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| 1 | +//go:build js && wasm |
| 2 | +// +build js,wasm |
| 3 | + |
| 4 | +package runtime |
| 5 | + |
| 6 | +import ( |
| 7 | + "sync" |
| 8 | +) |
| 9 | + |
| 10 | +// Signal represents a reactive value that notifies subscribers when it changes |
| 11 | +type Signal[T comparable] struct { |
| 12 | + value T |
| 13 | + subscribers []func(T) |
| 14 | + mu sync.RWMutex |
| 15 | + app *App |
| 16 | +} |
| 17 | + |
| 18 | +// CreateSignal creates a new reactive signal |
| 19 | +func CreateSignal[T comparable](initial T) *Signal[T] { |
| 20 | + return &Signal[T]{ |
| 21 | + value: initial, |
| 22 | + subscribers: make([]func(T), 0), |
| 23 | + } |
| 24 | +} |
| 25 | + |
| 26 | +// CreateSignalWithApp creates a new reactive signal with app binding |
| 27 | +func CreateSignalWithApp[T comparable](initial T, app *App) *Signal[T] { |
| 28 | + return &Signal[T]{ |
| 29 | + value: initial, |
| 30 | + subscribers: make([]func(T), 0), |
| 31 | + app: app, |
| 32 | + } |
| 33 | +} |
| 34 | + |
| 35 | +// Get returns the current value of the signal |
| 36 | +func (s *Signal[T]) Get() T { |
| 37 | + s.mu.RLock() |
| 38 | + defer s.mu.RUnlock() |
| 39 | + return s.value |
| 40 | +} |
| 41 | + |
| 42 | +// Set updates the signal's value and notifies all subscribers |
| 43 | +func (s *Signal[T]) Set(newValue T) { |
| 44 | + s.mu.Lock() |
| 45 | + oldValue := s.value |
| 46 | + s.value = newValue |
| 47 | + subscribers := make([]func(T), len(s.subscribers)) |
| 48 | + copy(subscribers, s.subscribers) |
| 49 | + app := s.app |
| 50 | + s.mu.Unlock() |
| 51 | + |
| 52 | + // Only notify if value actually changed |
| 53 | + if oldValue != newValue { |
| 54 | + // Notify all subscribers |
| 55 | + for _, sub := range subscribers { |
| 56 | + sub(newValue) |
| 57 | + } |
| 58 | + |
| 59 | + // Trigger app update if bound |
| 60 | + if app != nil { |
| 61 | + app.Update() |
| 62 | + } |
| 63 | + } |
| 64 | +} |
| 65 | + |
| 66 | +// Update modifies the signal's value using a function |
| 67 | +func (s *Signal[T]) Update(fn func(T) T) { |
| 68 | + s.mu.Lock() |
| 69 | + oldValue := s.value |
| 70 | + s.value = fn(s.value) |
| 71 | + newValue := s.value |
| 72 | + subscribers := make([]func(T), len(s.subscribers)) |
| 73 | + copy(subscribers, s.subscribers) |
| 74 | + app := s.app |
| 75 | + s.mu.Unlock() |
| 76 | + |
| 77 | + // Only notify if value actually changed |
| 78 | + if oldValue != newValue { |
| 79 | + // Notify all subscribers |
| 80 | + for _, sub := range subscribers { |
| 81 | + sub(newValue) |
| 82 | + } |
| 83 | + |
| 84 | + // Trigger app update if bound |
| 85 | + if app != nil { |
| 86 | + app.Update() |
| 87 | + } |
| 88 | + } |
| 89 | +} |
| 90 | + |
| 91 | +// Subscribe adds a subscriber that will be called when the signal changes |
| 92 | +func (s *Signal[T]) Subscribe(callback func(T)) func() { |
| 93 | + s.mu.Lock() |
| 94 | + defer s.mu.Unlock() |
| 95 | + |
| 96 | + s.subscribers = append(s.subscribers, callback) |
| 97 | + |
| 98 | + // Return unsubscribe function |
| 99 | + return func() { |
| 100 | + s.mu.Lock() |
| 101 | + defer s.mu.Unlock() |
| 102 | + for i, sub := range s.subscribers { |
| 103 | + // Compare function pointers (note: this is a simplified approach) |
| 104 | + if &sub == &callback { |
| 105 | + s.subscribers = append(s.subscribers[:i], s.subscribers[i+1:]...) |
| 106 | + break |
| 107 | + } |
| 108 | + } |
| 109 | + } |
| 110 | +} |
| 111 | + |
| 112 | +// BindApp binds the signal to an app for automatic updates |
| 113 | +func (s *Signal[T]) BindApp(app *App) { |
| 114 | + s.mu.Lock() |
