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Copy file name to clipboardExpand all lines: docs/api-specs/mesh_shading.md
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🧪Experimental🧪
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`wgpu` supports an experimental version of mesh shading. The extensions allow for acceleration structures to be created and built (with
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`Features::EXPERIMENTAL_MESH_SHADER` enabled) and interacted with in shaders. Currently `naga` has no support for mesh shaders beyond recognizing the additional shader stages.
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`wgpu` supports an experimental version of mesh shading. Currently `naga` has no support for mesh shaders beyond recognizing the additional shader stages.
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For this reason, all shaders must be created with `Device::create_shader_module_passthrough`.
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**Note**: The features documented here may have major bugs in them and are expected to be subject
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