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apiVersion: v1
kind: PersistentVolumeClaim
metadata:
name: gamedata
spec:
accessModes:
- ReadWriteOnce
resources:
requests:
storage: 50Gi
---
apiVersion: v1
kind: ConfigMap
metadata:
name: seven-days-config
data:
serverconfig.xml: |
<?xml version="1.0"?>
<ServerSettings>
<!-- GENERAL SERVER SETTINGS -->
<!-- Server representation -->
<property name="ServerName" value="Your Server Name"/>
<property name="ServerDescription" value="Say something about sour server"/>
<property name="ServerWebsiteURL" value=""/>
<property name="ServerPassword" value=""/>
<property name="ServerLoginConfirmationText" value="Welcome kids!"/>
<property name="Region" value="Europe"/>
<property name="Language" value="English"/>
<!-- Networking -->
<property name="ServerPort" value="30900"/>
<property name="ServerVisibility" value="0"/>
<property name="ServerDisabledNetworkProtocols" value="SteamNetworking"/>
<property name="ServerMaxWorldTransferSpeedKiBs" value="2000"/>
<!-- Slots -->
<property name="ServerMaxPlayerCount" value="16"/>
<property name="ServerReservedSlots" value="4"/>
<property name="ServerReservedSlotsPermission" value="100"/>
<property name="ServerAdminSlots" value="1"/>
<property name="ServerAdminSlotsPermission" value="0"/>
<!-- Admin interfaces -->
<property name="WebDashboardEnabled" value="true"/>
<property name="WebDashboardPort" value="8080"/>
<property name="WebDashboardUrl" value=""/>
<property name="EnableMapRendering" value="false"/>
<property name="TelnetEnabled" value="true"/>
<property name="TelnetPort" value="8081"/>
<property name="TelnetPassword" value=""/>
<property name="TelnetFailedLoginLimit" value="10"/>
<property name="TelnetFailedLoginsBlocktime" value="10"/>
<property name="TerminalWindowEnabled" value="true"/>
<!-- Folder and file locations -->
<property name="AdminFileName" value="serveradmin.xml"/>
<property name="UserDataFolder" value="/gamedata/user" />
<!-- Other technical settings -->
<property name="EACEnabled" value="true"/>
<property name="IgnoreEOSSanctions" value="false"/>
<property name="HideCommandExecutionLog" value="0"/>
<property name="MaxUncoveredMapChunksPerPlayer" value="131072"/>
<property name="PersistentPlayerProfiles" value="false"/>
<property name="MaxChunkAge" value="-1"/>
<property name="SaveDataLimit" value="-1"/>
<!-- GAMEPLAY -->
<!-- World -->
<property name="GameWorld" value="RWG"/>
<property name="WorldGenSeed" value="abcdefgh"/>
<property name="WorldGenSize" value="10240"/>
<property name="GameName" value="Candy Factory"/>
<property name="GameMode" value="GameModeSurvival"/>
<!-- Difficulty -->
<property name="GameDifficulty" value="1"/>
<property name="BlockDamagePlayer" value="200"/>
<property name="BlockDamageAI" value="100"/>
<property name="BlockDamageAIBM" value="100"/>
<property name="XPMultiplier" value="100"/>
<property name="PlayerSafeZoneLevel" value="20"/>
<property name="PlayerSafeZoneHours" value="50"/>
<!-- -->
<property name="BuildCreate" value="false"/>
<property name="DayNightLength" value="60"/>
<property name="DayLightLength" value="18"/>
<property name="DeathPenalty" value="1"/>
<property name="DropOnDeath" value="3"/>
<property name="DropOnQuit" value="0"/>
<property name="BedrollDeadZoneSize" value="25"/>
<property name="BedrollExpiryTime" value="999"/>
<!-- Performance related -->
<property name="MaxSpawnedZombies" value="64"/>
<property name="MaxSpawnedAnimals" value="50"/>
<property name="ServerMaxAllowedViewDistance" value="12"/>
<property name="MaxQueuedMeshLayers" value="1000"/>
<!-- Zombie settings -->
<property name="EnemySpawnMode" value="true"/>
<property name="EnemyDifficulty" value="0"/>
<property name="ZombieFeralSense" value="0"/>
<property name="ZombieMove" value="0"/>
<property name="ZombieMoveNight" value="3"/>
<property name="ZombieFeralMove" value="3"/>
<property name="ZombieBMMove" value="3"/>
<property name="BloodMoonFrequency" value="7"/>
<property name="BloodMoonRange" value="0"/>
<property name="BloodMoonWarning" value="8"/>
<property name="BloodMoonEnemyCount" value="8"/>
<!-- Loot -->
<property name="LootAbundance" value="100"/>
<property name="LootRespawnDays" value="7"/>
<property name="AirDropFrequency" value="72"/>
<property name="AirDropMarker" value="true"/>
<!-- Multiplayer -->
<property name="PartySharedKillRange" value="100"/>
<property name="PlayerKillingMode" value="3"/>
<!-- Land claim options -->
<property name="LandClaimCount" value="3"/>
<property name="LandClaimSize" value="41"/>
<property name="LandClaimDeadZone" value="30"/>
<property name="LandClaimExpiryTime" value="7"/>
<property name="LandClaimDecayMode" value="0"/>
<property name="LandClaimOnlineDurabilityModifier" value="4"/>
<property name="LandClaimOfflineDurabilityModifier" value="4"/>
<property name="LandClaimOfflineDelay" value="0"/>
<property name="DynamicMeshEnabled" value="true"/>
<property name="DynamicMeshLandClaimOnly" value="true"/>
<property name="DynamicMeshLandClaimBuffer" value="3"/>
<property name="DynamicMeshMaxItemCache" value="3"/>
<property name="TwitchServerPermission" value="90"/>
<property name="TwitchBloodMoonAllowed" value="false"/>
<property name="QuestProgressionDailyLimit" value="4"/>
<!-- There are several game settings that you cannot change when starting a new game.
