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[bug] Cant start a project, cant import images on windows11 #3176

Description

@andzejsp

Describe the bug
Drag and drop images, any images, fail to start the import process

To Reproduce
Steps to reproduce the behavior:

  1. Open meshroom
  2. Start new pipeline project
  3. Drag and drop image

Expected behavior
Drag and drop image. Continue to import the image. Do next steps to get to the mesh that you want to grametarize

Screenshots

Image

Log

[2026-08-06 09:11:08.521][root][ERROR] Pipeline templates folder 'C:\Users\andzejsp\Downloads\Meshroom-2026.08.01-643231f-windows\aliceVision\share\meshroom' does not exist.
qml: The list of recent projects is currently empty.
qml: The list of recent projects is currently empty.
qml: Missing plugin qtAliceVision.
qml: The list of recent projects is currently empty.
[2026-08-06 09:11:53.370][root][ERROR] Error while trying command '':
Traceback (most recent call last):
  File "D:\a\Meshroom\Meshroom\meshroom\ui\commands.py", line 66, in tryAndPush
  File "D:\a\Meshroom\Meshroom\meshroom\ui\commands.py", line 146, in redoImpl
  File "D:\a\Meshroom\Meshroom\meshroom\core\graph.py", line 748, in addNewNode
  File "D:\a\Meshroom\Meshroom\meshroom\core\nodeFactory.py", line 39, in getNodeConstructor
  File "D:\a\Meshroom\Meshroom\meshroom\core\node.py", line 2406, in __init__
meshroom.core.exception.UnknownNodeTypeError: Unknown Node Type: CameraInit

qt.qpa.mime: Retrying to obtain clipboard.

Not sure why there is File D:\a as the executable is located on drive C:\

Desktop (please complete the following and other pertinent information):

  • OS: win11
  • Python version dunno
  • Qt/PySide version dunno
  • Meshroom version: nightly Meshroom-2026.08.01-643231f-windows.zip
    • Binary version: Meshroom-2026.08.01-643231f-windows.zip
    • Commit reference dunno

Additional context
I just want to try it out, but doesnt seem to work. I have used it in the early days like back in 2023 or 2024, and have tried 2025, but wanted to try out the latest build to see if the process have gotten better, because previously results werrent that impresive. I can get better meshes with iphone and faster, processed on the phone directly, instead of using 10k battle station and waiting hours to process them images for a blob that barely resemble the mesh. Sure it textured it right but without a texture its just a blob from the underworld.

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