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Copy pathUsefulUtilities.csproj
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41 lines (35 loc) · 1.58 KB
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<RootNamespace>UsefulUtilities</RootNamespace>
<Configurations>Debug;Release;ReleaseLite</Configurations>
<Nullable>enable</Nullable>
<AssemblyName>UsefulUtilities</AssemblyName>
<LangVersion>preview</LangVersion>
<Optimize>false</Optimize>
<DebugType>embedded</DebugType>
<DefineConstants>USEFUL_UTILITIES</DefineConstants>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)' == 'ReleaseLite'">
<TargetName>UsefulUtilities.Lite</TargetName>
<ProjectName>UsefulUtilities.Lite</ProjectName>
</PropertyGroup>
<ItemGroup Condition="'$(Configuration)' == 'Debug'">
<PackageReference Include="NAudio" Version="2.2.1"/>
<PackageReference Include="NAudio.WinMM" Version="2.2.1"/>
<PackageReference Include="NAudio.Vorbis.Latest" Version="1.5.1"/>
</ItemGroup>
<Import Project="..\btd6.targets"/>
<ItemGroup Condition="'$(Configuration)' == 'ReleaseLite'">
<Compile Remove="Utilities/AutoNudge.cs"/>
<Compile Remove="Utilities/BetterAutoStart.cs"/>
<Compile Remove="Utilities/CopyPasteTowers.cs"/>
<Compile Remove="Utilities/IndiscriminatePets.cs"/>
<Compile Remove="Utilities/InGameHeroSwitch.cs"/>
<Compile Remove="Utilities/SacrificeHelper.cs"/>
</ItemGroup>
<ItemGroup>
<Content Include=".github\workflows\build.yml"/>
<EmbeddedResource Include="Resources\wiki_links.json"/>
</ItemGroup>
</Project>