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from contextlib import contextmanager
import hashlib
import importlib
import inspect
import logging
import os
from pathlib import Path
import pkgutil
import sys
import traceback
import uuid
try:
# for cx_freeze
import encodings.ascii
import encodings.idna
import encodings.utf_8
except Exception:
pass
from meshroom.core.plugins import (
NodePlugin,
NodePluginManager,
Plugin,
processEnvFactory,
formatNodeDescriptionErrorMessage
)
from meshroom.core.submitter import BaseSubmitter
from meshroom.core.attributeConverter import AttributeConverter, AttributeConverterRegistry
from meshroom.env import EnvVar, meshroomFolder
from . import desc
from .desc import MrNodeType
# Setup logging
logging.basicConfig(format='[%(asctime)s][%(levelname)s] %(message)s', level=logging.INFO)
# make a UUID based on the host ID and current time
sessionUid = str(uuid.uuid1())
cacheFolderName = 'MeshroomCache'
pluginManager: NodePluginManager = NodePluginManager()
submitters: dict[str, BaseSubmitter] = {}
pipelineTemplates: dict[str, str] = {}
def hashValue(value) -> str:
""" Hash 'value' using sha1. """
hashObject = hashlib.sha1(str(value).encode('utf-8'))
return hashObject.hexdigest()
@contextmanager
def add_to_path(p, packageName=None, pluginUid: str = None):
import sys
old_path = sys.path
sys.path = sys.path[:]
sys.path.insert(0, p)
try:
yield
finally:
sys.path = old_path
# Rename all meshroom plugins modules so that they all
# have a unique module name.
if packageName is not None:
for modName in list(sys.modules):
if modName == packageName or modName.startswith(packageName + "."):
mod = sys.modules.pop(modName)
uniqueModName = f"{pluginUid}_{modName}"
mod.__name__ = uniqueModName
sys.modules[uniqueModName] = mod
# Update the spec name, required for module reloading
mod.__spec__.name = uniqueModName
# Update classes __module__ so that all functions using
# __module__ string lookup resolve correctly.
for attrName in dir(mod):
attr = getattr(mod, attrName)
if isinstance(attr, type) and attr.__module__ == modName:
attr.__module__ = uniqueModName
def loadClasses(folder: str, packageName: str, classType: type, pluginUid: str = None) -> list[type]:
"""
Go over the Python module named "packageName" located in "folder" to find files
that contain classes of type "classType" and return these classes in a list.
Args:
folder: the folder to load the module from.
packageName: the name of the module to look for nodes in.
classType: the class to look for in the files that are inspected.
pluginUid: (optional) A unique node for the plugin where will be the nodes.
"""
classes = []
errors = []
resolvedFolder = str(Path(folder).resolve())
# temporarily add folder to python path
with add_to_path(resolvedFolder, packageName, pluginUid):
# import node package
try:
package = importlib.import_module(packageName)
packageName = package.packageName if hasattr(package, "packageName") \
else package.__name__
packagePath = os.path.dirname(package.__file__)
except Exception as exc:
tb = traceback.extract_tb(exc.__traceback__)
last_call = tb[-1]
logging.warning(f' * Failed to load package "{packageName}" from folder "{resolvedFolder}" ({type(exc).__name__}): {str(exc)}\n'
# filename:lineNumber functionName
f'{last_call.filename}:{last_call.lineno} {last_call.name}\n'
# line of code with the error
f'{last_call.line}'
# Full traceback
f'\n{traceback.format_exc()}\n\n'
)
return []
for _, pluginName, _ in pkgutil.iter_modules(package.__path__):
pluginModuleName = "." + pluginName
try:
pluginMod = importlib.import_module(pluginModuleName, package=package.__name__)
plugins = [plugin for _, plugin in inspect.getmembers(pluginMod, inspect.isclass)
if plugin.__module__ == f"{package.__name__}.{pluginName}"
and issubclass(plugin, classType)]
if not plugins:
