π οΈ Build version:
Decentraland Creator Hub 0.45.0 (fix/bevy branch)
π Issue Description:
A video screen smart item can fail to render in the Bevy editor viewport. Originally observed with a video screen carried over from a legacy (Babylon-authored) scene β the gizmo showed but the item itself didn't render, while it displayed correctly in the scene tree and scene preview, and a newly added video screen in the same scene rendered fine. Confirmed by with a broader repro: repeatedly hitting "Stop" on the running scene causes the video screen to intermittently fail to load (~1 in 10 attempts), independent of whether the item is legacy or newly added.
π£ STR:
- Open a scene containing a video screen smart item
- Run the scene, then hit "Stop" repeatedly (repeated start/stop cycles)
- Observe the video screen on some cycles β roughly 1 in 10 β fails to load/render
- (Original repro) Alternatively, open a scene with a video screen originally authored under Babylon β the video screen fails to render in the Bevy editor viewport (gizmo only), while a newly added video screen in the same scene renders correctly
βοΈ Expected Result:
Video screen smart items should render consistently in the Bevy editor viewport regardless of how many times the scene has been stopped/restarted, and regardless of whether the entity predates the Bevy renderer.
β Actual Result with evidence:
Video screen intermittently (~10%) fails to load after repeated stop/start cycles. Also fails to render for legacy/Babylon-authored video screens specifically in the editor viewport (originally observed case).
[Screenshot pending β will attach separately]
β Reproduction:
β οΈ Intermittent - (~1 in 10 repeated stop/start cycles per Nico's repro; the legacy-scene case was consistently reproducible)
π₯οΈ Operative system and additional Notes:
Mac M3 Pro. Found incidentally while testing PR #1463 (Bevy editor fixes) β not part of that PR's listed scope. Confirmed reproducible as per this thread; not a release blocker.
New Scene 9 copy.zip

π οΈ Build version:
Decentraland Creator Hub 0.45.0 (fix/bevy branch)
π Issue Description:
A video screen smart item can fail to render in the Bevy editor viewport. Originally observed with a video screen carried over from a legacy (Babylon-authored) scene β the gizmo showed but the item itself didn't render, while it displayed correctly in the scene tree and scene preview, and a newly added video screen in the same scene rendered fine. Confirmed by with a broader repro: repeatedly hitting "Stop" on the running scene causes the video screen to intermittently fail to load (~1 in 10 attempts), independent of whether the item is legacy or newly added.
π£ STR:
βοΈ Expected Result:
Video screen smart items should render consistently in the Bevy editor viewport regardless of how many times the scene has been stopped/restarted, and regardless of whether the entity predates the Bevy renderer.
β Actual Result with evidence:
Video screen intermittently (~10%) fails to load after repeated stop/start cycles. Also fails to render for legacy/Babylon-authored video screens specifically in the editor viewport (originally observed case).
[Screenshot pending β will attach separately]
β Reproduction:
π₯οΈ Operative system and additional Notes:
Mac M3 Pro. Found incidentally while testing PR #1463 (Bevy editor fixes) β not part of that PR's listed scope. Confirmed reproducible as per this thread; not a release blocker.
New Scene 9 copy.zip