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fix lint and add MVs.
1 parent b7ab531 commit b4f12e7

2 files changed

Lines changed: 55 additions & 56 deletions

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internal/characters/traveler/common/pyro/stats.go

Lines changed: 54 additions & 54 deletions
Original file line numberDiff line numberDiff line change
@@ -165,71 +165,71 @@ var (
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},
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}
167167
blazingThreshold = []float64{
168-
0,
169-
0,
170-
0,
171-
0,
172-
0,
173-
0,
174-
0,
175-
0,
168+
0.281,
169+
0.302,
170+
0.323,
171+
0.351,
172+
0.372,
173+
0.393,
174+
0.421,
175+
0.449,
176176
0.47736,
177-
0,
178-
0,
177+
0.505,
178+
0.534,
179179
0.5616,
180-
4.896,
181-
5.184,
182-
5.472,
180+
0.597,
181+
0.632,
182+
0.667,
183183
}
184184
holdDMG = []float64{
185-
0,
186-
0,
187-
0,
188-
0,
189-
0,
190-
0,
191-
0,
192-
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185+
0.988,
186+
1.062,
187+
1.136,
188+
1.235,
189+
1.309,
190+
1.383,
191+
1.482,
192+
1.581,
193193
1.6796,
194-
0,
195-
0,
194+
1.778,
195+
1.877,
196196
1.976,
197-
8.517,
198-
9.018,
199-
9.519,
197+
2.100,
198+
2.223,
199+
2.346,
200200
}
201201
scorchingThreshold = []float64{
202-
0,
203-
0,
204-
0,
205-
0,
206-
0,
207-
0,
208-
0,
209-
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210-
1.38448,
211-
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212-
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213-
1.6288,
214-
8.517,
215-
9.018,
216-
9.519,
202+
0.814,
203+
0.875,
204+
0.937,
205+
1.018,
206+
1.079,
207+
1.14,
208+
1.222,
209+
1.303,
210+
1.384,
211+
1.466,
212+
1.547,
213+
1.629,
214+
1.731,
215+
1.832,
216+
1.934,
217217
}
218218
burst = []float64{
219-
0,
220-
0,
221-
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222-
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223-
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224-
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225-
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226-
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219+
4.272,
220+
4.592,
221+
4.913,
222+
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223+
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224+
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225+
6.408,
226+
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227227
7.2624,
228-
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229-
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228+
7.690,
229+
8.117,
230230
8.544,
231-
1.7034,
232-
1.80036,
233-
1.9038,
231+
9.078,
232+
9.612,
233+
10.146,
234234
}
235235
)

internal/characters/traveler/common/pyro/travelerpyro.go

Lines changed: 1 addition & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -52,9 +52,8 @@ func (c *Traveler) AnimationStartDelay(k model.AnimationDelayKey) int {
5252
case model.AnimationXingqiuN0StartDelay:
5353
if c.gender == 0 {
5454
return 8
55-
} else {
56-
return 7
5755
}
56+
return 7
5857
default:
5958
return c.Character.AnimationStartDelay(k)
6059
}

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