To ease the implementation, the game engine needs a lot of modifications first, see issue #9
Currently, the moving platforms should behave as follow:
- moving autonomously either right/left or up/down (defined in the level file)
- bouncing when encountering an obstacle
- can be stopped by closed doors and chain-link (white field)
- the width of a platform can take any value starting from 2
- does not pass through portals
- portals can stick to such a platform if it's large enough
To ease the implementation, the game engine needs a lot of modifications first, see issue #9
Currently, the moving platforms should behave as follow: