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[Phase 3.4] Design Rust-based Desktop GUI #545

Description

@anchapin

Phase: Phase 3 - Advanced Features
Priority: high
Component: gui
Effort: medium

Description

Design desktop GUI architecture using Rust (NOT Electron). Choose framework (egui, iced, slint). Create mockups in docs/gui-mockups/. Define: main window, approval UI, log viewer, settings. Get user feedback.

Acceptance Criteria

  • GUI framework selected with justification document
  • Architecture document created in docs/gui-architecture.md
  • Mockups created in docs/gui-mockups/
    • Main window mockup
    • Approval cliff UI mockup
    • Log viewer mockup
    • Settings panel mockup
  • User feedback collected on mockups
  • API specification for GUI-Orchestrator IPC
  • Design review completed

Dependencies

  • Phase 2 completion

Notes

Framework considerations:

  • egui: Immediate mode, lightweight, but limited styling
  • iced: Elm architecture, good for complex UIs
  • slint: Modern, reactive, good cross-platform support

IPC options:

  • Unix domain sockets (Linux/macOS)
  • Named pipes (Windows)
  • gRPC or custom protocol

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