This repository was archived by the owner on Dec 14, 2025. It is now read-only.
NES Turbo Fire cant make the knee attack happen in Double Dragon 2. #1060
Unanswered
alexgame8818
asked this question in
Q&A
Replies: 1 comment
-
|
Hard for me to tell TBH. Would need to know what kind of timing frame wise the game expect. OR what kind of pattern the wired controller do. |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
Uh oh!
There was an error while loading. Please reload this page.
-
Thanks again for your great project, it has saved so many controllers for me.
In Double Dragon 2, by continuously pressing Turbo A and Turbo B, we can easily perform a knee attack using a turbo fire controller.
But I can't make it happen with BlueRetro's Turbo Fire function, even though I tried all the frame settings.
Other games work fine.
Is it not fast enough, or is it not able to make A and B work at the same time? (The knee attack requires pressing A and B in a very short time when the character lands on the ground after jumping.)
Could you please give some advice about Turbo Fire settings?
Thank you:)
Beta Was this translation helpful? Give feedback.
All reactions