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msgid ""
msgstr ""
"Project-Id-Version: Return To The Roots\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2020-05-19 10:28+0200\n"
"PO-Revision-Date: 2019-02-11 01:49+0000\n"
"Last-Translator: Return To The Roots Team <sf-team@siedler25.de>\n"
"Language-Team: Return To The Roots <sf-team@siedler25.org>\n"
"Language: de_DE\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Launchpad-Export-Date: 2020-05-19 08:04+0000\n"
"X-Generator: Launchpad (build 0385b538081bc4718df6fb844a3afc89729c94ce)\n"
"X-Poedit-SourceCharset: UTF-8\n"
"X-Poedit-Basepath: ../../src\n"
#: libs/s25main/ingameWindows/iwAction.cpp:217
msgid ""
"\n"
"Costs: "
msgstr ""
"\n"
"Kosten: "
#: libs/s25main/GameManager.cpp:81
msgid ""
"\n"
"Starting the game\n"
msgstr ""
"\n"
"Starte Spiel\n"
#: libs/s25main/Loader.cpp:996
msgid " Loading %1% entries: "
msgstr " Lade \"%s\" Einträge: "
#: libs/s25main/JoinPlayerInfo.cpp:79
msgid " (AI)"
msgstr " (KI)"
#: libs/s25main/JoinPlayerInfo.cpp:85
msgid " (easy)"
msgstr " (leicht)"
#: libs/s25main/JoinPlayerInfo.cpp:87
msgid " (hard)"
msgstr " (schwer)"
#: libs/s25main/JoinPlayerInfo.cpp:86
msgid " (medium)"
msgstr " (mittel)"
#: libs/s25main/desktops/dskLobby.cpp:382
msgid " (playing)"
msgstr ""
#: libs/s25main/desktops/dskGameInterface.cpp:1311
msgid " and "
msgstr ""
#: libs/s25main/ingameWindows/iwAction.cpp:219
msgid " boards"
msgstr " Bretter"
#: libs/s25main/ingameWindows/iwAction.cpp:224
msgid " stones"
msgstr " Steine"
#: libs/s25main/desktops/dskGameInterface.cpp:1311
msgid "%1% are the winners!"
msgstr ""
#: libs/s25main/ingameWindows/iwMapGenerator.cpp:63
msgid "%1% players"
msgstr "%1% Spieler"
#: libs/s25main/desktops/dskHostGame.cpp:384
#: libs/s25main/desktops/dskHostGame.cpp:429
#: libs/s25main/ingameWindows/iwWares.cpp:153
#: libs/s25main/ingameWindows/iwWares.cpp:156
#, c-format
msgid "%d"
msgstr "%d"
#: libs/s25main/desktops/dskSelectMap.cpp:438
#, c-format
msgid "%d Player"
msgstr "%d Spieler"
#: libs/s25main/ingameWindows/iwHQ.cpp:53
#, c-format
msgid "%u/%u"
msgstr "%u/%u"
#: libs/s25main/ingameWindows/iwDirectIPCreate.cpp:68
msgid "'s Game"
msgstr "s Spiel"
#: libs/s25main/world/GameWorldView.cpp:420
#, c-format
msgid "(%d soldiers)"
msgstr "(%d Soldaten)"
#: libs/s25main/world/GameWorldView.cpp:418
msgid "(1 soldier)"
msgstr "(1 Soldat)"
#: libs/s25main/ingameWindows/iwBuilding.cpp:103
#: libs/s25main/ingameWindows/iwBuilding.cpp:200
#: libs/s25main/world/GameWorldView.cpp:393
msgid "(House unoccupied)"
msgstr "(Haus nicht besetzt)"
#: libs/s25main/desktops/dskGameInterface.cpp:310
#, c-format
msgid "(Replay-Mode) Current GF: %u (End at: %u) / GF length: %u ms / NWF length: %u gf (%u ms)"
msgstr "(Replay-Modus) Aktueller GF: %u (Ende: %u) / GF-Länge: %u ms / NWF-Länge: %u gf (%u ms)"
#: libs/s25main/world/GameWorldView.cpp:395
msgid "(stopped)"
msgstr "(gestoppt)"
#: libs/s25main/addons/AddonBurnDuration.h:40
#: libs/s25main/addons/AddonMoreAnimals.h:37
msgid "+100%"
msgstr "+100%"
#: libs/s25main/addons/AddonMoreAnimals.h:40
msgid "+1000%"
msgstr "+1000%"
#: libs/s25main/addons/AddonMoreAnimals.h:38
msgid "+200%"
msgstr "+200%"
#: libs/s25main/addons/AddonBurnDuration.h:39
#: libs/s25main/addons/AddonMoreAnimals.h:36
msgid "+50%"
msgstr "+50%"
#: libs/s25main/addons/AddonMoreAnimals.h:39
msgid "+500%"
msgstr "+500%"
#: libs/s25main/desktops/dskHostGame.cpp:268
#: libs/s25main/desktops/dskHostGame.cpp:419
#: libs/s25main/desktops/dskHostGame.cpp:421
msgid "-"
msgstr "-"
#: libs/s25main/addons/AddonBurnDuration.h:35
msgid "-25%"
msgstr "-25%"
#: libs/s25main/addons/AddonBurnDuration.h:36
msgid "-50%"
msgstr "-50%"
#: libs/s25main/addons/AddonBurnDuration.h:37
msgid "-75%"
msgstr "-75%"
#: libs/s25main/addons/AddonBurnDuration.h:38
msgid "-90%"
msgstr "-90%"
#: libs/s25main/ingameWindows/iwAction.cpp:109
msgid "-> Build castle"
msgstr "-> Schloss bauen"
#: libs/s25main/ingameWindows/iwAction.cpp:96
#: libs/s25main/ingameWindows/iwAction.cpp:107
msgid "-> Build house"
msgstr "-> Haus bauen"
#: libs/s25main/ingameWindows/iwAction.cpp:105
msgid "-> Build hut"
msgstr "-> Hütte bauen"
#: libs/s25main/ingameWindows/iwAction.cpp:102
msgid "-> Dig mines"
msgstr "-> Minen bauen"
#: libs/s25main/desktops/dskSelectMap.cpp:101
msgid "..."
