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Copy pathBlazorGame.sln
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25 lines (25 loc) · 1.08 KB
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.14.36511.14 d17.14
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BlazorGame", "BlazorGame.csproj", "{7313E8AA-4040-496B-9401-B3844F0D915B}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{7313E8AA-4040-496B-9401-B3844F0D915B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{7313E8AA-4040-496B-9401-B3844F0D915B}.Debug|Any CPU.Build.0 = Debug|Any CPU
{7313E8AA-4040-496B-9401-B3844F0D915B}.Release|Any CPU.ActiveCfg = Release|Any CPU
{7313E8AA-4040-496B-9401-B3844F0D915B}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {6270ADD5-0FF5-4F8D-9836-4644FA16995C}
EndGlobalSection
EndGlobal