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//go:build js
package blazewave
import "context"
// EventArgs struct for all event types (exported)
type EventArgs struct {
Conn *Conn
Payload []byte
Error error
Code StatusCode
Reason string
}
type HandlerFunc func(ctx context.Context, args *EventArgs) error
type MiddlewareFunc func(next HandlerFunc) HandlerFunc
// Event is the event system for js/wasm
type Event struct {
textMessageHandlers []HandlerFunc
binaryMessageHandlers []HandlerFunc
errorHandlers []HandlerFunc
closeHandlers []HandlerFunc
connectHandlers []HandlerFunc
disconnectHandlers []HandlerFunc
pingHandlers []HandlerFunc
pongHandlers []HandlerFunc
mws []MiddlewareFunc
}
func NewEvent() *Event {
return &Event{
textMessageHandlers: make([]HandlerFunc, 0),
binaryMessageHandlers: make([]HandlerFunc, 0),
errorHandlers: make([]HandlerFunc, 0),
closeHandlers: make([]HandlerFunc, 0),
connectHandlers: make([]HandlerFunc, 0),
disconnectHandlers: make([]HandlerFunc, 0),
pingHandlers: make([]HandlerFunc, 0),
pongHandlers: make([]HandlerFunc, 0),
mws: make([]MiddlewareFunc, 0),
}
}
// Middleware registration
func (e *Event) Use(mw MiddlewareFunc) {
e.mws = append(e.mws, mw)
}
// Registration methods (type-safe user API)
func (e *Event) OnTextMessage(h ...func(ctx context.Context, conn *Conn, payload []byte) error) {
for _, handler := range h {
e.textMessageHandlers = append(e.textMessageHandlers, func(ctx context.Context, args *EventArgs) error {
return handler(ctx, args.Conn, args.Payload)
})
}
}
func (e *Event) OnBinaryMessage(h ...func(ctx context.Context, conn *Conn, payload []byte) error) {
for _, handler := range h {
e.binaryMessageHandlers = append(e.binaryMessageHandlers, func(ctx context.Context, args *EventArgs) error {
return handler(ctx, args.Conn, args.Payload)
})
}
}
func (e *Event) OnError(h ...func(ctx context.Context, conn *Conn, err error) error) {
for _, handler := range h {
e.errorHandlers = append(e.errorHandlers, func(ctx context.Context, args *EventArgs) error {
return handler(ctx, args.Conn, args.Error)
})
}
}
func (e *Event) OnClose(h ...func(ctx context.Context, conn *Conn, code StatusCode, reason string) error) {
for _, handler := range h {
e.closeHandlers = append(e.closeHandlers, func(ctx context.Context, args *EventArgs) error {
return handler(ctx, args.Conn, args.Code, args.Reason)
})
}
}
func (e *Event) OnConnect(h ...func(ctx context.Context, conn *Conn) error) {
for _, handler := range h {
e.connectHandlers = append(e.connectHandlers, func(ctx context.Context, args *EventArgs) error {
return handler(ctx, args.Conn)
})
}
}
func (e *Event) OnDisconnect(h ...func(ctx context.Context, conn *Conn) error) {
for _, handler := range h {
e.disconnectHandlers = append(e.disconnectHandlers, func(ctx context.Context, args *EventArgs) error {
return handler(ctx, args.Conn)
})
}
}
func (e *Event) OnPing(h ...func(ctx context.Context, conn *Conn, payload []byte) error) {
for _, handler := range h {
e.pingHandlers = append(e.pingHandlers, func(ctx context.Context, args *EventArgs) error {
return handler(ctx, args.Conn, args.Payload)
})
}
}
func (e *Event) OnPong(h ...func(ctx context.Context, conn *Conn, payload []byte) error) {
for _, handler := range h {
e.pongHandlers = append(e.pongHandlers, func(ctx context.Context, args *EventArgs) error {
return handler(ctx, args.Conn, args.Payload)
})
}
}
// Helper to wrap a handler with all middleware
func (e *Event) wrapWithMiddleware(h HandlerFunc) HandlerFunc {
wrapped := h
for i := len(e.mws) - 1; i >= 0; i-- {
wrapped = e.mws[i](wrapped)
}
return wrapped
}
// Event dispatch method (can be called by js/wasm main loop)
func (e *Event) handleMessage(ctx context.Context, conn *Conn, messageType MessageType, payload []byte) error {
args := &EventArgs{Conn: conn, Payload: payload}
switch messageType {
case MessageText:
for _, h := range e.textMessageHandlers {
wrapped := e.wrapWithMiddleware(h)
if err := wrapped(ctx, args); err != nil {
return err
}
}
case MessageBinary:
for _, h := range e.binaryMessageHandlers {
wrapped := e.wrapWithMiddleware(h)
if err := wrapped(ctx, args); err != nil {
return err
}
}
}
return nil
}
func (e *Event) handleError(ctx context.Context, conn *Conn, err error) error {
args := &EventArgs{Conn: conn, Error: err}
for _, h := range e.errorHandlers {
wrapped := e.wrapWithMiddleware(h)
if err2 := wrapped(ctx, args); err2 != nil {
return err2
}
}
return nil
}
func (e *Event) handleClose(ctx context.Context, conn *Conn, code StatusCode, reason string) error {
args := &EventArgs{Conn: conn, Code: code, Reason: reason}
for _, h := range e.closeHandlers {
wrapped := e.wrapWithMiddleware(h)
if err := wrapped(ctx, args); err != nil {
return err
}
}
return nil
}
func (e *Event) handleConnect(ctx context.Context, conn *Conn) error {
args := &EventArgs{Conn: conn}
for _, h := range e.connectHandlers {
wrapped := e.wrapWithMiddleware(h)
if err := wrapped(ctx, args); err != nil {
return err
}
}
return nil
}
func (e *Event) handleDisconnect(ctx context.Context, conn *Conn) error {
args := &EventArgs{Conn: conn}
for _, h := range e.disconnectHandlers {
wrapped := e.wrapWithMiddleware(h)
if err := wrapped(ctx, args); err != nil {
return err
}
}
return nil
}
// handlePing and handlePong are no-ops in js/wasm because native WebSocket API does not expose ping/pong frames.
//
//lint:ignore U1000 This method is intentionally kept for API compatibility; js/wasm cannot receive ping frames.
func (e *Event) handlePing(ctx context.Context, conn *Conn, payload []byte) error {
// no-op: browser WebSocket API does not expose ping frames
return nil
}
//lint:ignore U1000 This method is intentionally kept for API compatibility; js/wasm cannot receive pong frames.
func (e *Event) handlePong(ctx context.Context, conn *Conn, payload []byte) error {
// no-op: browser WebSocket API does not expose pong frames
return nil
}