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unit configmanager;
{$mode objfpc}{$H+}
interface
uses
Classes, SysUtils, FileUtil, constants;
type
/// <summary>
/// Configuration manager for GOverlay and related tools
/// Centralizes path management and configuration file operations
/// </summary>
TConfigManager = class
private
class function GetUserConfigDir: string;
class function GetUserHomeDir: string;
public
// ============================================================================
// PATH GETTERS - MangoHud
// ============================================================================
/// <summary>
/// Gets the MangoHud configuration folder path
/// </summary>
/// <returns>Full path to MangoHud config folder</returns>
class function GetMangoHudFolder: string;
/// <summary>
/// Gets the MangoHud configuration file path
/// </summary>
/// <returns>Full path to MangoHud.conf</returns>
class function GetMangoHudConfigFile: string;
/// <summary>
/// Gets the MangoHud custom preset file path
/// </summary>
/// <returns>Full path to custom.conf</returns>
class function GetMangoHudCustomFile: string;
// ============================================================================
// PATH GETTERS - vkBasalt
// ============================================================================
/// <summary>
/// Gets the vkBasalt configuration folder path
/// </summary>
/// <returns>Full path to vkBasalt config folder</returns>
class function GetVkBasaltFolder: string;
/// <summary>
/// Gets the vkBasalt configuration file path
/// </summary>
/// <returns>Full path to vkBasalt.conf</returns>
class function GetVkBasaltConfigFile: string;
/// <summary>
/// Gets the ReShade shaders repository folder path
/// </summary>
/// <returns>Full path to reshade-shaders folder</returns>
class function GetReshadeFolder: string;
// ============================================================================
// PATH GETTERS - GOverlay
// ============================================================================
/// <summary>
/// Gets the GOverlay configuration folder path
/// </summary>
/// <returns>Full path to GOverlay config folder</returns>
class function GetGoverlayFolder: string;
/// <summary>
/// Gets the blacklist configuration file path
/// </summary>
/// <returns>Full path to blacklist.conf</returns>
class function GetBlacklistFile: string;
/// <summary>
/// Gets the distro cache file path
/// </summary>
/// <returns>Full path to distro file</returns>
class function GetDistroFile: string;
/// <summary>
/// Gets the GOverlay logs folder path
/// </summary>
/// <returns>Full path to GOverlay logs folder</returns>
class function GetGoverlayLogsDir: string;
// ============================================================================
// PATH GETTERS - OptiScaler/fgmod
// ============================================================================
/// <summary>
/// Gets the fgmod installation folder path
/// </summary>
/// <returns>Full path to fgmod folder</returns>
class function GetFgmodFolder: string;
/// <summary>
/// Gets the fgmod script file path
/// </summary>
/// <returns>Full path to fgmod script</returns>
class function GetFgmodScriptFile: string;
/// <summary>
/// Gets the OptiScaler INI file path
/// </summary>
/// <returns>Full path to OptiScaler.ini</returns>
class function GetOptiScalerIniFile: string;
/// <summary>
/// Gets the FakeNvapi INI file path
/// </summary>
/// <returns>Full path to fakenvapi.ini</returns>
class function GetFakeNvapiIniFile: string;
/// <summary>
/// Gets the GOverlay vars file path (version tracking)
/// </summary>
/// <returns>Full path to goverlay.vars</returns>
class function GetGoverlayVarsFile: string;
// ============================================================================
// XDG / FLATPAW-AWARE PATH HELPERS
// ============================================================================
/// <summary>
/// Gets the host config directory (Flatpak-aware).
/// Checks HOST_XDG_CONFIG_HOME first, then XDG_CONFIG_HOME, then ~/.config.
/// </summary>
class function GetHostConfigDir: string;
/// <summary>
/// Gets the host data directory (Flatpak-aware).
/// Checks HOST_XDG_DATA_HOME first, then XDG_DATA_HOME, then ~/.local/share.
/// </summary>
class function GetHostDataDir: string;
// ============================================================================
// DIRECTORY OPERATIONS
// ============================================================================
/// <summary>
/// Ensures a directory exists, creating it if necessary
/// </summary>
/// <param name="DirPath">Directory path to check/create</param>
/// <returns>True if directory exists or was created successfully</returns>
class function EnsureDirectoryExists(const DirPath: string): Boolean;
/// <summary>
/// Ensures all configuration directories exist
/// </summary>
/// <returns>True if all directories exist or were created successfully</returns>
class function EnsureAllConfigDirsExist: Boolean;
// ============================================================================
// FILE OPERATIONS
// ============================================================================
/// <summary>
/// Checks if a configuration file exists
/// </summary>
/// <param name="FilePath">File path to check</param>
/// <returns>True if file exists</returns>
class function ConfigFileExists(const FilePath: string): Boolean;
/// <summary>
/// Reads a configuration file into a TStringList
/// </summary>
/// <param name="FilePath">File path to read</param>
/// <param name="Lines">TStringList to populate with file contents</param>
/// <returns>True if file was read successfully</returns>
class function ReadConfigFile(const FilePath: string; Lines: TStringList): Boolean;
/// <summary>
/// Writes a TStringList to a configuration file
/// </summary>
/// <param name="FilePath">File path to write</param>
/// <param name="Lines">TStringList containing file contents</param>
/// <returns>True if file was written successfully</returns>
class function WriteConfigFile(const FilePath: string; Lines: TStringList): Boolean;
/// <summary>
/// Creates a backup of a configuration file
/// </summary>
/// <param name="FilePath">File path to backup</param>
/// <returns>True if backup was created successfully</returns>
class function BackupConfigFile(const FilePath: string): Boolean;
end;
implementation
class function TConfigManager.GetUserConfigDir: string;
var
UserConfig: String;
begin
UserConfig := GetEnvironmentVariable('XDG_CONFIG_HOME');
if not DirectoryExists(UserConfig) then
begin
UserConfig := GetUserDir + '.config';
end;
Result := UserConfig;
end;
class function TConfigManager.GetUserHomeDir: string;
begin
Result := GetUserDir;
end;
// ============================================================================
// MangoHud Paths
// ============================================================================
class function TConfigManager.GetMangoHudFolder: string;
begin
Result := IncludeTrailingPathDelimiter(GetHostConfigDir) + MANGOHUD_FOLDER_NAME;
end;
class function TConfigManager.GetMangoHudConfigFile: string;
begin
Result := IncludeTrailingPathDelimiter(GetMangoHudFolder) + MANGOHUD_CONFIG_FILE;
end;
class function TConfigManager.GetMangoHudCustomFile: string;
begin
Result := IncludeTrailingPathDelimiter(GetMangoHudFolder) + MANGOHUD_CUSTOM_FILE;
end;
// ============================================================================
// vkBasalt Paths
// ============================================================================
class function TConfigManager.GetVkBasaltFolder: string;
begin
Result := IncludeTrailingPathDelimiter(GetHostConfigDir) + VKBASALT_FOLDER_NAME;
end;
class function TConfigManager.GetVkBasaltConfigFile: string;
begin
Result := IncludeTrailingPathDelimiter(GetVkBasaltFolder) + VKBASALT_CONFIG_FILE;
end;
class function TConfigManager.GetReshadeFolder: string;
begin
Result := IncludeTrailingPathDelimiter(GetVkBasaltFolder) + RESHADE_SHADERS_FOLDER;
end;
// ============================================================================
// GOverlay Paths
// ============================================================================
class function TConfigManager.GetGoverlayFolder: string;
begin
Result := IncludeTrailingPathDelimiter(GetUserConfigDir) + GOVERLAY_FOLDER_NAME;
end;
class function TConfigManager.GetBlacklistFile: string;
begin
Result := IncludeTrailingPathDelimiter(GetGoverlayFolder) + GOVERLAY_BLACKLIST_FILE;
