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Implementation of the moving platforms #10

@zorun

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@zorun

To ease the implementation, the game engine needs a lot of modifications first, see issue #9

Currently, the moving platforms should behave as follow:

  • moving autonomously either right/left or up/down (defined in the level file)
  • bouncing when encountering an obstacle
  • can be stopped by closed doors and chain-link (white field)
  • the width of a platform can take any value starting from 2
  • does not pass through portals
  • portals can stick to such a platform if it's large enough

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