Hi, I have a question regarding the terrain editing:
I get a lot more detail in my terrain if I set boundsSize = 20, and leave numPointsPerAxis = 50. (And I set pointSpacing = boundsSize / (numPointsPerAxis - 1); but I've run into some issues in doing that.
Clearly it's reliant on pointSpacing = 1, as any other value causes issues where it won't place terrain outright or place new terrain a good ways away from where I'm pointing and not on the actual terrain. I've tried toying with size and rPlaceAt (like I've set boundsSize = 25 and then divided size/2, but that didn't work). I've tried various other things, but I'm at my wit's end.
Can you suggest a solution, or point me in the right direction?
Hi, I have a question regarding the terrain editing:
I get a lot more detail in my terrain if I set
boundsSize = 20, and leavenumPointsPerAxis = 50. (And I setpointSpacing = boundsSize / (numPointsPerAxis - 1);but I've run into some issues in doing that.Clearly it's reliant on
pointSpacing = 1, as any other value causes issues where it won't place terrain outright or place new terrain a good ways away from where I'm pointing and not on the actual terrain. I've tried toying withsizeandrPlaceAt(like I've set boundsSize = 25 and then divided size/2, but that didn't work). I've tried various other things, but I'm at my wit's end.Can you suggest a solution, or point me in the right direction?