# Only packages/folders have __path__, single module/file do not have it.
isPackage = hasattr(pluginMod, "__path__")
# Sub-folders/Packages should not raise a warning
if not isPackage:
logging.debug(f"No class defined in plugin: {package.__name__}.{pluginName} ('{pluginMod.__file__}')")
for p in plugins:
p.packageName = f"{pluginUid}_{packageName}"
p.packagePath = packagePath
if classType == desc.BaseNode:
nodePlugin = NodePlugin(p)
if nodePlugin.errors:
explicitErrors = []
for err in nodePlugin.errors:
explicitErrors.append(f"\n\t - {formatNodeDescriptionErrorMessage(err)}")
errors.append(f" * {pluginName}: The following parameters have issues: {''.join(explicitErrors)}")
classes.append(nodePlugin)
else:
classes.append(p)
except Exception as exc:
if classType == BaseSubmitter:
logging.warning(f" Could not load submitter {pluginName} from package '{package.__name__}'\n{exc}")
else:
tb = traceback.extract_tb(exc.__traceback__)
last_call = tb[-1]
errors.append(f' * {pluginName} ({type(exc).__name__}): {exc}\n'
# filename:lineNumber functionName
f'{last_call.filename}:{last_call.lineno} {last_call.name}\n'
# line of code with the error
f'{last_call.line}'
# Full traceback
f'\n{traceback.format_exc()}\n\n'
)
if errors:
logging.warning(' The following "{package}" plugins could not be loaded:\n'
'{errorMsg}\n'
.format(package=packageName, errorMsg='\n'.join(errors)))
return classes
def loadClassesNodes(folder: str, packageName: str, pluginUid: str) -> list[NodePlugin]:
"""
Return the list of all the NodePlugins that were created following the search of the
Python module named "packageName" located in the folder "folder".
A NodePlugin is created when a file within "packageName" that contains a class inheriting
desc.BaseNode is found.
Args:
folder: the folder to load the module from.
packageName: the name of the module to look for nodes in.
pluginUid: A unique node for the plugin where will be the nodes.
Returns:
list[NodePlugin]: a list of all the NodePlugins that were created based on the
module's search. If none has been created, an empty list is returned.
"""
return loadClasses(folder, packageName, desc.BaseNode, pluginUid=pluginUid)
def loadClassesSubmitters(folder: str, packageName: str) -> list[BaseSubmitter]:
"""
Return the list of all the submitters that were found during the search of the
Python module named "packageName" that located in the folder "folder".
A submitter is found if a file within "packageName" contains a class inheriting
from BaseSubmitter.
Args:
folder: the folder to load the module from.
packageName: the name of the module to look for nodes in.
Returns:
list[BaseSubmitter]: a list of all the submitters that were found during the
module's search
"""
return loadClasses(folder, packageName, BaseSubmitter)
def loadAttributeConverterClasses(folder: str, packageName: str) -> list[AttributeConverter]:
"""
Return the list of all the AttributeConverter nodes that were found during
the search of the Python module named "packageName" that located in the folder
"folder". An AttributeConverter node is found if a file within "packageName"
contains a class inheriting from `AttributeConverter`.
Args:
folder: the folder to load the module from.
packageName: the name of the module to look for nodes in.
Returns:
list[AttributeConverter]: a list of all the atribute converters that were found in the module.
"""
return loadClasses(folder, packageName, AttributeConverter)
class Version:
"""
Version provides convenient properties and methods to manipulate and compare versions.
"""
def __init__(self, *args):
"""
Args:
*args (convertible to int): version values
"""
if len(args) == 0:
self.components = tuple()
self.status = ''
elif len(args) == 1:
versionName = args[0]
if isinstance(versionName, str):
self.components, self.status = Version.toComponents(versionName)
elif isinstance(versionName, (list, tuple)):
self.components = tuple([int(v) for v in versionName])
self.status = ''
else:
raise RuntimeError("Version: Unsupported input type.")
else:
self.components = tuple([int(v) for v in args])
self.status = ''
def __repr__(self):
return self.name
def __neg__(self):
return not self.name
def __len__(self):
return len(self.components)
def __eq__(self, other):
"""
Test equality between 'self' with 'other'.
Args:
other (Version): the version to compare to
Returns:
bool: whether the versions are equal
"""
return self.name == other.name
def __lt__(self, other):
"""
Test 'self' inferiority to 'other'.
Args:
other (Version): the version to compare to
Returns:
bool: whether self is inferior to other
"""
return self.components < other.components
def __le__(self, other):
"""
Test 'self' inferiority or equality to 'other'.
