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Copy pathasc.go
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60 lines (52 loc) · 1.29 KB
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package varesa
import (
"github.com/genshinsim/gcsim/pkg/core/attributes"
"github.com/genshinsim/gcsim/pkg/core/combat"
"github.com/genshinsim/gcsim/pkg/core/event"
"github.com/genshinsim/gcsim/pkg/core/player/character"
"github.com/genshinsim/gcsim/pkg/core/stacks"
"github.com/genshinsim/gcsim/pkg/modifier"
)
const a1Status = "rainbow-crash"
func (c *char) a1() {
if c.Base.Ascension < 1 {
return
}
c.AddStatus(a1Status, 5*60, true)
}
func (c *char) a1PlungeBuff() float64 {
if c.Base.Ascension < 1 {
return 0.0
}
if !c.StatusIsActive(a1Status) {
return 0.0
}
if c.Base.Cons >= 1 || c.nightsoulState.HasBlessing() {
return 1.8
}
return 0.5
}
func (c *char) a1Cancel(_ combat.AttackCB) {
if c.Base.Ascension < 1 {
return
}
c.DeleteAttackMod(a1Status)
}
func (c *char) a4() {
if c.Base.Ascension < 4 {
return
}
m := make([]float64, attributes.EndStatType)
c.AddStatMod(character.StatMod{
Base: modifier.NewBase("varesa-a4", -1),
Amount: func() ([]float64, bool) {
m[attributes.ATKP] = 0.35 * float64(c.a4Stacks.Count())
return m, true
},
})
c.a4Stacks = stacks.NewMultipleRefreshNoRemove(2, c.QueueCharTask, &c.Core.F)
c.Core.Events.Subscribe(event.OnNightsoulBurst, func(args ...interface{}) bool {
c.a4Stacks.Add(12 * 60)
return false
}, "varesa-a4")
}