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Adds Symbiosis (model id 2930) to the nature-ritual spirits whose
extended range is drawn on the minimap, with its own configurable
color alongside EoE, QZ, Winnowing and Frozen Soil.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Copy file name to clipboardExpand all lines: site/src/content/docs/minimap.mdx
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@@ -30,7 +30,7 @@ The Minimap widget is an advanced version of the Guild Wars compass. It shows th
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### Agents
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-**Edge of Extinction**, **Quickening Zephyr**, **Winnowing**, and **Frozen Soil** areas of effect are visible on the minimap.
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-**Edge of Extinction**, **Quickening Zephyr**, **Winnowing**, **Frozen Soil**, and **Symbiosis** areas of effect are visible on the minimap.
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- Agents that can move or turn have a teardrop shape with the point indicating facing. Static agents (passive spirits, etc.) are circles. Signposts and items on the ground are squares.
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- Bosses can be drawn at a different size, and (optionally) tinted by primary profession.
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- You can override the colour, text colour, size and shape of any specific agent by model id — optionally restricted to a particular map and/or combat / weapon state.
@@ -66,7 +66,7 @@ Settings sit under <ToolboxPath steps={["Settings", "Minimap", "Agents"]} /> wit
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#### Agent Colors
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- AoE auras: **EoE**, **QZ**, **Winnowing**, **Frozen Soil** — the picker is the rim colour; the centre is the same hue with alpha-50, gradient in between.
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- AoE auras: **EoE**, **QZ**, **Winnowing**, **Frozen Soil**, **Symbiosis** — the picker is the rim colour; the centre is the same hue with alpha-50, gradient in between.
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-**Target** — border surrounding the currently targeted agent.
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