-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathCMakeLists.txt
More file actions
29 lines (20 loc) · 924 Bytes
/
Copy pathCMakeLists.txt
File metadata and controls
29 lines (20 loc) · 924 Bytes
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
cmake_minimum_required(VERSION 3.7)
project(topdown-game)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
add_definitions(-std=c++17)
set(CXX_FLAGS "-Wall")
set(CMAKE_CXX_FLAGS, "${CXX_FLAGS}")
file(GLOB_RECURSE SOURCE_FILES RELATIVE ${PROJECT_SOURCE_DIR} "src/*.cpp")
file(GLOB_RECURSE HEADER_FILES ${PROJECT_SOURCE_DIR} "src/*.h")
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/")
find_package(SDL2 REQUIRED)
include_directories(${SDL2_INCLUDE_DIRS} src)
set(CMAKE_THREAD_PREFER_PTHREAD TRUE)
set(THREADS_PREFER_PTHREAD_FLAG TRUE)
find_package(Threads REQUIRED)
add_executable(${PROJECT_NAME} ${SOURCE_FILES} ${HEADER_FILES})
string(STRIP ${SDL2_LIBRARIES} SDL2_LIBRARIES)
target_link_libraries(${PROJECT_NAME} ${SDL2_LIBRARIES} Threads::Threads)
file(REMOVE_RECURSE ${BUILD_OUTPUT_PATH}/levels)
file(COPY ${PROJECT_SOURCE_DIR}/levels DESTINATION ${PROJECT_SOURCE_DIR}/build)