msgstr ""
#: libs/s25main/ingameWindows/iwMerchandiseStatistics.cpp:85
#: libs/s25main/ingameWindows/iwStatistics.cpp:138
msgid "1 h"
msgstr "1 h"
#: libs/s25main/addons/AddonLimitCatapults.h:45
msgid "10 catapults"
msgstr "10 Katapulte"
#: libs/s25main/ingameWindows/iwMerchandiseStatistics.cpp:84
#: libs/s25main/ingameWindows/iwStatistics.cpp:137
msgid "15 m"
msgstr "15 m"
#: libs/s25main/ingameWindows/iwMerchandiseStatistics.cpp:87
#: libs/s25main/ingameWindows/iwStatistics.cpp:140
msgid "16 h"
msgstr "16 h"
#: libs/s25main/addons/AddonLimitCatapults.h:46
msgid "20 catapults"
msgstr "20 Katapulte"
#: libs/s25main/addons/AddonLimitCatapults.h:43
msgid "3 catapults"
msgstr "3 Katapulte"
#: libs/s25main/addons/AddonLimitCatapults.h:47
msgid "30 catapults"
msgstr "30 Katapulte"
#: libs/s25main/ingameWindows/iwMerchandiseStatistics.cpp:86
#: libs/s25main/ingameWindows/iwStatistics.cpp:139
msgid "4 h"
msgstr "4 h"
#: libs/s25main/addons/AddonLimitCatapults.h:44
msgid "5 catapults"
msgstr "5 Katapulte"
#: libs/s25main/Messenger.cpp:93
#, c-format
msgid "<%s> "
msgstr "<%s> "
#: libs/s25main/desktops/dskGameInterface.cpp:1115
msgid "A auto-savegame is created..."
msgstr "Ein Auto-Save wird angelegt..."
#: libs/s25main/buildings/nobMilitary.cpp:1227
msgid "A catapult is firing upon us!"
msgstr "Wir werden von einem Katapult beschossen!"
#: libs/s25main/gameData/BuildingConsts.cpp:156
msgid "A gold mine allows you to prospect for valuable gold deposits. For this, it is necessary to ensure that the miners are provided with plenty of food."
msgstr "Eine Goldmine ermöglicht dir wertvolle Goldvorkommen zu schürfen. Dafür ist es notwendig die Bergarbeiter mit reichlich Nahrung zu versorgen."
#: libs/s25main/desktops/dskHostGame.cpp:199
msgid "A lot"
msgstr "Sehr viel"
#: libs/s25main/nodeObjs/noShipBuildingSite.cpp:111
msgid "A new ship is ready"
msgstr "Ein neues Schiff ist fertiggestellt."
#: libs/s25main/nodeObjs/noShip.cpp:388
msgid "A ship disovered an enemy territory"
msgstr "Ein Schiff entdeckte ein feindliches Territorium"
#: libs/s25main/nodeObjs/noShip.cpp:687
msgid "A ship has reached the destination of its expedition."
msgstr "Eine Expedition ist gelandet."
#: libs/s25main/nodeObjs/noShip.cpp:251
msgid "A ship is ready for an expedition."
msgstr "Ein Schiff ist bereit zum Auslaufen."
#: libs/s25main/gameData/BuildingConsts.cpp:272
msgid "A well supplies water to the bakery, brewery, donkey breeder and pig farm."
msgstr "Mit dem Wasser eines Brunnens können Bäckerei, Brauerei, Eselzucht und die Schweinezucht beliefert werden."
#: libs/s25main/gameData/BuildingConsts.cpp:174
msgid "A woodcutter provides the sawmill with logs. A forester is able to replant the depleted forest."
msgstr "Ein Holzfäller versorgt das Sägewerk mit Baumstämmen. Ein Förster ist in der Lage den geschlagenen Wald wieder aufzuforsten."
#: libs/s25main/ingameWindows/iwMainMenu.cpp:85
msgid "AI"
msgstr ""
#: libs/s25main/ingameWindows/iwAIDebug.cpp:85
msgid "AI Debug"
msgstr "KI Debug"
#: libs/s25main/ingameWindows/iwMainMenu.cpp:85
msgid "AI Debug Window"
msgstr "KI Debug Fenster"
#: libs/s25main/addons/AddonAIDebugWindow.h:33
msgid "AI Debugging Window"
msgstr "Fenster für KI Debugging"
#: libs/s25main/ingameWindows/iwAddons.cpp:57
#: libs/s25main/ingameWindows/iwMusicPlayer.cpp:46
msgid "Abort"
msgstr "Abbrechen"
#: libs/s25main/addons/AddonDemolitionProhibition.h:36
msgid "Active if attacked"
msgstr "Aktiviert während eines Angriffs"
#: libs/s25main/addons/AddonDemolitionProhibition.h:37
msgid "Active near frontiers"
msgstr "Aktiviert in Grenznähe"
#: libs/s25main/ingameWindows/iwAction.cpp:60
#: libs/s25main/ingameWindows/iwRoadWindow.cpp:28
msgid "Activity window"
msgstr "Aktionsfenster"
#: libs/s25main/ingameWindows/iwMusicPlayer.cpp:73
msgid "Add"
msgstr "Hinzufügen"
#: libs/s25main/desktops/dskLAN.cpp:49 libs/s25main/desktops/dskLobby.cpp:55
msgid "Add Server"
msgstr "Server hinzufügen"
#: libs/s25main/ingameWindows/iwMusicPlayer.cpp:80
#: libs/s25main/ingameWindows/iwMusicPlayer.cpp:217
msgid "Add directory of tracks"
msgstr ""
"Fügt ein Verzeichnis mit\n"
"Musiktiteln hinzu"
#: libs/s25main/ingameWindows/iwMusicPlayer.cpp:79
#: libs/s25main/ingameWindows/iwMusicPlayer.cpp:210
msgid "Add track"
msgstr "Titel hinzufügen"
#: libs/s25main/desktops/dskCredits.cpp:116
msgid "Additional Graphics:"
msgstr "Zusätzliche Grafiken:"
#: libs/s25main/desktops/dskCredits.cpp:106
msgid "Additional Programming:"
msgstr "Weitere Programmierer:"
#: libs/s25main/ingameWindows/iwAddons.cpp:51
msgid "Additional features:"
msgstr "Zusätzliche Funktionen:"
#: libs/s25main/desktops/dskCredits.cpp:91
msgid "Additional graphics"
msgstr "Zusätzliche Grafiken"
#: libs/s25main/GlobalGameSettings.cpp:259
#, c-format
msgid "Addon %1$#x not found!\n"
msgstr "Addon %1$#x nicht gefunden!\n"
#: libs/s25main/ingameWindows/iwAddons.cpp:47
msgid "Addon Settings"
msgstr "Erweiterungs Einstellungen"
#: libs/s25main/desktops/dskOptions.cpp:64
msgid "Addons"
msgstr "Erweiterungen"
#: libs/s25main/desktops/dskHostGame.cpp:177
msgid "Addons:"
msgstr "Erweiterungen:"
#: libs/s25main/addons/AddonMilitaryAid.h:35
msgid "Adds military building indicators in construction aid mode."
msgstr "Fügt Militärgebäude-Icons im Bauhilfe-Modus hinzu."
#: libs/s25main/addons/AddonCatapultGraphics.h:35
msgid "Adds new race-specific graphics for catapults to the game."
msgstr "Fügt volkspezifische Katapultgrafiken in das Spiel ein."
#: libs/s25main/addons/AddonMilitaryControl.h:34
msgid ""
"Adds the 'send home' button to military buildings.\n"
"Pressing this button will send all soldiers of the highest available rank to a warehouse (at least 1 Soldier will remain in the building)"
msgstr ""
"Fügt einen \"Schicke zurück\" Button zu Militärgebäuden hinzu\n"
"Dieser schickt alle Soldaten mit dem höchstmöglichen Rang zum Warenhaus (min. 1 Soldat bleibt im Gebäude)"
#: libs/s25main/addons/AddonAdjustMilitaryStrength.h:44
msgid "Adjust military strength"
msgstr "Stärke des Militärs anpassen"
#: libs/s25main/addons/AddonMoreAnimals.h:33
msgid "Adjust the fraction of trees that spawn animals."
msgstr "Verändert den Teil der Bäume, die Tiere spawnen."
#: libs/s25main/addons/AddonBurnDuration.h:32
msgid "Adjusts how long a building will burn for when it is destroyed"
msgstr "Legt fest wie lange zerstörte Gebäude brennen sollen."
