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Copy pathprotocol.h
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112 lines (82 loc) · 2.17 KB
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#ifndef PROTOCOL_H
#define PROTOCOL_H
#include <iostream>
#include <string>
#include <memory>
#include "game_objects.h"
static const std::string mGamerSubscribeRequestType = "CLI_SUB_REQUEST";
static const std::string mGamerSubscribeResultType = "CLI_SUB_RESULT";
static const std::string mViewerSubscribeRequestType = "VIEW_SUB_REQUEST";
static const std::string mViewerSubscribeResultType = "VIEW_SUB_RESULT";
static const std::string mWorldStateType = "STATE";
static const std::string mTurnType = "TURN";
static const std::string mFinishType = "FINISH";
class Message {
public:
std::string type;
virtual ~Message() { }
};
class GamerSubscribeResultMessage : public Message {
public:
bool result;
size_t player_id;
GamerSubscribeResultMessage() {
type = mGamerSubscribeResultType;
}
size_t id() const {
return player_id;
}
virtual ~GamerSubscribeResultMessage() { }
};
class GamerSubscribeRequestMessage : public Message {
public:
typedef GamerSubscribeResultMessage ResultMessage;
GamerSubscribeRequestMessage() {
type = mGamerSubscribeRequestType;
}
virtual ~GamerSubscribeRequestMessage() { }
};
class ViewerSubscribeResultMessage : public Message {
public:
bool result;
size_t viewer_id;
ViewerSubscribeResultMessage() {
type = mViewerSubscribeResultType;
}
size_t id() const {
return viewer_id;
}
virtual ~ViewerSubscribeResultMessage() { }
};
class ViewerSubscribeRequestMessage : public Message {
public:
typedef ViewerSubscribeResultMessage ResultMessage;
ViewerSubscribeRequestMessage() {
type = mViewerSubscribeRequestType;
}
virtual ~ViewerSubscribeRequestMessage() { }
};
class WorldStateMessage : public Message {
public:
World world;
WorldStateMessage() {
type = mWorldStateType;
}
virtual ~WorldStateMessage() { }
};
class TurnMessage : public Message {
public:
Turn turn;
TurnMessage() {
type = mTurnType;
}
virtual ~TurnMessage() { }
};
class FinishMessage : public Message {
public:
FinishMessage() {
type = mFinishType;
}
virtual ~FinishMessage() { }
};
#endif