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Copy paththreadpool.h
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97 lines (89 loc) · 2.29 KB
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#ifndef THREADPOOL_H
#define THREADPOOL_H
#include <list>
#include <pthread.h>
#include <cstdio>
#include <exception>
#include "locker.h"
template<typename T>
class threadpool{
public:
threadpool(int thread_number=8, int max_requests=10000);
~threadpool();
bool append(T* request);
private:
int thread_number; //number of threads
pthread_t *m_threads; //an array of threads
int max_requests; //the max number of requests
std::list<T*> m_workqueue; //the working queue
locker m_queuelocker;
sem m_queuestat;
bool m_stop; //whether to stop the threads
static void* worker(void* arg);
void run();
};
template <typename T>
threadpool<T>::threadpool(int thread_number,int max_requests) :
thread_number(thread_number),max_requests(max_requests),
m_stop(false),m_threads(NULL){
if(thread_number<=0 || max_requests<=0){
throw std::exception();
}
m_threads = new pthread_t[thread_number];
if(!m_threads){
throw std::exception();
}
for(int i=0;i<thread_number;i++){
printf("Create the %dth thread\n",i);
if(pthread_create(m_threads+i, NULL, worker, this)!=0){
delete [] m_threads;
throw std::exception();
}
if(pthread_detach(m_threads[i])){
delete [] m_threads;
throw std::exception();
}
}
}
template<typename T>
threadpool<T>::~threadpool(){
delete [] m_threads;
m_stop = true;
}
template<typename T>
bool threadpool<T>::append(T* request){
m_queuelocker.lock();
if(m_workqueue.size()>max_requests){
m_queuelocker.unlock();
return false;
}
m_workqueue.push_back(request);
m_queuelocker.unlock();
m_queuestat.post();
return true;
}
template<typename T>
void* threadpool<T>::worker(void * arg){
threadpool* pool = (threadpool*)arg;
pool->run();
return pool;
}
template <typename T>
void threadpool<T>::run(){
while(!m_stop){
m_queuestat.wait();
m_queuelocker.lock();
if(m_workqueue.empty()){
m_queuelocker.unlock();
continue;
}
T* request = m_workqueue.front();
m_workqueue.pop_front();
m_queuelocker.unlock();
if(!request){
continue;
}
request->process();
}
}
#endif