#: libs/s25main/ingameWindows/iwOptionsWindow.cpp:107
msgid "Advanced"
msgstr "Fortgeschritten"
#: libs/s25main/gameData/NationConsts.h:29
msgid "Africans"
msgstr "Nubier"
#: libs/s25main/ingameWindows/iwBuildOrder.cpp:55
msgid "After the following order"
msgstr "Nach folgender Reihenfolge"
#: libs/s25main/ingameWindows/iwAddons.cpp:66
#: libs/s25main/ingameWindows/iwChat.cpp:37
msgid "All"
msgstr "Alle"
#: libs/s25main/ingameWindows/iwPostWindow.cpp:114
msgid "All important messages are collected in this window and sorted into groups. If this window is not open, the dove symbol at the bottom of the screen indicates the arrival of a new message."
msgstr "Alle wichtigen Nachrichten werden in diesem Fenster gesammelt und nach Gruppen sortiert. Falls dieses Fenster nicht geöffnet ist, signalisiert Ihnen das Taubensymbol am unteren Bildschirmrand die Ankunft einer neuen Nachricht."
#: libs/s25main/addons/AddonNoAlliedPush.h:16
msgid "Allied players can no longer push your borders back with new buildings."
msgstr "Verbündete können deine Grenzen nicht mit ihren Gebäuden verkleinern."
#: libs/s25main/addons/AddonStatisticsVisibility.h:37
#: libs/s25main/ingameWindows/iwChat.cpp:39
msgid "Allies"
msgstr "Verbündete"
#: libs/s25main/addons/AddonCustomBuildSequence.h:33
msgid "Allows every player to control whether building sites should be supplied in sequence of given order or in a definable sequence based on the building type."
msgstr "Erlaubt jedem Spieler zu entscheiden, ob die Gebäude in Reihenfolge der Aufträge oder nach Prioritätenliste gebaut werden."
#: libs/s25main/addons/AddonCharburner.h:29
msgid "Allows to build the charburner."
msgstr "Erlaubt den Köhler zu bauen."
#: libs/s25main/addons/AddonToolOrdering.h:11
msgid "Allows to order a specific amount of tools for priority production."
msgstr "Erlaubt es eine bestimmte Menge von Werkzeugen als priorisierten Fertigungsauftrag zu setzen."
#: libs/s25main/addons/AddonTrade.h:26
msgid "Allows to send wares/figures to allied warehouses"
msgstr "Erlaubt es Waren/Figuren an verbündete Lagerhäuser zu senden"
#: libs/s25main/ingameWindows/iwMapDebug.cpp:98
msgid "Altitude"
msgstr "Höhe"
#: libs/s25main/SerializedGameData.cpp:300
msgid "An error occured while saving which was suppressed!"
msgstr "Ein Fehler trat während des Speicherns auf. Er wurde unterdrückt."
#: libs/s25main/desktops/dskGameLoader.cpp:130
msgid "And let's go!"
msgstr "Und los geht's!"
#: libs/s25main/ingameWindows/iwAddons.cpp:55
#: libs/s25main/ingameWindows/iwMapGenerator.cpp:59
msgid "Apply"
msgstr "Übernehmen"
#: libs/s25main/ingameWindows/iwAddons.cpp:55
msgid "Apply Changes"
msgstr "Änderungen übernehmen"
#: libs/s25main/ingameWindows/iwPlayReplay.cpp:168
msgid "Are you sure to remove all invalid replays?"
msgstr "Sind Sie sicher, dass Sie alle ungültigen Replays löschen möchten?"
#: libs/s25main/ingameWindows/iwPlayReplay.cpp:156
msgid "Are you sure to remove all replays?"
msgstr "Sind Sie sicher, dass Sie alle Replays löschen möchten?"
#: libs/s25main/ingameWindows/iwPlayReplay.cpp:163
msgid "Are you sure you want to remove the selected replay?"
msgstr "Sind Sie sicher, dass Sie das ausgewählte Replay löschen möchten?"
#: libs/s25main/gameData/JobConsts.cpp:40
msgid "Armorer"
msgstr "Schmied"
#: libs/s25main/gameData/BuildingConsts.cpp:47
msgid "Armory"
msgstr "Schmiede"
#: libs/s25main/desktops/dskCredits.cpp:87
msgid "Artificial Intelligence (AI)"
msgstr "Künstliche Intelligenz (KI)"
#: libs/s25main/ingameWindows/iwDiplomacy.cpp:167
msgid "As the teams are locked, you cannot make treaties of any kind."
msgstr "Die Teams sind gesperrt, du kannst keine Verträge schließen!"
#: libs/s25main/network/GameServer.cpp:681
msgid ""
"Async at GF %1% of player %2% vs %3%. Checksums:\n"
"%4%\n"
"%5%\n"
"\n"
msgstr ""
#: libs/s25main/addons/AddonAsyncDebug.h:29
msgid "Async debugging (REALLY SLOW!)"
msgstr "Async debugging (SEHR LANGSAM!)"
#: libs/s25main/network/GameServer.cpp:1465
#, c-format
msgid "Async log saved at \"%s\"\n"
msgstr ""
#: libs/s25main/network/GameClient.cpp:836
#, c-format
msgid ""
"Async log saved at \"%s\",\n"
"game saved at \"%s\"\n"
msgstr ""
#: libs/s25main/network/GameServer.cpp:1220
msgid "Async logs received completely.\n"
msgstr ""
#: libs/s25main/ingameWindows/iwAction.cpp:381
msgid "Attack not possible."
msgstr "Angriff nicht möglich!"
