Tomb Raider 3dfx: incorrect textures and corrupted menu glyphs after
initialization -> starting game or watching demo; toggling mipmapping with F4 immediately repairs all textures,
and they remain correct after toggling mipmapping off again.
Likely WebGL Voodoo texture cache / texture descriptor invalidation issue.
before

after DEMO with 2x F4 (normal -> mipmap -> normal again)

Tomb Raider 3dfx: incorrect textures and corrupted menu glyphs after
initialization -> starting game or watching demo; toggling mipmapping with F4 immediately repairs all textures,
and they remain correct after toggling mipmapping off again.
Likely WebGL Voodoo texture cache / texture descriptor invalidation issue.
before

after DEMO with 2x F4 (normal -> mipmap -> normal again)
