Commit e9bd117
chore: note LODs aren't natively scene-level per-model in content-breakdown MCP tool
The get_scene_content_breakdown tool ranks sources by triangles, which
invites the agent to recommend LODs to shrink a heavy mesh. Per-model
LODs are not natively supported at the scene level currently, so add a
caveat to the tool Description steering the agent toward mesh decimation
or retopology instead, alongside the existing 'check shaderVariants
before recommending material dedup' steer.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>1 parent 752d2d7 commit e9bd117
1 file changed
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