Phase: Phase 3 - Advanced Features
Priority: high
Component: gui
Effort: medium
Description
Design desktop GUI architecture using Rust (NOT Electron). Choose framework (egui, iced, slint). Create mockups in docs/gui-mockups/. Define: main window, approval UI, log viewer, settings. Get user feedback.
Acceptance Criteria
Dependencies
Notes
Framework considerations:
- egui: Immediate mode, lightweight, but limited styling
- iced: Elm architecture, good for complex UIs
- slint: Modern, reactive, good cross-platform support
IPC options:
- Unix domain sockets (Linux/macOS)
- Named pipes (Windows)
- gRPC or custom protocol
Phase: Phase 3 - Advanced Features
Priority: high
Component: gui
Effort: medium
Description
Design desktop GUI architecture using Rust (NOT Electron). Choose framework (egui, iced, slint). Create mockups in docs/gui-mockups/. Define: main window, approval UI, log viewer, settings. Get user feedback.
Acceptance Criteria
Dependencies
Notes
Framework considerations:
IPC options: