The game works fine by default, but I was curious if it'd work with the SDL_VIDEODRIVER=wayland environment variable.
It seems to work well... except it doesn't set the resolution correctly and seems to take up half of its intended size:
Screenshot
Launching the game in windowed mode actually fixes this issue, so I can just set the window to fullscreen or borderless using KDE's window options, but it seems like it should be an easy fix, assuming the code handling windowing is purely done using SDL.
The game works fine by default, but I was curious if it'd work with the
SDL_VIDEODRIVER=waylandenvironment variable.It seems to work well... except it doesn't set the resolution correctly and seems to take up half of its intended size:
Screenshot
Launching the game in windowed mode actually fixes this issue, so I can just set the window to fullscreen or borderless using KDE's window options, but it seems like it should be an easy fix, assuming the code handling windowing is purely done using SDL.