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| 1 | +#ifdef MOD_ENUMS |
| 2 | + #define DECLARE_MOD( mod ) mod |
| 3 | +#endif |
| 4 | + |
| 5 | +#ifdef MOD_STRINGS |
| 6 | + #define DECLARE_MOD( mod ) #mod |
| 7 | +#endif |
| 8 | + |
| 9 | +DECLARE_MOD( MOD_UNKNOWN ), |
| 10 | +DECLARE_MOD( MOD_SHOTGUN ), |
| 11 | +DECLARE_MOD( MOD_GAUNTLET ), |
| 12 | +DECLARE_MOD( MOD_MACHINEGUN ), |
| 13 | +DECLARE_MOD( MOD_GRENADE ), |
| 14 | +DECLARE_MOD( MOD_GRENADE_SPLASH ), |
| 15 | +DECLARE_MOD( MOD_ROCKET ), |
| 16 | +DECLARE_MOD( MOD_ROCKET_SPLASH ), |
| 17 | +DECLARE_MOD( MOD_PLASMA ), |
| 18 | +DECLARE_MOD( MOD_PLASMA_SPLASH ), |
| 19 | +DECLARE_MOD( MOD_RAILGUN ), |
| 20 | +DECLARE_MOD( MOD_LIGHTNING ), |
| 21 | +DECLARE_MOD( MOD_BFG ), |
| 22 | +DECLARE_MOD( MOD_BFG_SPLASH ), |
| 23 | +DECLARE_MOD( MOD_WATER ), |
| 24 | +DECLARE_MOD( MOD_SLIME ), |
| 25 | +DECLARE_MOD( MOD_LAVA ), |
| 26 | +DECLARE_MOD( MOD_CRUSH ), |
| 27 | +DECLARE_MOD( MOD_TELEFRAG ), |
| 28 | +DECLARE_MOD( MOD_FALLING ), |
| 29 | +DECLARE_MOD( MOD_SUICIDE ), |
| 30 | +DECLARE_MOD( MOD_TARGET_LASER ), |
| 31 | +DECLARE_MOD( MOD_TRIGGER_HURT ), |
| 32 | +#ifdef MISSIONPACK |
| 33 | +DECLARE_MOD( MOD_NAIL ), |
| 34 | +DECLARE_MOD( MOD_CHAINGUN ), |
| 35 | +DECLARE_MOD( MOD_PROXIMITY_MINE ), |
| 36 | +DECLARE_MOD( MOD_KAMIKAZE ), |
| 37 | +DECLARE_MOD( MOD_JUICED ), |
| 38 | +#endif |
| 39 | +DECLARE_MOD( MOD_GRAPPLE ) |
| 40 | + |
| 41 | +#ifdef MOD_ENUMS |
| 42 | + , DECLARE_MOD( MOD_NUM_MAX ) |
| 43 | +#endif |
| 44 | + |
| 45 | +#undef DECLARE_MOD |
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