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25 lines (21 loc) · 1.08 KB
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/*
Kage game server.
Copyright (C) 2025 Flyinghead <flyinghead.github@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#pragma once
#include "kage.h"
#include <string>
#include <vector>
void discordLobbyJoined(Game gameId, const std::string& username, const std::vector<std::string>& playerList);
void discordGameCreated(Game gameId, const std::string& username, const std::string& gameName, const std::vector<std::string>& playerList);
const char *getDCNetGameId(Game game);