end;
class function TConfigManager.GetDistroFile: string;
begin
Result := IncludeTrailingPathDelimiter(GetGoverlayFolder) + GOVERLAY_DISTRO_FILE;
end;
class function TConfigManager.GetGoverlayLogsDir: string;
begin
Result := IncludeTrailingPathDelimiter(GetGoverlayFolder) + 'logs';
end;
// ============================================================================
// OptiScaler/fgmod Paths
// ============================================================================
class function TConfigManager.GetFgmodFolder: string;
begin
Result := IncludeTrailingPathDelimiter(GetUserHomeDir) + FGMOD_FOLDER_NAME;
end;
class function TConfigManager.GetFgmodScriptFile: string;
begin
Result := IncludeTrailingPathDelimiter(GetFgmodFolder) + FGMOD_SCRIPT_NAME;
end;
class function TConfigManager.GetOptiScalerIniFile: string;
begin
Result := IncludeTrailingPathDelimiter(GetFgmodFolder) + OPTISCALER_INI_FILE;
end;
class function TConfigManager.GetFakeNvapiIniFile: string;
begin
Result := IncludeTrailingPathDelimiter(GetFgmodFolder) + FAKENVAPI_INI_FILE;
end;
class function TConfigManager.GetGoverlayVarsFile: string;
begin
Result := IncludeTrailingPathDelimiter(GetFgmodFolder) + GOVERLAY_VARS_FILE;
end;
// ============================================================================
// XDG / Flatpak-Aware Path Helpers
// ============================================================================
class function TConfigManager.GetHostConfigDir: string;
begin
if GetEnvironmentVariable('FLATPAK_ID') <> '' then
begin
Result := GetUserDir + '.config';
end
else
begin
// When running inside Flatpak, HOST_XDG_CONFIG_HOME points to the real
// host config directory so we can read/write configs that are visible to
// native (non-Flatpak) applications.
Result := GetEnvironmentVariable('HOST_XDG_CONFIG_HOME');
if Result = '' then
Result := GetEnvironmentVariable('XDG_CONFIG_HOME');
if Result = '' then
Result := GetUserDir + '.config';
end;
end;
class function TConfigManager.GetHostDataDir: string;
begin
// When running inside Flatpak, HOST_XDG_DATA_HOME points to the real
// host data directory.
Result := GetEnvironmentVariable('HOST_XDG_DATA_HOME');
if Result = '' then
Result := GetEnvironmentVariable('XDG_DATA_HOME');
if Result = '' then
Result := GetUserDir + '.local/share';
end;
// ============================================================================
// Directory Operations
// ============================================================================
class function TConfigManager.EnsureDirectoryExists(const DirPath: string): Boolean;
begin
Result := True;
if not DirectoryExists(DirPath) then
begin
try
ForceDirectories(DirPath);
Result := DirectoryExists(DirPath);
except
Result := False;
end;
end;
end;
class function TConfigManager.EnsureAllConfigDirsExist: Boolean;
begin
Result := EnsureDirectoryExists(GetMangoHudFolder) and
EnsureDirectoryExists(GetVkBasaltFolder) and
EnsureDirectoryExists(GetGoverlayFolder) and
EnsureDirectoryExists(GetFgmodFolder);
end;
// ============================================================================
// File Operations
// ============================================================================
class function TConfigManager.ConfigFileExists(const FilePath: string): Boolean;
begin
Result := FileExists(FilePath);
end;
class function TConfigManager.ReadConfigFile(const FilePath: string; Lines: TStringList): Boolean;
begin
Result := False;
if FileExists(FilePath) then
begin
try
Lines.LoadFromFile(FilePath);
Result := True;
except
Result := False;
end;
end;
end;
class function TConfigManager.WriteConfigFile(const FilePath: string; Lines: TStringList): Boolean;
begin
Result := False;
try
// Ensure directory exists
EnsureDirectoryExists(ExtractFilePath(FilePath));
Lines.SaveToFile(FilePath);
Result := True;
except
Result := False;
end;
end;
class function TConfigManager.BackupConfigFile(const FilePath: string): Boolean;
var
BackupPath: string;
begin
Result := False;
if FileExists(FilePath) then
begin
try
BackupPath := FilePath + '.backup';
CopyFile(FilePath, BackupPath);
Result := FileExists(BackupPath);
except
Result := False;
end;
end;
end;
end.