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FogVolumes silently render nothing when noVolumetricLightexists in the sceneA-RenderingDrawing game state to the screenDrawing game state to the screenC-BugAn unexpected or incorrect behaviorAn unexpected or incorrect behaviorS-Ready-For-ImplementationThis issue is ready for an implementation PR. Go for it!This issue is ready for an implementation PR. Go for it!Status: Open.#25284 In bevyengine/bevy;VolumetricFog::ambient_intensityhas no visible effect in large/thickFogVolumesA-RenderingDrawing game state to the screenDrawing game state to the screenC-BugAn unexpected or incorrect behaviorAn unexpected or incorrect behaviorD-ModestA "normal" level of difficulty; suitable for simple features or challenging fixesA "normal" level of difficulty; suitable for simple features or challenging fixesS-Ready-For-ImplementationThis issue is ready for an implementation PR. Go for it!This issue is ready for an implementation PR. Go for it!X-UncontroversialThis work is generally agreed uponThis work is generally agreed uponStatus: Open.#25283 In bevyengine/bevy;Volumetric point/spot light in-scatter vanishes in large
FogVolumesA-RenderingDrawing game state to the screenDrawing game state to the screenC-BugAn unexpected or incorrect behaviorAn unexpected or incorrect behaviorS-Ready-For-ImplementationThis issue is ready for an implementation PR. Go for it!This issue is ready for an implementation PR. Go for it!Status: Open.#25282 In bevyengine/bevy;Update examples to use
FeathersNumberInputmodulus featureC-FeatureA new feature, making something new possibleA new feature, making something new possibleS-Needs-TriageThis issue needs to be labelledThis issue needs to be labelledStatus: Open.#25280 In bevyengine/bevy;bevy's bevy_ecs for macros path fails target arch specific dependency config
C-BugAn unexpected or incorrect behaviorAn unexpected or incorrect behaviorS-Needs-TriageThis issue needs to be labelledThis issue needs to be labelledStatus: Open.#25278 In bevyengine/bevy;- Status: Open.#25276 In bevyengine/bevy;
Vulkan validation errors: VUID-vkAcquireNextImageKHR-fence-10066
A-RenderingDrawing game state to the screenDrawing game state to the screenC-BugAn unexpected or incorrect behaviorAn unexpected or incorrect behaviorO-VulkanSpecific to the Vulkan render APISpecific to the Vulkan render APIS-BlockedThis cannot move forward until something else changesThis cannot move forward until something else changesStatus: Open.#25262 In bevyengine/bevy;- Status: Open.#25257 In bevyengine/bevy;
initialize_renderercan panic on macOS when safely polled from a worker threadC-BugAn unexpected or incorrect behaviorAn unexpected or incorrect behaviorS-Needs-TriageThis issue needs to be labelledThis issue needs to be labelledStatus: Open.#25255 In bevyengine/bevy;Vulkan validation errors for GPU clustering
A-RenderingDrawing game state to the screenDrawing game state to the screenC-BugAn unexpected or incorrect behaviorAn unexpected or incorrect behaviorStatus: Open.#25251 In bevyengine/bevy;Move EntityCursor out of bevy_feathers
A-PickingPointing at and selecting objects of all sortsPointing at and selecting objects of all sortsA-UIGraphical user interfaces, styles, layouts, and widgetsGraphical user interfaces, styles, layouts, and widgetsC-FeatureA new feature, making something new possibleA new feature, making something new possibleD-TrivialNice and easy! A great choice to get started with BevyNice and easy! A great choice to get started with BevyM-Migration-GuideA breaking change to Bevy's public API that needs to be noted in a migration guideA breaking change to Bevy's public API that needs to be noted in a migration guideS-Needs-TriageThis issue needs to be labelledThis issue needs to be labelledStatus: Open.#25250 In bevyengine/bevy;FeathersNumberInput a11y support is incomplete
A-AccessibilityA problem that prevents users with disabilities from using BevyA problem that prevents users with disabilities from using BevyA-UIGraphical user interfaces, styles, layouts, and widgetsGraphical user interfaces, styles, layouts, and widgetsC-FeatureA new feature, making something new possibleA new feature, making something new possibleD-Domain-ExpertRequires deep knowledge in a given domainRequires deep knowledge in a given domainS-Needs-TriageThis issue needs to be labelledThis issue needs to be labelledStatus: Open.#25243 In bevyengine/bevy;