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WebGL Texture Cache Problem #440

Description

@Benman2785

Tomb Raider 3dfx: incorrect textures and corrupted menu glyphs after
initialization -> starting game or watching demo; toggling mipmapping with F4 immediately repairs all textures,
and they remain correct after toggling mipmapping off again.

Likely WebGL Voodoo texture cache / texture descriptor invalidation issue.

before
Image

after DEMO with 2x F4 (normal -> mipmap -> normal again)
Image

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