#: libs/s25main/ingameWindows/iwAction.cpp:310
#: libs/s25main/ingameWindows/iwAction.cpp:318
msgid "Attack options"
msgstr "Angriffsoptionen"
#: libs/s25main/ingameWindows/iwAction.cpp:406
msgid "Attack!"
msgstr "Angriff!"
#: libs/s25main/GameManager.cpp:70
msgid "Audio driver couldn't be loaded!\n"
msgstr "Audiotreiber konnte nicht geladen werden!\n"
#: libs/s25main/desktops/dskSelectMap.cpp:83
msgid "Author"
msgstr "Autor"
#: libs/s25main/network/GameClient.cpp:1304
#: libs/s25main/network/GameClient.cpp:1309
msgid "Auto-Save"
msgstr "Automatisches Speichern"
#: libs/s25main/ingameWindows/iwSave.cpp:139
msgid "Auto-Save every:"
msgstr "Autospeichern alle:"
#: libs/s25main/addons/AddonDemolishBldWORes.h:30
msgid "Automatically demolish a resource gathering building, like a mine, if it runs permanently out of resources."
msgstr ""
"Reißt automatisch ressourcenabbauende Gebäude ab, falls sie dauerhaft keine Ressourcen mehr haben. (Bergwerke, Steinmetze, usw.)\n"
"\n"
"Gilt nicht für Holzfäller, da diese durch einen Förster neue Ressourcen erhalten können."
#: libs/s25main/gameTypes/GoodTypes.h:75
msgid "Axe"
msgstr "Axt"
#: libs/s25main/gameData/NationConsts.h:29
msgid "Babylonians"
msgstr "Babylonier"
#: libs/s25main/desktops/dskCredits.cpp:48
#: libs/s25main/desktops/dskDirectIP.cpp:36
#: libs/s25main/desktops/dskIntro.cpp:34 libs/s25main/desktops/dskLAN.cpp:53
#: libs/s25main/desktops/dskLobby.cpp:49
#: libs/s25main/desktops/dskMultiPlayer.cpp:45
#: libs/s25main/desktops/dskOptions.cpp:57
#: libs/s25main/desktops/dskSelectMap.cpp:93
#: libs/s25main/desktops/dskSinglePlayer.cpp:61
#: libs/s25main/desktops/dskTextureTest.cpp:49
#: libs/s25main/ingameWindows/iwDirectIPConnect.cpp:71
#: libs/s25main/ingameWindows/iwDirectIPCreate.cpp:66
#: libs/s25main/ingameWindows/iwLobbyRanking.cpp:63
#: libs/s25main/ingameWindows/iwMapGenerator.cpp:58
#: libs/s25main/ingameWindows/iwPlayReplay.cpp:69
msgid "Back"
msgstr "Zurück"
#: libs/s25main/gameData/JobConsts.cpp:31
msgid "Baker"
msgstr "Bäcker"
#: libs/s25main/gameData/BuildingConsts.cpp:55
msgid "Bakery"
msgstr "Bäckerei"
#: libs/s25main/gameData/BuildingConsts.cpp:24
msgid "Barracks"
msgstr "Baracke"
#: libs/s25main/gameTypes/GoodTypes.h:72
#: libs/s25main/ingameWindows/iwMerchandiseStatistics.cpp:64
#: libs/s25main/ingameWindows/iwTransport.cpp:33
msgid "Beer"
msgstr "Bier"
#: libs/s25main/gameTypes/GoodTypes.h:95
#: libs/s25main/ingameWindows/iwMerchandiseStatistics.cpp:60
#: libs/s25main/ingameWindows/iwTransport.cpp:34
msgid "Boards"
msgstr "Bretter"
#: libs/s25main/gameTypes/GoodTypes.h:87
msgid "Boat"
msgstr "Boot"
#: libs/s25main/ingameWindows/iwMerchandiseStatistics.cpp:74
#: libs/s25main/ingameWindows/iwTransport.cpp:35
msgid "Boats"
msgstr "Boote"
#: libs/s25main/ingameWindows/iwMilitary.cpp:54
#: libs/s25main/ingameWindows/iwMilitary.cpp:55
msgid "Border areas"
msgstr "Grenzbereiche"
#: libs/s25main/ingameWindows/iwBuildOrder.cpp:48
#: libs/s25main/ingameWindows/iwTransport.cpp:52
msgid "Bottom"
msgstr "Ende"
#: libs/s25main/gameTypes/GoodTypes.h:86
msgid "Bow"
msgstr "Bogen"
#: libs/s25main/gameTypes/GoodTypes.h:92
msgid "Bread"
msgstr "Brot"
#: libs/s25main/gameData/JobConsts.cpp:34
msgid "Brewer"
msgstr "Brauer"
#: libs/s25main/gameData/BuildingConsts.cpp:46
msgid "Brewery"
msgstr "Brauerei"
#: libs/s25main/ingameWindows/iwAction.cpp:248
#: libs/s25main/ingameWindows/iwAction.cpp:256
