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This repository was archived by the owner on Jun 30, 2022. It is now read-only.
This repository was archived by the owner on Jun 30, 2022. It is now read-only.

Wireframe shader not working on iPad #57

@ValentinGuillemot-6freedom

Description

Hello, we have an issue with the Wireframe shader for iOS. We tried using the shader from Assets/Shaders/Wireframe/ShaderGraph with the material from Assets/Shaders/Wireframe/Materials that we put in our project in Unity 2020.3.30.f1.
When we try using it as the material on our Mesh Prefab for our ARMeshManager, the shader does not display a wireframe and the material appears entirely white.
IMG_0041

Tested on iPad Pro (11 inch) 3rd generation, iOS 15.4.1.

Is there anything that we're missing?

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