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48 lines (34 loc) · 1.26 KB
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Copy pathinsure.h
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48 lines (34 loc) · 1.26 KB
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#pragma once
namespace game
{
class GameRoot;
namespace logic
{
namespace gamelogic
{
// (在用)
bool CheckInsureHehe(GameRoot *root);
//
bool CheckPool(GameRoot *root);
// (在用)
bool CheckPoolHaha(GameRoot *root);
// (在用)
void CheckOuts(GameRoot *root, std::map<cid_t, long> mapBetPool, int iIndex, long lPool, long lUid);
void InsureNoticeHehe(GameRoot *root);
// (在用)
void InsureNoticeHaha(GameRoot *root);
void InsureHehe(GameRoot *root, int ret, long uId);
// (在用)
void InsureHaha(GameRoot *root, int ret, long uId);
// 判定是否触发保险
bool CheckInsure(GameRoot *root);
void InsureNotice(GameRoot *root);
void Insure(GameRoot *root, int ret, long uId);
long GetInsurePool(GameRoot * root, const long cid1, const long cid2);
// (在用)
int Complete(E_NN_TYPE typeOne, E_NN_TYPE typeTwo, int iGameType);
// (在用)
void PrintCards(std::stringstream &cardStr, vecc_t &cards);
}
}
}