It's currently possible to run pbta under foundry v14 by editing the system.json file, however there seems to be a problem with playbooks.
When selecting a playbook using the menu on the character sheet, this error shows in the dev console
item.js:216 Uncaught (in promise) TypeError: Cannot read properties of undefined (reading 'choiceSets')
at ItemPbta.grantChoices (item.js:216:36)
at ItemPbta._preCreate (item.js:180:38)
at async #preCreateDocumentArray (foundry.mjs:78856:29)
at async ClientDatabaseBackend._createDocuments (foundry.mjs:78813:5)
at async HTMLSelectElement.<anonymous> (actor-sheet.js:398:18)
grantChoices @ item.js:216
_preCreate @ item.js:180
await in _preCreate
handleMouseUp_ @ (unknown)
await in handleMouseUp_
handleMouseUp_ @ (unknown)
await in handleMouseUp_
#preCreateDocumentArray @ foundry.mjs:78856
_createDocuments @ foundry.mjs:78813
create @ foundry.mjs:78434
handleMouseUp_ @ (unknown)
await in handleMouseUp_
createDocuments @ foundry.mjs:14720
createEmbeddedDocuments @ foundry.mjs:14979
(anonymous) @ actor-sheet.js:398
handleMouseUp_ @ (unknown)
await in handleMouseUp_
dispatch @ jquery.min.js:2
v.handle @ jquery.min.js:2
handleMouseUp_ @ (unknown)
foundry.mjs:198381 Foundry VTT | Synchronized official game time in 3ms
When drag-and-dropping a playbook:
item.js:216 Uncaught (in promise) TypeError: Cannot read properties of undefined (reading 'choiceSets')
at ItemPbta.grantChoices (item.js:216:36)
at ItemPbta._preCreate (item.js:180:38)
at async #preCreateDocumentArray (foundry.mjs:78856:29)
at async ClientDatabaseBackend._createDocuments (foundry.mjs:78813:5)
grantChoices @ item.js:216
_preCreate @ item.js:180
await in _preCreate
#preCreateDocumentArray @ foundry.mjs:78856
_createDocuments @ foundry.mjs:78813
create @ foundry.mjs:78434
await in create
createDocuments @ foundry.mjs:14720
createEmbeddedDocuments @ foundry.mjs:14979
_onDropItemCreate @ actor-sheet.js:824
_onDropItem @ actor-sheet.js:815
await in _onDropItem
_onDrop @ foundry.mjs:144246
callback @ foundry.mjs:40374
_handleDrop @ foundry.mjs:40460
The playbook selection also tends to disappear, for example when closing and opening the character sheet again.
System info:
Foundry Virtual Tabletop: Version 14 Stable, 14.360
Game System: pbta, 1.1.22
Active Modules: 8
Performance Mode: High
Screen Dimensions: 3440 × 1440
Viewport Dimensions: 3440 × 1321
OS: Linux x86 (64-bit)
Client: Chromium/147.0.7727.101
GPU: ANGLE (Intel, Mesa Intel(R) UHD Graphics 620 (WHL GT2), OpenGL ES 3.2)
Max Texture Size: 16384
Scene: 2082 x 1087 | Grid Size: 50 | Padding Percentage: 0.25
Walls: 0 | Ambient Lights: 0 | Ambient Sounds: 0 | Tiles: 0 | Tokens: 0
Largest Texture: 1382 × 687
Actors: 4 | Items: 255 | Journal Entries: 16 | Rollable Tables: 18 |
Playlists: 0 | Compendium Packs: 14 | Chat Messages: 38
World Scripts: None
It's currently possible to run pbta under foundry v14 by editing the system.json file, however there seems to be a problem with playbooks.
When selecting a playbook using the menu on the character sheet, this error shows in the dev console
When drag-and-dropping a playbook:
The playbook selection also tends to disappear, for example when closing and opening the character sheet again.
System info: