Commit aedc12a
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internal/graphicsdriver/directx: bug fix: Go 1.22 + 32bit Windows + DirectX 12 didn't work well
Apparently, a pseudo padding was needed for D3D12_RESOURCE_DESC,
but this is still mysterious.
This change also add Go 1.22 to the GitHub Actions.
Closes #28671 parent 256d403 commit aedc12a
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