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#### naga
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- Fix panics when shader `var<immediate>` size is larger than 256 bytes. By @beicause in [#9725](https://github.com/gfx-rs/wgpu/pull/9725).
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- Fix a panic in the SPIR-V frontend when a subgroup collective operation (e.g. `OpGroupNonUniformUMin`) or `OpGroupNonUniformBallot` used an argument whose value needed to be spilled to a temporary variable, such as when the argument was computed inside a loop. By @nazar-pc in [#9957](https://github.com/gfx-rs/wgpu/issues/9957).
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