Hello.
I'm using .net core 3.1 on windows.
My app is pretty easy: it's get Board, then it's Members, then for each member it gets their cards, then it's calculate some metrics based on cards.
Main() looks like:
while (true)
{
var report = await service.GetStatAsync("[boardname]]");
var printer = new ReportPrinter(report);
printer.Print();
}
Everything ok, except of enormous memory consumption. I inspected it with dotMemory and that's what i've got:
screenshot
I don't change default Manatee.Trello settings.
GetStatAsync() looks like that:
var board = new Board(boardName);
await board.Refresh();
var members = board.Members;
await members.Refresh();
var filteredMembers = members.Where(c => developers.Keys.Contains(c.UserName)).ToList();
foreach (var filteredMember in filteredMembers)
{
var cards = filteredMember.Cards;
await cards.Refresh();
...
do math
...
}
Any thoughts?
Hello.
I'm using .net core 3.1 on windows.
My app is pretty easy: it's get Board, then it's Members, then for each member it gets their cards, then it's calculate some metrics based on cards.
Main() looks like:
Everything ok, except of enormous memory consumption. I inspected it with dotMemory and that's what i've got:
screenshot
I don't change default Manatee.Trello settings.
GetStatAsync() looks like that:
Any thoughts?