You can use console commands to change at least some of them ingame.
setgamepref BedrollDeadZoneSize 30 -->
</ServerSettings>
---
apiVersion: v1
kind: ConfigMap
metadata:
name: seven-days-admin-config
data:
serveradmin.xml: |
<adminTools>
<!-- Name in any entries is optional for display purposes only -->
<admins>
<user steamID="00000000000036498" name="someadmin" permission_level="1000" />
<user steamID="00000000000087316" name="anotheradmin" permission_level="1000" />
<!-- <group steamID="103582791434672565" name="Steam Universe" permission_level_default="1000" permission_level_mod="0" /> -->
</admins>
<permissions>
<!-- <permission cmd="dm" permission_level="0" /> -->
<!-- <permission cmd="kick" permission_level="1" /> -->
<!-- <permission cmd="say" permission_level="1000" /> -->
<permission cmd="chunkcache" permission_level="1000" />
<permission cmd="debugshot" permission_level="1000" />
<permission cmd="debugweather" permission_level="1000" />
<permission cmd="getgamepref" permission_level="1000" />
<permission cmd="getgamestat" permission_level="1000" />
<permission cmd="getoptions" permission_level="1000" />
<permission cmd="gettime" permission_level="1000" />
<permission cmd="gfx" permission_level="1000" />
<permission cmd="help" permission_level="1000" />
<permission cmd="listplayerids" permission_level="1000" />
<permission cmd="listthreads" permission_level="1000" />
<permission cmd="memcl" permission_level="1000" />
<permission cmd="settempunit" permission_level="1000" />
</permissions>
<whitelist>
<!-- ONLY PUT ITEMS IN WHITELIST IF YOU WANT WHITELIST ONLY ENABLED!!! -->
<!-- If there are any items in the whitelist, the whitelist only mode is enabled -->
<!-- Nobody can join that ISN'T in the whitelist or admins once whitelist only mode is enabled -->
<!-- Name is optional for display purposes only -->
<!-- <user steamID="" name="" /> -->
<!-- <group steamID="" name="" /> -->
</whitelist>
<blacklist>
<!-- <blacklisted steamID="" name="" unbandate="" reason="" /> -->
</blacklist>
</adminTools>
---
apiVersion: apps/v1
kind: Deployment
metadata:
name: seven-days-to-die
labels:
app: seven-days-to-die
spec:
replicas: 1
selector:
matchLabels:
app: seven-days-to-die
template:
metadata:
labels:
app: seven-days-to-die
spec:
initContainers:
- name: init-steamcmd
image: steamcmd/steamcmd:latest
args:
- steamcmd
- +force_install_dir
- /gamedata
- +login
- anonymous
- +app_update
- "294420"
- +quit
volumeMounts:
- name: gamedata
mountPath: /gamedata
containers:
- name: steamcmd
image: steamcmd/steamcmd:latest
command: ["/gamedata/startserver.sh", "-configfile=/root/serverconfig.xml"]
workingDir: /gamedata
ports:
- containerPort: 30900
protocol: UDP
env:
- name: CONFIGFILE
value: "/root/serverconfig.xml"
resources:
requests:
memory: "4Gi"
cpu: "500m"
limits:
memory: "20Gi"
cpu: "4"
volumeMounts:
- name: gamedata
mountPath: /gamedata
- name: server-config
mountPath: /root/serverconfig.xml
subPath: serverconfig.xml
- name: admin-config
mountPath: /gamedata/user/serveradmin.xml
subPath: serveradmin.xml
volumes:
- name: gamedata
persistentVolumeClaim:
claimName: gamedata
- name: server-config
configMap:
name: seven-days-config
- name: admin-config
configMap:
name: seven-days-admin-config
---
apiVersion: v1
kind: Service
metadata:
name: seven-days-service-tcp-30900
labels:
app: seven-days-to-die
spec:
selector:
app: seven-days-to-die
type: NodePort
ports:
- name: udp-30900
port: 30900
targetPort: 30900
nodePort: 30900 # Specify a static node port if needed
protocol: TCP
---
apiVersion: v1
kind: Service
metadata:
name: seven-days-service-udp-30901
labels:
app: seven-days-to-die
spec:
selector:
app: seven-days-to-die
type: NodePort
ports:
- name: udp-30900
port: 30901
targetPort: 30901
nodePort: 30901
protocol: UDP
---
apiVersion: v1
kind: Service
metadata:
name: seven-days-service-udp-30902
labels:
app: seven-days-to-die
spec:
selector:
app: seven-days-to-die
type: NodePort
ports:
- name: udp-30902
port: 30902
targetPort: 30902
nodePort: 30902
protocol: UDP
---
apiVersion: v1
kind: Service
metadata:
name: seven-days-service-udp-30903
labels:
app: seven-days-to-die
spec:
selector:
app: seven-days-to-die
type: NodePort
ports:
- name: udp-30903
port: 30903
targetPort: 30903
nodePort: 30903
protocol: UDP