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Pull requests list

Update proptest-derive requirement from 0.2 to 0.8 C-Dependencies A change to the crates that Bevy depends on
#23748 opened Apr 10, 2026 by dependabot bot Loading…
Bump crate-ci/typos from 1.44.0 to 1.45.0 C-Dependencies A change to the crates that Bevy depends on
#23747 opened Apr 10, 2026 by dependabot bot Loading…
Bump super-linter/super-linter from 8.5.0 to 8.6.0 C-Dependencies A change to the crates that Bevy depends on
#23746 opened Apr 10, 2026 by dependabot bot Loading…
Bump github/codeql-action from 4.32.6 to 4.35.1 C-Dependencies A change to the crates that Bevy depends on
#23745 opened Apr 10, 2026 by dependabot bot Loading…
Make text input colors more legible
#23744 opened Apr 10, 2026 by jordanhalase Contributor Loading…
Allow BRP schedule.graph to initialize the schedules it is collecting. A-Dev-Tools Tools used to debug Bevy applications. C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#23743 opened Apr 10, 2026 by andriyDev Contributor Loading… 0.19
Introduce ReflectConvert, a generic reflection mechanism for type conversions, intended for asset BSN. A-Reflection Runtime information about types C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#23742 opened Apr 9, 2026 by pcwalton Contributor Loading…
Add a texture space shading example A-Rendering Drawing game state to the screen C-Examples An addition or correction to our examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#23741 opened Apr 9, 2026 by HackerFoo Contributor Loading…
Optimize World::get_entity_mut for large entity slices A-ECS Entities, components, systems, and events C-Performance A change motivated by improving speed, memory usage or compile times S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#23740 opened Apr 9, 2026 by CrazyRoka Contributor Loading…
Use RwLockWriteGuard::downgrade in BevyManifest D-Trivial Nice and easy! A great choice to get started with Bevy S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#23739 opened Apr 9, 2026 by DavidCrossman Contributor Loading…
Schedule enter and exit hooks A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Goal This should have a C-Goal and should not continue until it has one
#23738 opened Apr 9, 2026 by MushineLament Contributor Loading…
Use a LUT for F_AB A-Rendering Drawing game state to the screen C-Refinement Improves output quality, without fixing a clear bug or adding new functionality. S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#23737 opened Apr 9, 2026 by dylansechet Contributor Loading…
misc cleanups A-Rendering Drawing game state to the screen D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#23736 opened Apr 9, 2026 by atlv24 Contributor Loading…
Use schedule_scope instead of a manual (broken) hokey-pokey A-Dev-Tools Tools used to debug Bevy applications. C-Bug An unexpected or incorrect behavior D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#23735 opened Apr 9, 2026 by andriyDev Contributor Loading… 0.19
Remove ExtractedView::hdr, add ExtractedView::texture_format, move compositing_space to ExtractedCamera A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior M-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#23734 opened Apr 9, 2026 by atlv24 Contributor Loading…
Deprecated bevy_ui_widgets::observe A-Scenes Composing and serializing ECS objects A-UI Graphical user interfaces, styles, layouts, and widgets D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Blocked This cannot move forward until something else changes X-Uncontroversial This work is generally agreed upon
#23730 opened Apr 9, 2026 by alice-i-cecile Member Loading… 0.20
Clarify Image::set_color_at docs about R formats C-Docs An addition or correction to our documentation S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#23729 opened Apr 8, 2026 by lkolbly Contributor Loading…
make bevy_utils::DebugName public outside of prelude (#23641) D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#23725 opened Apr 8, 2026 by Arne-Berner Loading…
FromTemplate for TextFont A-Scenes Composing and serializing ECS objects C-Usability A targeted quality-of-life change that makes Bevy easier to use S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#23724 opened Apr 8, 2026 by cart Member Loading… 0.19
cleanup get_labeled_by_id/get_erased_labeled_by_id bounds A-Assets Load files from disk to use for things like images, models, and sounds D-Trivial Nice and easy! A great choice to get started with Bevy S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#23721 opened Apr 8, 2026 by yrns Contributor Loading…
Add bevy_error! and bail! macros to BevyError
#23720 opened Apr 8, 2026 by loreball Contributor Loading…
Enum support in SettingsGroup derive macro, implemented key attribute A-Dev-Tools Tools used to debug Bevy applications. C-Feature A new feature, making something new possible D-Macros Code that generates Rust code D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#23719 opened Apr 8, 2026 by mpowell90 Contributor Loading… 0.19
EditableText::visible_width A-Text Rendering and layout for characters A-UI Graphical user interfaces, styles, layouts, and widgets C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#23717 opened Apr 8, 2026 by ickshonpe Contributor Loading…
Render point and spot light shadow maps only once, regardless of the number of cameras. A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior M-Deliberate-Rendering-Change An intentional change to how tests and examples are rendered P-Regression Functionality that used to work but no longer does. Add a test for this! S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#23713 opened Apr 8, 2026 by pcwalton Contributor Loading…
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