Args:
other (Version): the version to compare to
Returns:
bool: whether self is inferior or equal to other
"""
return self.components <= other.components
@staticmethod
def toComponents(versionName):
"""
Split 'versionName' as a tuple of individual components, including its status if
there is any.
Args:
versionName (str): version name
Returns:
tuple of int, string: split version numbers, status if any (or empty string)
"""
if not versionName:
return (), ''
status = ''
# If there is a status, it is placed after a "-" (up to Meshroom 2025.1.0) or a "+"
versionName = versionName.replace("-", "+") # Keep compatibility for scenes created with 2025.1.0 or older
splitComponents = versionName.split("+", maxsplit=1)
# If there is no status, splitComponents is equal to [versionName]
if len(splitComponents) > 1:
status = splitComponents[-1]
return tuple([int(v) for v in splitComponents[0].split(".")]), status
@property
def name(self):
""" Version major number. """
return ".".join([str(v) for v in self.components])
@property
def major(self):
""" Version major number. """
return self.components[0]
@property
def minor(self):
""" Version minor number. """
if len(self) < 2:
return 0
return self.components[1]
@property
def micro(self):
""" Version micro number. """
if len(self) < 3:
return 0
return self.components[2]
def moduleVersion(moduleName: str, default=None):
""" Return the version of a module indicated with '__version__' keyword.
Args:
moduleName (str): the name of the module to get the version of
default: the value to return if no version info is available
Returns:
str: the version of the module
"""
return getattr(sys.modules[moduleName], "__version__", default)
def nodeVersion(nodeDesc: desc.Node, default=None):
""" Return node type version for the given node description class.
Args:
nodeDesc (desc.Node): the node description class
default: the value to return if no version info is available
Returns:
str: the version of the node type
"""
return moduleVersion(nodeDesc.__module__, default)
def loadNodes(folder, packageName, pluginUid) -> list[NodePlugin]:
if not os.path.isdir(folder):
logging.error(f"Node folder '{folder}' does not exist.")
return []
nodes = loadClassesNodes(folder, packageName, pluginUid)
return nodes
def loadAllNodes(folder) -> list[Plugin]:
plugins = []
for _, package, ispkg in pkgutil.iter_modules([folder]):
if ispkg:
plugin = Plugin(package, folder)
nodePlugins = loadNodes(folder, package, plugin.uid)
if nodePlugins:
for node in nodePlugins:
plugin.addNodePlugin(node)
nodesStr = ', '.join([node.nodeDescriptor.__name__ for node in nodePlugins])
logging.debug(f'Nodes loaded [{package}]: {nodesStr}')
plugins.append(plugin)
return plugins
def loadPluginFolder(folder, userPlugin: bool = False) -> list[Plugin]:
if not os.path.isdir(folder):
logging.info(f"Plugin folder '{folder}' does not exist.")
return []
mrFolder = Path(folder, 'meshroom')
if not mrFolder.exists():
logging.info(f"Plugin folder '{folder}' does not contain a 'meshroom' folder.")
return []
plugins = loadAllNodes(folder=mrFolder)
if plugins:
for plugin in plugins:
plugin.isUserPlugin = userPlugin
pluginManager.addPlugin(plugin)
pipelineTemplates.update(plugin.templates)
return plugins
def registerSubmitter(s: BaseSubmitter):
if s.name in submitters:
logging.error(f"Submitter {s.name} is already registered.")
submitters[s.name] = s
def loadSubmitters(folder, packageName) -> list[BaseSubmitter]:
if not os.path.isdir(folder):
logging.error(f"Submitters folder '{folder}' does not exist.")
return
return loadClassesSubmitters(folder, packageName)
def loadAllSubmitters(folder) -> list[BaseSubmitter]:
submitters = []
for _, package, ispkg in pkgutil.iter_modules([folder]):
if ispkg:
subs = loadSubmitters(folder, package)
if subs:
submitters.extend(subs)
return submitters
def registerAttributeConverter(converter: AttributeConverter):
AttributeConverterRegistry.add(converter())
def loadAttributeConverter(folder, packageName) -> list[AttributeConverter]:
if not os.path.isdir(folder):
logging.error(f"AttributeConverter folder '{folder}' does not exist.")
