Current Behaviour
As soon as Harbinger Skyriss becomes attackable and is attacked after killing Warden Mellichar, he despawns, resetting the entire event. I experienced this in Heroic but assume the same would happen in Normal.
Expected Behaviour
Skyriss should aggro and be killable.
Source
No response
Steps to reproduce the problem
- Go to the end of the Arcatraz
- Attack Warden Mellichar to start the final event
- After all cells are opened and Skyriss becomes attackable, attack him
Extra Notes
No response
AC rev. hash/commit
AzerothCore rev. 1bdea78 2026-04-05 21:05:21 -0500 (Expand-BOP-Tradeable branch) (Win64, RelWithDebInfo, Static)
Connected players: 1. Characters in world: 1588.
Connection peak: 1.
Server uptime: 1 hour(s) 47 minute(s) 15 second(s)
Update time diff: 38ms. Last 500 diffs summary:
|- Mean: 42ms
|- Median: 31ms
|- Percentiles (95, 99, max): 100ms, 126ms, 197ms
Using SSL version: OpenSSL 3.4.0 22 Oct 2024 (library: OpenSSL 3.4.0 22 Oct 2024)
Using Boost version: 1.81.0
Using CMake version: 3.31.4
Using MySQL version: 80404
Found MySQL Executable: C:/Program Files/MySQL/MySQL Server 8.4/bin/mysql.exe
Compiled on: Windows 10.0.26200
Worldserver listening connections on port 8085
Realmlist (Realm Id: 1) configured in port 8085
VMAPs status: Enabled. LineOfSight: true, getHeight: true, indoorCheck: true
MMAPs status: Enabled
maps directory located in C:/build-azerothcore/bin/RelWithDebInfo/data/maps. Total size: 291014951 bytes
vmaps directory located in C:/build-azerothcore/bin/RelWithDebInfo/data/vmaps. Total size: 657797442 bytes
mmaps directory located in C:/build-azerothcore/bin/RelWithDebInfo/data/mmaps. Total size: 2192760616 bytes
Default DBC locale: enUS.
All available DBC locales: enUS
Using World DB: ACDB 335.16-dev
Using Playerbots DB Revision:
Latest LoginDatabase update: acore_cms_subscriptions.sql
Latest CharacterDatabase update: u_MIB_2024_04_18_00.sql
Latest WorldDatabase update: zz_optional_vanilla_transports.sql
LoginDatabase queue size: 0
CharacterDatabase queue size: 0
WorldDatabase queue size: 0
PlayerbotsDatabase queue size: 0
Operating system
Windows 11 x64
Custom changes or Modules
|- ReusablePotion
|- mod-ah-bot-plus
|- mod-assistant
|- mod-dead-means-dead
|- mod-improved-bank
|- mod-individual-progression
|- mod-individual-xp
|- mod-junk-to-gold
|- mod-loot-system
|- mod-player-bot-level-brackets
|- mod-playerbots
|- mod-quick-respawn
|- mod-reset-raid-cooldowns
|- mod-transmog
|- mod_weather_vibe
Current Behaviour
As soon as Harbinger Skyriss becomes attackable and is attacked after killing Warden Mellichar, he despawns, resetting the entire event. I experienced this in Heroic but assume the same would happen in Normal.
Expected Behaviour
Skyriss should aggro and be killable.
Source
No response
Steps to reproduce the problem
Extra Notes
No response
AC rev. hash/commit
AzerothCore rev. 1bdea78 2026-04-05 21:05:21 -0500 (Expand-BOP-Tradeable branch) (Win64, RelWithDebInfo, Static)
Connected players: 1. Characters in world: 1588.
Connection peak: 1.
Server uptime: 1 hour(s) 47 minute(s) 15 second(s)
Update time diff: 38ms. Last 500 diffs summary:
|- Mean: 42ms
|- Median: 31ms
|- Percentiles (95, 99, max): 100ms, 126ms, 197ms
Using SSL version: OpenSSL 3.4.0 22 Oct 2024 (library: OpenSSL 3.4.0 22 Oct 2024)
Using Boost version: 1.81.0
Using CMake version: 3.31.4
Using MySQL version: 80404
Found MySQL Executable: C:/Program Files/MySQL/MySQL Server 8.4/bin/mysql.exe
Compiled on: Windows 10.0.26200
Worldserver listening connections on port 8085
Realmlist (Realm Id: 1) configured in port 8085
VMAPs status: Enabled. LineOfSight: true, getHeight: true, indoorCheck: true
MMAPs status: Enabled
maps directory located in C:/build-azerothcore/bin/RelWithDebInfo/data/maps. Total size: 291014951 bytes
vmaps directory located in C:/build-azerothcore/bin/RelWithDebInfo/data/vmaps. Total size: 657797442 bytes
mmaps directory located in C:/build-azerothcore/bin/RelWithDebInfo/data/mmaps. Total size: 2192760616 bytes
Default DBC locale: enUS.
All available DBC locales: enUS
Using World DB: ACDB 335.16-dev
Using Playerbots DB Revision:
Latest LoginDatabase update: acore_cms_subscriptions.sql
Latest CharacterDatabase update: u_MIB_2024_04_18_00.sql
Latest WorldDatabase update: zz_optional_vanilla_transports.sql
LoginDatabase queue size: 0
CharacterDatabase queue size: 0
WorldDatabase queue size: 0
PlayerbotsDatabase queue size: 0
Operating system
Windows 11 x64
Custom changes or Modules
|- ReusablePotion
|- mod-ah-bot-plus
|- mod-assistant
|- mod-dead-means-dead
|- mod-improved-bank
|- mod-individual-progression
|- mod-individual-xp
|- mod-junk-to-gold
|- mod-loot-system
|- mod-player-bot-level-brackets
|- mod-playerbots
|- mod-quick-respawn
|- mod-reset-raid-cooldowns
|- mod-transmog
|- mod_weather_vibe