#: libs/s25main/ingameWindows/iwAction.cpp:265
#: libs/s25main/ingameWindows/iwAction.cpp:270
msgid "Build road"
msgstr "Straße bauen"
#: libs/s25main/ingameWindows/iwAction.cpp:257
msgid "Build waterway"
msgstr "Wasserweg bauen"
#: libs/s25main/gameData/JobConsts.cpp:41
msgid "Builder"
msgstr "Bauarbeiter"
#: libs/s25main/ingameWindows/iwBuildOrder.cpp:31
#: libs/s25main/ingameWindows/iwMainMenu.cpp:73
msgid "Building sequence"
msgstr "Baureihenfolge"
#: libs/s25main/ingameWindows/iwBuildings.cpp:61
#: libs/s25main/ingameWindows/iwMainMenu.cpp:59
#: libs/s25main/ingameWindows/iwStatistics.cpp:127
#: libs/s25main/ingameWindows/iwStatistics.cpp:215
msgid "Buildings"
msgstr "Gebäude"
#: libs/s25main/gameData/JobConsts.cpp:32
msgid "Butcher"
msgstr "Fleischer"
#: libs/s25main/ingameWindows/iwAction.cpp:250
#: libs/s25main/ingameWindows/iwAction.cpp:259
msgid "Call in geologist"
msgstr "Gelehrten rufen"
#: libs/s25main/desktops/dskSelectMap.cpp:119
#: libs/s25main/desktops/dskSinglePlayer.cpp:54
msgid "Campaign"
msgstr "Kampagne"
#: libs/s25main/ingameWindows/iwMsgbox.cpp:86
#: libs/s25main/ingameWindows/iwMsgbox.cpp:99
msgid "Cancel"
msgstr "Abbrechen"
#: libs/s25main/ingameWindows/iwHarborBuilding.cpp:70
#: libs/s25main/ingameWindows/iwHarborBuilding.cpp:97
msgid "Cancel expedition"
msgstr "Expedition abbrechen"
#: libs/s25main/desktops/dskHostGame.cpp:866
msgid "Cancel start"
msgstr "Start abbrechen"
#: libs/s25main/EventManager.cpp:183
msgid "Cannot deserialize event manager when there are still events active!"
msgstr ""
#: libs/s25main/gameData/JobConsts.cpp:26
msgid "Carpenter"
msgstr "Schreiner"
#: libs/s25main/gameData/BuildingConsts.cpp:39
msgid "Catapult"
msgstr "Katapult"
#: libs/s25main/ingameWindows/iwMilitary.cpp:50
#: libs/s25main/ingameWindows/iwMilitary.cpp:51
msgid "Center of country"
msgstr "Landesmitte"
#: libs/s25main/desktops/dskHostGame.cpp:178
msgid "Change Settings..."
msgstr "Einstellungen ändern..."
#: libs/s25main/addons/AddonDefenderBehavior.h:33
msgid "Change defender behavior"
msgstr "Ändert das Verhalten der Verteidiger"
#: libs/s25main/addons/AddonChangeGoldDeposits.h:33
msgid "Change gold deposits"
msgstr "Gold austauschen"
#: libs/s25main/addons/AddonMetalworksBehaviorOnZero.h:10
msgid "Change metalworks behavior on zero"
msgstr "Ändere das Verhalten des Schlossers bei Null"
#: libs/s25main/addons/AddonCoinsCapturedBld.h:34
msgid "Change the coin setting for captured military buildings."
msgstr "Aktiviert oder deaktiviert die Münzannahme bei gerade eroberten Gebäuden, anstatt die Einstellung des vorherigen Besitzers beizubehalten."
#: libs/s25main/addons/AddonDefenderBehavior.h:34
msgid ""
"Change the military setting 'defender'.\n"
"\n"
"You can choose to disallow any changes to that setting or you can limit the amount of reoccupying troops (during an attack) according to the defender setting."
msgstr ""
"Verteidigungsverhalten der Soldaten ändern.\n"
"\n"
"So kann zwischen dem \"Verbot jeglicher Änderung\" oder einer \"Reduzierung der Truppenstärke\" zur Rückeroberung im Angriffsfall gewählt werden."
#: libs/s25main/addons/AddonNumScoutsExploration.h:34
msgid ""
"Change the required number of scouts for an exploration via ship\n"
"Note: Setting this to low might make some maps imbalanced!"
msgstr ""
"Ändert die Anzahl der benötigten Erkunder für eine Schiffs-Erkundung\n"
"Hinweis: Eine zu niedrige Einstellung kann einige Maps unausgeglichen machen!"