| 115 | + defer s.mu.Unlock() |
| 116 | + s.app = app |
| 117 | +} |
| 118 | + |
| 119 | +// Computed represents a derived reactive value |
| 120 | +type Computed[T comparable] struct { |
| 121 | + compute func() T |
| 122 | + signal *Signal[T] |
| 123 | + deps []interface{} // Signals this computed depends on |
| 124 | +} |
| 125 | + |
| 126 | +// CreateComputed creates a computed value that automatically updates when dependencies change |
| 127 | +func CreateComputed[T comparable](compute func() T) *Computed[T] { |
| 128 | + c := &Computed[T]{ |
| 129 | + compute: compute, |
| 130 | + signal: CreateSignal(compute()), |
| 131 | + deps: make([]interface{}, 0), |
| 132 | + } |
| 133 | + return c |
| 134 | +} |
| 135 | + |
| 136 | +// Get returns the current computed value |
| 137 | +func (c *Computed[T]) Get() T { |
| 138 | + return c.signal.Get() |
| 139 | +} |
| 140 | + |
| 141 | +// AddDep adds a dependency signal |
| 142 | +func (c *Computed[T]) AddDep(dep interface{}) { |
| 143 | + c.deps = append(c.deps, dep) |
| 144 | + |
| 145 | + // Subscribe to the dependency |
| 146 | + switch d := dep.(type) { |
| 147 | + case *Signal[int]: |
| 148 | + d.Subscribe(func(_ int) { |
| 149 | + c.signal.Set(c.compute()) |
| 150 | + }) |
| 151 | + case *Signal[string]: |
| 152 | + d.Subscribe(func(_ string) { |
| 153 | + c.signal.Set(c.compute()) |
| 154 | + }) |
| 155 | + case *Signal[bool]: |
| 156 | + d.Subscribe(func(_ bool) { |
| 157 | + c.signal.Set(c.compute()) |
| 158 | + }) |
| 159 | + // Add more types as needed |
| 160 | + } |
| 161 | +} |
| 162 | + |
| 163 | +// BindApp binds the computed signal to an app |
| 164 | +func (c *Computed[T]) BindApp(app *App) { |
| 165 | + c.signal.BindApp(app) |
| 166 | +} |
| 167 | + |
| 168 | +// Effect represents a side effect that runs when dependencies change |
| 169 | +type Effect struct { |
| 170 | + fn func() |
| 171 | + deps []interface{} |
| 172 | +} |
| 173 | + |
| 174 | +// CreateEffect creates an effect that runs when dependencies change |
| 175 | +func CreateEffect(fn func(), deps ...interface{}) *Effect { |
| 176 | + e := &Effect{ |
| 177 | + fn: fn, |
| 178 | + deps: deps, |
| 179 | + } |
| 180 | + |
| 181 | + // Subscribe to all dependencies |
| 182 | + for _, dep := range deps { |
| 183 | + switch d := dep.(type) { |
| 184 | + case *Signal[int]: |
| 185 | + d.Subscribe(func(_ int) { |
| 186 | + e.fn() |
| 187 | + }) |
| 188 | + case *Signal[string]: |
| 189 | + d.Subscribe(func(_ string) { |
| 190 | + e.fn() |
| 191 | + }) |
| 192 | + case *Signal[bool]: |
| 193 | + d.Subscribe(func(_ bool) { |
| 194 | + e.fn() |
| 195 | + }) |
| 196 | + // Add more types as needed |
| 197 | + } |
| 198 | + } |
| 199 | + |
| 200 | + // Run initially |
| 201 | + fn() |
| 202 | + |
| 203 | + return e |
| 204 | +} |
| 205 | + |
| 206 | +// ReactiveComponent provides reactive component capabilities |
| 207 | +type ReactiveComponent struct { |
| 208 | + BaseComponent |
| 209 | + signals []*Signal[int] // Track all signals used by this component |
| 210 | + mu sync.Mutex |
| 211 | +} |
| 212 | + |
| 213 | +// TrackSignal registers a signal with the component for automatic cleanup |
| 214 | +func (rc *ReactiveComponent) TrackSignal(signal *Signal[int]) { |
| 215 | + rc.mu.Lock() |
| 216 | + defer rc.mu.Unlock() |
| 217 | + rc.signals = append(rc.signals, signal) |
| 218 | +} |
| 219 | + |
| 220 | +// CleanupSignals removes all signal subscriptions |
| 221 | +func (rc *ReactiveComponent) CleanupSignals() { |
| 222 | + rc.mu.Lock() |
| 223 | + defer rc.mu.Unlock() |
| 224 | + rc.signals = nil |
| 225 | +} |
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