At any resolution other than default, Skylanders Swap force has blocky lighting that kinda appears like a checkerboard, visible to a slight extent on background (lava) inside mount cloudbreak, and very apparent on the skull imprint on the ground when chop chop hits the ground after being spawned, and in the water of the swap elemental zone in the first level. There’s also minor pixelation with the lightning in general (the appearance of light shining on something, not the whole game)
Expected behavior
Smooth lighting/highlights
Desktop (please complete the following information):
- OS: Win
- GPU: Nvidia
- Renderer: Happens on both
- Version: 2.6
Note: this yt vid mentions this issue inside mount cloudbreak https://youtu.be/XLgS94galo0?si=hyJH9epv1Lr2S_l1
At any resolution other than default, Skylanders Swap force has blocky lighting that kinda appears like a checkerboard, visible to a slight extent on background (lava) inside mount cloudbreak, and very apparent on the skull imprint on the ground when chop chop hits the ground after being spawned, and in the water of the swap elemental zone in the first level. There’s also minor pixelation with the lightning in general (the appearance of light shining on something, not the whole game)
Expected behavior
Smooth lighting/highlights
Desktop (please complete the following information):
Note: this yt vid mentions this issue inside mount cloudbreak https://youtu.be/XLgS94galo0?si=hyJH9epv1Lr2S_l1