return []
return loadAttributeConverterClasses(folder, packageName)
def loadAllAttributeConverters(folder) -> list[AttributeConverter]:
attributeConverters = []
for _, package, ispkg in pkgutil.iter_modules([folder]):
if ispkg:
converters = loadAttributeConverter(folder, package)
if converters:
attributeConverters.extend(converters)
return attributeConverters
def loadPipelineTemplates(folder: str):
if not os.path.isdir(folder):
logging.error(f"Pipeline templates folder '{folder}' does not exist.")
return
for file in os.listdir(folder):
if file.endswith(".mg") and file not in pipelineTemplates:
pipelineTemplates[os.path.splitext(file)[0]] = os.path.join(folder, file)
def initNodes():
additionalNodesPath = EnvVar.getList(EnvVar.MESHROOM_NODES_PATH)
nodesFolders = [os.path.join(meshroomFolder, "nodes")] + additionalNodesPath
for f in nodesFolders:
# Load converter nodes
converterNodes = loadAllAttributeConverters(folder=f)
for cn in converterNodes:
registerAttributeConverter(cn)
# Load nodes
plugins = loadAllNodes(folder=f)
if plugins:
for plugin in plugins:
pluginManager.addPlugin(plugin)
def initSubmitters():
""" Detect and register submitter plugins
Note: Make sure the package name (folder inside the additionalPaths folders)
are unique : so we cannot name them "submitters" because it is already taken
by the submitters package inside meshroom
"""
# Load submitters
submitterPaths = EnvVar.getList(EnvVar.MESHROOM_SUBMITTERS_PATH)
for folder in submitterPaths:
subs = loadAllSubmitters(folder)
for sub in subs:
registerSubmitter(sub())
def initPipelines():
# Load pipeline templates: check in the default folder and any folder the user might have
# added to the environment variable
pipelineTemplatesFolders = EnvVar.getList(EnvVar.MESHROOM_PIPELINE_TEMPLATES_PATH)
for f in pipelineTemplatesFolders:
loadPipelineTemplates(f)
for plugin in pluginManager.getPlugins().values():
pipelineTemplates.update(plugin.templates)
def initPlugins():
# Classic plugins (with a DirTreeProcessEnv)
additionalPluginsPath = EnvVar.getList(EnvVar.MESHROOM_PLUGINS_PATH)
pluginsFolders = [os.path.join(meshroomFolder, "plugins")] + additionalPluginsPath
for folder in pluginsFolders:
plugins = loadPluginFolder(folder)
# Set the ProcessEnv for each plugin
if plugins:
for plugin in plugins:
plugin.processEnv = processEnvFactory(folder, plugin.configEnv, plugin.name)
# User plugins (with a DirTreeProcessEnv)
userPluginsFolders = EnvVar.getList(EnvVar.MESHROOM_USER_PLUGINS_PATH)
for folder in userPluginsFolders:
plugins = loadPluginFolder(folder, userPlugin=True)
# Set the ProcessEnv for each user plugin
if plugins:
for plugin in plugins:
plugin.processEnv = processEnvFactory(folder, plugin.configEnv, plugin.name)
# Rez plugins (with a RezProcessEnv)
rezPlugins = initRezPlugins()
def initRezPlugins():
rezPlugins = {}
rezList = EnvVar.getList(EnvVar.MESHROOM_REZ_PLUGINS)
for p in rezList:
name, folder = p.split("=")
rezPlugins[name] = folder # "name" is the name of the Rez package
plugins = loadPluginFolder(folder)
# Set the ProcessEnv for Rez plugins
if plugins:
for plugin in plugins:
plugin.processEnv = processEnvFactory(folder, plugin.configEnv, plugin.name, envType="rez", uri=name)
userRezList = EnvVar.getList(EnvVar.MESHROOM_USER_REZ_PLUGINS)
for p in userRezList:
name, folder = p.split("=")
rezPlugins[name] = folder # "name" is the name of the Rez package
plugins = loadPluginFolder(folder, userPlugin=True)
# Set the ProcessEnv for user Rez plugins
if plugins:
for plugin in plugins:
plugin.processEnv = processEnvFactory(folder, plugin.configEnv, plugin.name, envType="rez", uri=name)
return rezPlugins