An example based on SDL or GLFW windowing API is needed. As a result, a documentation page with copy&paste code should be created. This task mainly targets homebrew game engines, and would be a reference implementation for future work towards Unity and/or other game engines.
AWindow is AUI's built in native windowing API, which is out of the scope of this example. Instead, the AGLEmbedAuiWrap should be used and improved if necessary.
An example based on SDL or GLFW windowing API is needed. As a result, a documentation page with copy&paste code should be created. This task mainly targets homebrew game engines, and would be a reference implementation for future work towards Unity and/or other game engines.
AWindowis AUI's built in native windowing API, which is out of the scope of this example. Instead, theAGLEmbedAuiWrapshould be used and improved if necessary.