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This repository was archived by the owner on Nov 9, 2023. It is now read-only.
New Cloth collision types such as box, mesh, plane, inverted colliders(Don't know if this would be mesh or not)
Have the Add PinningCoefficients button index by from the prior items VertexIndex
Have the ability to grab all colliders from a referenced slot and if it is null grab all from root
Have a list stored on the Host's client for when a Cloth collision is attached and have it added via "OnAttach" or "OnAwake"(Not to sure)