#: libs/s25main/addons/AddonStatisticsVisibility.h:32
msgid "Change the visibility of your ingame statistics"
msgstr "Sichtbarkeit der Spielstatistik ändern"
#: libs/s25main/addons/AddonMetalworksBehaviorOnZero.h:11
msgid ""
"Change the working behavior of metalworks if all sliders in the tools window are set to zero.\n"
"Produce random ware: S2-Default\n"
"Produce nothing: RttR-Default"
msgstr ""
"Ändert das Arbeitsverhalten des Schlossers, wenn alle Einstellungen des Werkzeugfensters auf Null stehen.\n"
"Erzeuge zufällige Ware: S2-Standard\n"
"Erzeuge nichts: RttR-Standard"
#: libs/s25main/addons/AddonShipSpeed.h:32
msgid "Changes the ship movement speed"
msgstr "Ändert die Schiffsgeschwindigkeit"
#: libs/s25main/gameData/BuildingConsts.cpp:50
#: libs/s25main/gameData/JobConsts.cpp:53
msgid "Charburner"
msgstr "Köhler"
#: libs/s25main/ingameWindows/iwChat.cpp:29
msgid "Chat Window"
msgstr "Chatfenster"
#: libs/s25main/ingameWindows/iwDirectIPConnect.cpp:220
msgid "Checking Map..."
msgstr "Prüfe Karte..."
#: libs/s25main/ingameWindows/iwDirectIPConnect.cpp:219
msgid "Checking Password..."
msgstr "Passwortabfrage..."
#: libs/s25main/desktops/dskHostGame.cpp:189
msgid "Classic (Settlers 2)"
msgstr "Klassisch"
#: libs/s25main/desktops/dskHostGame.cpp:121
msgid "Classification"
msgstr "Einstufung"
#: libs/s25main/ingameWindows/iwPlayReplay.cpp:65
#: libs/s25main/ingameWindows/iwPlayReplay.cpp:156
#: libs/s25main/ingameWindows/iwPlayReplay.cpp:168
msgid "Clear"
msgstr "Aufräumen"
#: libs/s25main/gameTypes/GoodTypes.h:84
msgid "Cleaver"
msgstr "Hackbeil"
#: libs/s25main/ingameWindows/iwMapGenerator.cpp:84
msgid "Close"
msgstr "Nah"
#: libs/s25main/ingameWindows/iwAddons.cpp:57
msgid "Close Without Saving"
msgstr "Schließen, ohne zu speichern"
#: libs/s25main/desktops/dskHostGame.cpp:355
msgid "Closed"
msgstr "Geschlossen"
#: libs/s25main/gameTypes/GoodTypes.h:103
#: libs/s25main/ingameWindows/iwMerchandiseStatistics.cpp:65
#: libs/s25main/ingameWindows/iwTransport.cpp:34
msgid "Coal"
msgstr "Kohle"
#: libs/s25main/gameData/BuildingConsts.cpp:34
msgid "Coal mine"
msgstr "Kohlebergwerk"
#: libs/s25main/ingameWindows/iwMapGenerator.cpp:99
msgid "Coal:"
msgstr "Kohle:"
#: libs/s25main/gameTypes/GoodTypes.h:100
#: libs/s25main/ingameWindows/iwMerchandiseStatistics.cpp:71
#: libs/s25main/ingameWindows/iwTransport.cpp:33
msgid "Coins"
msgstr "Münzen"
#: libs/s25main/addons/AddonCoinsCapturedBld.h:33
msgid "Coins on captured buildings"
msgstr "Münzannahme bei eroberten Gebäuden"
#: libs/s25main/ingameWindows/iwBaseWarehouse.cpp:73
msgid "Collect"
msgstr "Sammeln"
#: libs/s25main/desktops/dskHostGame.cpp:125
msgid "Color"
msgstr "Farbe"
#: libs/s25main/desktops/dskSinglePlayer.cpp:54
msgid "Coming soon"
msgstr ""
#: libs/s25main/desktops/dskOptions.cpp:67
msgid "Common"
msgstr "Allgemein"
#: libs/s25main/figures/nofMetalworker.cpp:175
msgid "Completed the ordered amount of tools."
msgstr "Werkzeugbestellung fertiggestellt."
#: libs/s25main/JoinPlayerInfo.cpp:78
#, c-format
msgid "Computer %u"
msgstr "Computer %u"
#: libs/s25main/ingameWindows/iwDiplomacy.cpp:251
msgid "Confirm"
msgstr "Bestätigen"
#: libs/s25main/desktops/dskLAN.cpp:51 libs/s25main/desktops/dskLobby.cpp:51
#: libs/s25main/ingameWindows/iwDirectIPConnect.cpp:68
#: libs/s25main/ingameWindows/iwLobbyConnect.cpp:93
msgid "Connect"
msgstr "Verbinde..."
#: libs/s25main/ingameWindows/iwLobbyConnect.cpp:63
msgid "Connecting to Lobby"
msgstr "Mit Internet-Lobby verbinden"
#: libs/s25main/ingameWindows/iwDirectIPConnect.cpp:140
#: libs/s25main/ingameWindows/iwLobbyConnect.cpp:163
msgid "Connecting with Host..."
msgstr "Verbinde mit Host..."
#: libs/s25main/ingameWindows/iwDirectIPConnect.cpp:146
#: libs/s25main/ingameWindows/iwLobbyConnect.cpp:173
msgid "Connection failed!"
msgstr "Verbindung fehlgeschlagen!"
