Skip to content
This repository was archived by the owner on Jul 1, 2021. It is now read-only.
This repository was archived by the owner on Jul 1, 2021. It is now read-only.

[1.10.2] Crash when hit by a few modded projectiles #11

Description

@Mach12

Some projectiles such as Inventory Pets' Bananarang or Blaze and egg projectiles shot by a Lucky Sword seem to, very often, crash the game with varying stacktraces, but always with a ConcurrentModiticationException when ticking an entity, or something along these lines.

I've already cross-posted this to Inventory Pets' bug tracker in case it's, for example, a problem in the Bananarang, but I decided to post this here since it would seem that multiple mods' projectiles have the same problem of crashing when hitting the dummy. The ticket there has an example of crash log I get from this phenomenon, using the Bananarang.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions