Incorrect output observed
{
variable_struct_set(self, "(", function()
{
return "what";
})
};
Expected output
{ "(": function() { return "what" } }
VM assembly
Sample data file
Additional context
It seems the Gamemaker compiler emits a call to variable_struct_set if a field has an otherwise invalid name and UA does not expect that.
Incorrect output observed
{ variable_struct_set(self, "(", function() { return "what"; }) };Expected output
{ "(": function() { return "what" } }VM assembly
Sample data file
Additional context
It seems the Gamemaker compiler emits a call to
variable_struct_setif a field has an otherwise invalid name and UA does not expect that.