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fix(recording): start recording client-side to avoid Daily API rate l…
Playwright Component Tests
#104:
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66c59f8
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5m 41s
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fix(recording): start recording client-side to avoid Daily API rate limits
Playwright Component Tests
#103:
Pull request
#1209
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4m 51s
fix/client-side-recording-start
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fix(recording): start recording client-side to avoid Daily API rate limits
Playwright Component Tests
#102:
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#1209
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4m 48s
fix/client-side-recording-start
fix/client-side-recording-start
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fix(recording): start recording client-side to avoid Daily API rate limits
Playwright Component Tests
#101:
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7m 6s
fix/client-side-recording-start
fix/client-side-recording-start
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fix(recording): start recording client-side to avoid Daily API rate limits
Playwright Component Tests
#100:
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4m 23s
fix/client-side-recording-start
fix/client-side-recording-start
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fix(recording): start recording client-side to avoid Daily API rate limits
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#99:
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6m 56s
fix/client-side-recording-start
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fix(recording): start recording client-side to avoid Daily API rate limits
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fix(recording): start recording client-side to avoid Daily API rate limits
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fix(recording): start recording client-side to avoid Daily API rate limits
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4m 46s
fix/client-side-recording-start
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fix(recording): start recording client-side to avoid Daily API rate limits
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fix/client-side-recording-start
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fix(recording): start recording client-side to avoid Daily API rate limits
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#94:
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4m 40s
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fix(setup): equipment check escape hatch, diagnostics, and speaker ro…
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#93:
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fix(setup): equipment check escape hatch, diagnostics, and speaker routing
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#92:
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4m 35s
fix/equipment-check-improvements
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fix(setup): equipment check escape hatch, diagnostics, and speaker routing
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#91:
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fix(setup): equipment check escape hatch, diagnostics, and speaker routing
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#90:
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fix/equipment-check-improvements
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fix(setup): equipment check escape hatch, diagnostics, and speaker routing
Playwright Component Tests
#89:
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#1208
opened by
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4m 15s
fix/equipment-check-improvements
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fix(client): detect and recover from stale game state (#1207)
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#88:
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fix(client): detect and recover from stale game state
Playwright Component Tests
#87:
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4m 17s
fix/stale-game-state-1150
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fix(client): detect and recover from stale game state
Playwright Component Tests
#86:
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#1207
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4m 45s
fix/stale-game-state-1150
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fix(call): deduplicate audio level observer to prevent double-start e…
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#85:
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4m 30s
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fix(call): deduplicate audio level observer to prevent double-start error
Playwright Component Tests
#84:
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#1206
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4m 14s
fix/audio-level-observer-1194
fix/audio-level-observer-1194
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fix(call): deduplicate audio level observer to prevent double-start error
Playwright Component Tests
#83:
Pull request
#1206
opened by
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4m 27s
fix/audio-level-observer-1194
fix/audio-level-observer-1194
4m 27s
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fix(audio): pause and release audio elements on cleanup to prevent bu…
Playwright Component Tests
#82:
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53ad9f3
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5m 26s
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5m 26s
View workflow file
fix(audio): pause and release audio elements on cleanup to prevent buffer loop
Playwright Component Tests
#81:
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#1205
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4m 26s
fix/audio-element-cleanup
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4m 26s
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fix(audio): pause and release audio elements on cleanup to prevent buffer loop
Playwright Component Tests
#80:
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#1205
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5m 18s
fix/audio-element-cleanup
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