit
369aac2
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BlayTheNinth
2m 55s
26.1
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feat: Add current timestamp and tick rate to CooldownInformation for …
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#29:
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0d58051
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BlayTheNinth
2m 49s
26.1
26.1
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feat: Add expiresAtUnixMs to CooldownInformation for display purposes
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#28:
Commit
97667b6
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2m 21s
26.1
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feat: Add support for hooking into/overriding specific effect executi…
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#27:
Commit
66b604e
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BlayTheNinth
3m 4s
26.1
26.1
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feat: Add ShogiCooldowns#getCooldownIds
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#26:
Commit
b184cb4
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BlayTheNinth
2m 48s
26.1
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fix: Fix aggregate with nested deferred executor resulting in StackOv…
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#25:
Commit
6e2e7af
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2m 33s
26.1
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2m 33s
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feat: Add value helpers to ShogiScope
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#24:
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2m 22s
26.1
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refactor!: Default providers should return Either, helper value metho…
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#23:
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2m 28s
26.1
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feat: Add not() effect and ! operator support
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#22:
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1008d54
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2m 46s
26.1
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feat: Add has_empty_inventory and is_wearing_any_armor
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#21:
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2m 33s
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feat: Add ShogiScope#registerSimpleEffect helpers
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#20:
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8139c38
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2m 21s
26.1
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feat: Add ShogiEffect#simple helpers
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#19:
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ba96184
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2m 40s
26.1
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feat: Add is_on_any_vehicle
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#18:
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2c2fec8
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2m 37s
26.1
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feat: Add scope initialization helper
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#17:
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2m 24s
26.1
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feat: Add default impl for ShogiContext#fork
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#16:
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2m 49s
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feat: Add dismount() effect
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#15:
Commit
c1f8c60
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2m 30s
26.1
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fix: Use parent executor for final execution in aggregate
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#14:
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2m 48s
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refactor: Send FailureInformation instead of the failure effect itsel…
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#13:
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2m 47s
26.1
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refactor: Merge success and failure types for costs, to simplify hand…
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#12:
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d1f26ec
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2m 21s
26.1
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feat: Add result type to cooldown effects
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#11:
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80e71bd
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2m 47s
26.1
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feat: Add success types to cost so they can be synced for displaying …
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#10:
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2m 36s
26.1
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feat: Add executor parameters to context creation
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#9:
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9018892
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3m 15s
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refactor: Split context modification into MutableShogiContext to make…
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#8:
Commit
0534081
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4m 33s
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feat: Implement Duration parsing with shorthand support
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#7:
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cf4abed
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2m 14s
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feat: Add support for multiple default namespaces
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#6:
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cf211d1
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2m 17s
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