#: libs/s25main/desktops/dskHostGame.cpp:205
msgid "Conquer 3/4 of map"
msgstr "Besitz 3/4 des Landes"
#: libs/s25main/ingameWindows/iwDistribution.cpp:217
msgid "Construction"
msgstr "Baustellen"
#: libs/s25main/desktops/dskGameInterface.cpp:124
msgid "Construction aid mode"
msgstr "Bauhilfsmodus"
#: libs/s25main/ingameWindows/iwMapGenerator.cpp:67
msgid "Continent"
msgstr "Kontinente"
#: libs/s25main/desktops/dskSelectMap.cpp:116
msgid "Continents"
msgstr "Kontinente"
#: libs/s25main/desktops/dskSelectMap.cpp:97
#: libs/s25main/ingameWindows/iwMissionStatement.cpp:54
msgid "Continue"
msgstr "Weiter"
#: libs/s25main/ingameWindows/iwVictory.cpp:57
msgid "Continue game"
msgstr ""
#: libs/s25main/ingameWindows/iwDiplomacy.cpp:233
msgid "Contract type:"
msgstr "Vertragstyp:"
#: libs/s25main/addons/AddonChangeGoldDeposits.h:41
msgid "Convert to coal"
msgstr "In Kohle umwandeln"
#: libs/s25main/addons/AddonChangeGoldDeposits.h:42
msgid "Convert to granite"
msgstr "In Granit umwandeln"
#: libs/s25main/addons/AddonChangeGoldDeposits.h:40
msgid "Convert to iron ore"
msgstr "In Eisen umwandeln"
#: libs/s25main/Loader.cpp:989
#, c-format
msgid "Could not determine type of path %s\n"
msgstr "Konnte Typ des Pfades \"%s\" nicht ermitteln\n"
#: libs/s25main/desktops/dskHostGame.cpp:235
#: libs/s25main/desktops/dskSelectMap.cpp:455
msgid "Could not load map:\n"
msgstr ""
#: libs/s25main/desktops/dskDirectIP.cpp:32
#: libs/s25main/ingameWindows/iwDirectIPCreate.cpp:33
msgid "Create Game"
msgstr "Spiel erstellen"
#: libs/s25main/desktops/dskCredits.cpp:53
#: libs/s25main/desktops/dskMainMenu.cpp:66
msgid "Credits"
msgstr "Credits"
#: libs/s25main/gameTypes/GoodTypes.h:79
msgid "Crucible"
msgstr "Schmelztiegel"
#: libs/s25main/desktops/dskGameInterface.cpp:314
#, c-format
msgid "Current GF: %u / GF length: %u ms / NWF length: %u gf (%u ms) / Ping: %u ms"
msgstr "Aktueller GF: %u / GF-Länge: %u ms / NWF-Länge: %u gf (%u ms) / Ping: %u ms"
#: libs/s25main/addons/AddonCustomBuildSequence.h:32
msgid "Custom build sequence"
msgstr "Eigene Baureihenfolge"
#: libs/s25main/addons/AddonInexhaustibleFish.h:17
msgid "Deactivates reduction of fish population."
msgstr "Deaktiviert das Verbrauchen der Fisch-Population."
#: libs/s25main/addons/AddonStatisticsVisibility.h:33
msgid ""
"Decides to whom your statistics are visible.\n"
"\n"
"\"Allies\" applies to team members as well as to allies by treaty."
msgstr ""
"Entscheidet wer deine Spielstatistik im Spiel sieht.\n"
"\n"
"Verbündete sind entweder Teammitglieder oder Bündnispartner."
#: libs/s25main/gameData/BuildingConsts.cpp:151
msgid "Deep within the mountains, miners dig for iron ore. They will obviously need a lot of food for the strenuous work."
msgstr "Tief in den Bergen graben Bergarbeiter nach Eisenerz. Sie werden für die anstrengende Arbeit offensichtlich eine Menge Nahrung benötigen."
#: libs/s25main/addons/AddonBurnDuration.h:34
#: libs/s25main/addons/AddonMaxWaterwayLength.h:46
#: libs/s25main/ingameWindows/iwAddons.cpp:60
#: libs/s25main/ingameWindows/iwBuildOrder.cpp:61
#: libs/s25main/ingameWindows/iwDistribution.cpp:86
#: libs/s25main/ingameWindows/iwMilitary.cpp:59
#: libs/s25main/ingameWindows/iwTools.cpp:73
#: libs/s25main/ingameWindows/iwTransport.cpp:44
msgid "Default"
msgstr "Standard"
#: libs/s25main/ingameWindows/iwPlayReplay.cpp:143
#, c-format
msgid "Delete Invalid (%u)"
msgstr "Ungültige (%u) löschen"
#: libs/s25main/ingameWindows/iwMerchandiseStatistics.cpp:80
msgid "Delete all"
msgstr "Alle löschen"
#: libs/s25main/ingameWindows/iwPlayReplay.cpp:68
#: libs/s25main/ingameWindows/iwPlayReplay.cpp:163
msgid "Delete selected"
msgstr "Ausgewählte löschen"